Classic Arcade FPS

Classic Arcade FPS

Re: Classic Arcade FPS Posted by SWATSiLeNt on Wed Jul 7th 2004 at 6:32am
SWATSiLeNt
141 posts
Posted 2004-07-07 6:32am
141 posts 34 snarkmarks Registered: Nov 8th 2003 Location: Missouri
Ahh nice teh first levels of old DOOM i like the concept ill try it some time.
Re: Classic Arcade FPS Posted by Forceflow on Wed Jul 7th 2004 at 8:37pm
Forceflow
2420 posts
Posted 2004-07-07 8:37pm
2420 posts 451 snarkmarks Registered: Nov 6th 2003 Occupation: Engineering Student (CS) Location: Belgium
Everything looks Doom ... except the skybox, ffs. Doom took place on a Mars Colony ! Not in the friggin green mountain-thing ! And yes, the first screenshot looks very familiar ... good job on that. Now go and fetch a good skybox. ;-)
Re: Classic Arcade FPS Posted by half-dude on Thu Jul 8th 2004 at 6:03am
half-dude
580 posts
Posted 2004-07-08 6:03am
580 posts 76 snarkmarks Registered: Aug 30th 2003 Occupation: male Location: WH
On the wad father there is a sky box that is identical to the Phobos moon It's even called "doom 1" or something.
Re: Classic Arcade FPS Posted by Dred_furst on Mon Jul 19th 2004 at 7:39pm
Dred_furst
455 posts
Posted 2004-07-19 7:39pm
455 posts 135 snarkmarks Registered: Sep 3rd 2003 Location: UK
Yays! this is awesome!
Re: Classic Arcade FPS Posted by doomraider on Wed Jul 21st 2004 at 8:27am
doomraider
17 posts
Posted 2004-07-21 8:27am
17 posts 12 snarkmarks Registered: Mar 23rd 2003 Occupation: none Location: Pennsylvania
Wow, I love you in the most non gay way possible. Doom = own. Anyways, I hope youre going to add alot more to this map then E1M1, because it is such a small doom map =/ I would have suggested doing E2M8 with 3 gargantuas and a ton of alien controllers XD
Re: Classic Arcade FPS Posted by G.Ballblue on Wed Jul 21st 2004 at 4:00pm
G.Ballblue
1511 posts
Posted 2004-07-21 4:00pm
1511 posts 211 snarkmarks Registered: May 16th 2004 Occupation: Student Location: A secret Nuclear Bunker on Mars
Don't worry :) It'll be... much... much... much... bigger. :) I just used E1M1 to start the map off with :D
Now lemme go upload those new snapshots....

(Not only that, but I think E2M8 is pushing the limits of how big a half life map can be :D The engine really isn't supposed to be able to handle areas like that, even though I'm putting in a area that looks like it :D )

Thanks for your feed back!
Re: Classic Arcade FPS Posted by SWATSiLeNt on Fri Jul 23rd 2004 at 2:17pm
SWATSiLeNt
141 posts
Posted 2004-07-23 2:17pm
141 posts 34 snarkmarks Registered: Nov 8th 2003 Location: Missouri
I truethfuly don't recall hell being in mars? lol......... but this isn't a for sure thing i might be totaly wrong about it but after playin doom 95 on the super nes and so on till final doom and doom 64 each one had a mountain look to it or a straight out fire hell so to speek would be the theme......... I don't know really
Re: Classic Arcade FPS Posted by fizscy46 on Mon Aug 16th 2004 at 3:55am
fizscy46
334 posts
Posted 2004-08-16 3:55am
fizscy46
member
334 posts 72 snarkmarks Registered: Nov 16th 2003 Location: Toronto, Canada
Hell was the second and third section of doom 1. Most people have only played section 1 of Doom 1 since its open source.

Don't forget Dooms biggest downfall: There is no way for 2 different heighted floors to be at the same x/y coords, in other words, no multiple floors
Re: Classic Arcade FPS Posted by G.Ballblue on Sun Sep 26th 2004 at 8:56pm
G.Ballblue
1511 posts
Posted 2004-09-26 8:56pm
1511 posts 211 snarkmarks Registered: May 16th 2004 Occupation: Student Location: A secret Nuclear Bunker on Mars
Well, considering that I don't have any webspace, nor will I probably ever manage to get that 38 - 45 megs that I need, I'll post some screenshots of the map instead. Up for opinions :smile:

It's my DOOM map for HL. Think of it sort of as a "tribute" to DOOM. Hope I got the image size correct :\

User posted image

Welcome to DOOM.

