Re: How do you make a simple bush?
Posted by Campaignjunkie on
Thu Sep 25th 2003 at 6:00am
1309 posts
329 snarkmarks
Registered:
Feb 12th 2002
Occupation: Student
Location: West Coast, USA
A simple bush that you can move? Like a func_pushable? I don't understand your question really.
But to make a "simple bush", create 2 thin blocks (1 unit thick or so) with the {grass textures applied, and have them intersecting in the center, forming a cross in the top-down view. Then select both solids and click the "To Entity" button and select "func_illusionary" from the dropdown list. Then, set the Render Mode to "Solid" and the Render Amt to "255".
Func_illusionary makes the bush walk-throughable and shoot-throughable, and setting the Render Mode to "Solid" and such makes the blue areas of the texture turn transparent.
Re: How do you make a simple bush?
Posted by GrimlocK on
Thu Sep 25th 2003 at 6:01am
386 posts
259 snarkmarks
Registered:
Mar 7th 2002
Occupation: Self Employed
Location: Texas
I think he is asking how to make a block.......... right?
Re: How do you make a simple bush?
Posted by Leperous on
Thu Sep 25th 2003 at 8:36am
Leperous
Creator of SnarkPit!
member
3382 posts
1635 snarkmarks
Registered:
Aug 21st 2001
Occupation: Lazy student
Location: UK
A bush you can move through and walk through- personally, I'd suggest you make a + shape (from 2 blocks, top down), and turn each of the blocks into a seperate func_illusionary.
Re: How do you make a simple bush?
Posted by Ronin on
Fri Sep 26th 2003 at 3:59am
Ronin
member
175 posts
217 snarkmarks
Registered:
Sep 4th 2003
Occupation: COLLEGE STUDDENT!!!
Lol, thanks guys....that helps a lot. I made one with out a problem. I do have another question though...I was reading the tut for how to make trees from a distance...and i would like to add a simple tree, but where DO you get the tree textures?
Re: How do you make a simple bush?
Posted by mike9292 on
Fri Sep 26th 2003 at 4:30am
41 posts
14 snarkmarks
Registered:
Jun 11th 2003
which wad is it in im going to need a few tree textures for my map
Re: How do you make a simple bush?
Posted by Ronin on
Fri Sep 26th 2003 at 4:33am
Ronin
member
175 posts
217 snarkmarks
Registered:
Sep 4th 2003
Occupation: COLLEGE STUDDENT!!!
it was in....er...either Halflife, or opfor...not sure which, i just searched for tree...but the thing is its flat...not like a bush, or like a tree that you would make like a +
Its looking from the top down (the texture i mean) so you have to make several entites and make them smaller each time to make it look decent.
Re: How do you make a simple bush?
Posted by Sim on
Fri Sep 26th 2003 at 2:23pm
Sim
member
257 posts
96 snarkmarks
Registered:
Sep 30th 2002
Occupation: Student
Location: UK
You might want to consider brush based trees/bushes if you have any in arenas or anything. Alternatively you could use a model.
Re: How do you make a simple bush?
Posted by Adam Hawkins on
Tue Oct 14th 2003 at 9:18pm
858 posts
333 snarkmarks
Registered:
Aug 25th 2002
Occupation: Specialty Systems Manager
Location: Chesterfield, UK
The xtree.wad is by Xerent. I have it kicking around my HD somewhere but i'll be buggered if I can find the accompanying text file :smile: Definitely by Xerent though.
Re: How do you make a simple bush?
Posted by Gorbachev on
Fri Oct 17th 2003 at 11:36pm
Posted
2003-10-17 11:36pm
1569 posts
264 snarkmarks
Registered:
Dec 1st 2002
Location: Vancouver, BC, Canada
Xerent is now retired from, but was an official DoD mapper for a long time. Those trees come from Day of Defeat...if you have the mod there are quite a few different types of trees, just check out the mapmodels directory.
Re: How do you make a simple bush?
Posted by Spazz on
Sun Oct 19th 2003 at 8:41am
Spazz
member
54 posts
45 snarkmarks
Registered:
Aug 31st 2003
Occupation: full time student
Location: north carolina
dod_forest wad
got a few good textures