Re: Need help desperatly....
Posted by SnarkSephiroth on
Thu Sep 9th 2004 at 3:37am
206 posts
31 snarkmarks
Registered:
Sep 10th 2003
Occupation: Automotive Tech Student
Location: Phoenix, Arizona
I am having so much trouble with this program that I am ripping my hair out. I need someone to go step by step and tell me exactly down to the T how to make a picture into a .wad. All of the tutorials I have looked at are not helpful at all. Im losing my mind and just want to know how...thanks you guys in advanced.
Re: Need help desperatly....
Posted by fizscy46 on
Thu Sep 9th 2004 at 3:41am
334 posts
72 snarkmarks
Registered:
Nov 16th 2003
Location: Toronto, Canada
Here is my productive Flowchart of excellence
Do you know how to use MS Paint?
If Yes:
Thats all you need know, the rest is really self explanitory and the help file helps with putting a basic texture together. As for making new textures, you need photoshop or PSP
If no:
I think you're getting to ahead of yourself with computer
Re: Need help desperatly....
Posted by SnarkSephiroth on
Thu Sep 9th 2004 at 3:44am
206 posts
31 snarkmarks
Registered:
Sep 10th 2003
Occupation: Automotive Tech Student
Location: Phoenix, Arizona
What are you even talking about fizscy46? That does me no good with the problem I have...thanks for nothin.
Re: Need help desperatly....
Posted by fizscy46 on
Thu Sep 9th 2004 at 3:45am
334 posts
72 snarkmarks
Registered:
Nov 16th 2003
Location: Toronto, Canada
Whats not to know. Take picture, right click-> Copy.
Open wally, file->New [[Press Enter]], edit->paste -> as new texture
EDIT: If this doesn't work (Not divisible by 16), then paste image into MsPaint, edit it so the image has a height and width divisible by 16, then ctrl+a, copy, paste into wally
Re: Need help desperatly....
Posted by fishy on
Thu Sep 9th 2004 at 9:01am
fishy
member
2623 posts
1476 snarkmarks
Registered:
Sep 7th 2003
Location: glasgow
if the picture you want to put into a wad is already the right size and colour deapth, you're more than halfway there.
as fizscy said, it should have sides divisible by 16 units, though i prefer powers of 2(16, 32, 64, 128, 256).
it should also have a 256 colour pallette.
and it should be a .bmp image file.
now, wally can resize and set the pallette for you, but no-one knows how this part of wally works, cuz it sucks, and everyone uses photoshop or psp or something to do that bit.
so lets say you have your pic, and the sizes and colours are correct. in fact, lets say you have lots of pics, and they are all correct. put them all together in a folder, with nothing else in it.
open wally, and select File>New. choose Half-Life Package[wad3][.wad] from the dropdown and hit OK. a new, empty wad will open.
now click File>Batch Conversion
a dialogue box opens with some selections for you to make. the 'select soure' field should be the folder that you have your correctly sized/palletted bmp's in. use the button at the side of the field to browse to the folder.
the field for wildcards i cant explain fully, cuz i only use/know one wildcard. but if you put *.bmp in this field, it will convert all of your pics in one go. or [color=limegreen]wall* would convert everything starting with wall. (it may even try to convert wrong filetypes if their names start with wall too, so like i said,only have bmps in the folder) i suppose the other wildcards are standard stuff for people who use them in other things.[/color]
anyways, the last selection to make before you have a brand new wad to play with, is where to output the finished result. so in the output field, check the Open Package box. (if you have more than one wad open in wally, you will need to select the one you want from the dropdown)
with that done, hit Go.
save the wad with some appropriate name, normally in your mod folder.
go play.
Re: Need help desperatly....
Posted by G.Ballblue on
Thu Sep 9th 2004 at 8:52pm
1511 posts
211 snarkmarks
Registered:
May 16th 2004
Occupation: Student
Location: A secret Nuclear Bunker on Mars
Resizing with wally. Handiest thing I ever used :razz:
On the top of the screen, click on image/adjust canvas size. Start bring the numbers down until they are less than 256.
Hit auto 16 to make sure the texture has valid dimensions on height and width.
Adjust canvas size will take away, or add more image to your... image. It will NOT resize any work you have done -- if you lower the canvas size, you will lose some of your image. If you up the canvas size, you will have more texture to fill up.
Image/resize
You should really only use this is you have a texture that is way to big to begin with. Halfing the whole size, or even quartering it, could bring it down below 256.
This will adjust the size of your texture. It will not "add more canvas.". It might stretch your texture as well, so beware.
Re: Need help desperatly....
Posted by ReNo on
Thu Sep 9th 2004 at 9:59pm
ReNo
member
5457 posts
1991 snarkmarks
Registered:
Aug 22nd 2001
Occupation: Level Designer
Location: Scotland
I can't imagine any situation in which you would want to change the
canvas size of a texture rather than resize it while in wally.
Re: Need help desperatly....
Posted by G.Ballblue on
Thu Sep 9th 2004 at 11:03pm
Posted
2004-09-09 11:03pm
1511 posts
211 snarkmarks
Registered:
May 16th 2004
Occupation: Student
Location: A secret Nuclear Bunker on Mars
You can't punch in an exact number with resize. It only gives you the choises of quad, double, half, and quarter.
Re: Need help desperatly....
Posted by ReNo on
Thu Sep 9th 2004 at 11:29pm
Posted
2004-09-09 11:29pm
ReNo
member
5457 posts
1991 snarkmarks
Registered:
Aug 22nd 2001
Occupation: Level Designer
Location: Scotland
Ah ok, but chances are if you have to cut down an image size without
scaling it down, it wont tile correctly or will lose some of its
important parts, making it effectively useless. I'd suggest getting a
decent gfx package if you are making your own textures really, even
paint can resize properly I believe.