User posted image

Rawr. This is the computer area that you first enter E1M1. Not a 100% re-create, but it's pretty close :smile:

User posted image

Meet the new shotgun guy.

User posted image

Into the secret hallway, press the button, and run for the elevator. Patterened after something I saw in Chapter 2 of DOOM, I think it may have been E2M2.

User posted image

Next part of the Hangar area. Slime hasn't been rigged up to kill you yet. :smile:

User posted image

It's a shame these shadows will be ruined when I pave the room with slime :\ Patterened after the 3 room of E1M1.

User posted image

R_speeds went kinda crazy here. Thank heavens I reduced them a little in the previous room! (Doesn't get lag until you hit 1100.)

User posted image

I smell a boss... Head DOWN the elavator you see in the previous screen (that big green box). :smile:

User posted image

Takes you to chapter 3. Haven't gotten around to making it into a door yet, it's sealing a leak.

User posted image

Take a good look at hell boys. A couple of you might be going here :razz:

User posted image

First boss battle takes place here. Thought the shadow from the teleporter looked kinda dramatic.

That's 'bout it! :smile: Hopefully I'll have some more screens soon.

Features tons of DOOM music, including a tribute song by Cynic_Guru. My profile has more info in case you're interested.
Re: Classic Arcade FPS Posted by Yak_Fighter on Sun Sep 26th 2004 at 9:00pm
Yak_Fighter
1832 posts
Posted 2004-09-26 9:00pm
1832 posts 742 snarkmarks Registered: Dec 30th 2001 Occupation: College Student/Slacker Location: Indianapolis, IN
This looks very familiar to doom, so you're certainly on the right track. However, it seems like you're getting some monster r_speeds for what is a recreation of a 12 year old game, especially in that room with the jagged ceiling.
Re: Classic Arcade FPS Posted by G.Ballblue on Sun Sep 26th 2004 at 9:02pm
G.Ballblue
1511 posts
Posted 2004-09-26 9:02pm
1511 posts 211 snarkmarks Registered: May 16th 2004 Occupation: Student Location: A secret Nuclear Bunker on Mars
I'm trying to flood the map with monsters, just like the good ol days. The limit on HL is to low though :\
Re: Classic Arcade FPS Posted by OtZman on Sun Sep 26th 2004 at 9:08pm
OtZman
1890 posts
Posted 2004-09-26 9:08pm
OtZman
member
1890 posts 218 snarkmarks Registered: Jul 12th 2003 Occupation: Student Location: Sweden
I have only watched a friend play DOOM a little. Do you have costom DOOM enemies to use or something like that?

/edit:

Just watched the above pictures a little closer, seems like you're
using the original HL enemies. If you could make/find DOOM enemies to
use, that would be cooler.
Re: Classic Arcade FPS Posted by G.Ballblue on Sun Sep 26th 2004 at 9:25pm
G.Ballblue
1511 posts
Posted 2004-09-26 9:25pm
1511 posts 211 snarkmarks Registered: May 16th 2004 Occupation: Student Location: A secret Nuclear Bunker on Mars
I'm doing model replacement for some of the monsters, but not all of them. (Like the new shotgun guy). In the 5th screen I think, look to the right side of the pic. You'll see a dead bullsquid, which is being replaced by a "pinky". :biggrin:
Re: Classic Arcade FPS Posted by angel of death on Mon Sep 27th 2004 at 4:01am
angel of death
35 posts
Posted 2004-09-27 4:01am
35 posts 14 snarkmarks Registered: Apr 12th 2004 Occupation: Supervisor Location: West Virginia
Looks pretty sharp
Re: Classic Arcade FPS Posted by Game_finisher on Sun Sep 23rd 2007 at 10:01am
Game_finisher
11 posts
Posted 2007-09-23 10:01am
11 posts 1 snarkmarks Registered: Jul 24th 2007
Errr... link is wrong... yet i've seen a video on youtube with this map... it rocked and i want it too