Insane texture discoloration problem

Insane texture discoloration problem

Re: Insane texture discoloration problem Posted by tajgenie on Tue Nov 23rd 2004 at 8:19pm
tajgenie
32 posts
Posted 2004-11-23 8:19pm
tajgenie
member
32 posts 3 snarkmarks Registered: Nov 12th 2004
um, i have this problem with many of my textures - actually just my
outside walls and my light poles. they are nonsense colors. i thought
it would get fixed as i fixed all the other problems in my level, but
its not. the colors are just shifting. heres the screens:

this picture will show you the problem well.

http://id.yoll.net/projects/mis/mis0012.jpg

for lots more pics:

http://id.yoll.net/mis_screenshot.html

(the bottom few nov 23..)

i have no idea whats going on. I do have leaks present, but my level is
being lit, and this problem occured when the level was flawlessly
sealed. take note of the light post too
http://id.yoll.net/projects/mis/mis0014.jpg

everything was normal long ago, and then it just changed. dunno what i
did. all the light posts do this. but they are just copy pastes of each
other. ideas?

and can you guys reply as a suggested answer? i see absolutely no option to make this a question
Re: Insane texture discoloration problem Posted by Orpheus on Tue Nov 23rd 2004 at 8:20pm
Orpheus
13860 posts
Posted 2004-11-23 8:20pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
404 :sad:
Re: Insane texture discoloration problem Posted by tajgenie on Tue Nov 23rd 2004 at 8:56pm
tajgenie
32 posts
Posted 2004-11-23 8:56pm
tajgenie
member
32 posts 3 snarkmarks Registered: Nov 12th 2004
You mean 403? My host is being a bit quirky right now. just go to http://id.yoll.net/

on the right, click "Screens". then scroll down. Sorry bout that
Re: Insane texture discoloration problem Posted by omegaslayer on Tue Nov 23rd 2004 at 9:30pm
omegaslayer
2481 posts
Posted 2004-11-23 9:30pm
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
Maybe your light map is screwed up, try taking a look at it in the 3d (right click on camera and select light map) view to see if it is scaled up or too low, but Ive never seen something like this!
Re: Insane texture discoloration problem Posted by Leperous on Tue Nov 23rd 2004 at 10:15pm
Leperous
3382 posts
Posted 2004-11-23 10:15pm
Leperous
Creator of SnarkPit!
member
3382 posts 1635 snarkmarks Registered: Aug 21st 2001 Occupation: Lazy student Location: UK
Fix the leaks and the problem should go away...
Re: Insane texture discoloration problem Posted by tajgenie on Tue Nov 23rd 2004 at 11:24pm
tajgenie
32 posts
Posted 2004-11-23 11:24pm
tajgenie
member
32 posts 3 snarkmarks Registered: Nov 12th 2004
i fixed the leaks so well I deserve an award. Problem still exists.
Re: Insane texture discoloration problem Posted by omegaslayer on Tue Nov 23rd 2004 at 11:35pm
omegaslayer
2481 posts
Posted 2004-11-23 11:35pm
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
Check you light map yet?
Re: Insane texture discoloration problem Posted by tajgenie on Tue Nov 23rd 2004 at 11:39pm
tajgenie
32 posts
Posted 2004-11-23 11:39pm
tajgenie
member
32 posts 3 snarkmarks Registered: Nov 12th 2004
no, i will right now. I don't really understand what im looking for though.

**edit** I have no clue what i'm looking for. How do I know if they are
off scale? All I see is a blue grid. Thats all it means to me too.
Re: Insane texture discoloration problem Posted by omegaslayer on Wed Nov 24th 2004 at 2:56am
omegaslayer
2481 posts
Posted 2004-11-24 2:56am
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
Well thats all you needed to look for to see if your light map was being generated, and it sounds like it is. Try ALT-P to look for problems. Or try changing the light values around to see if that does anything.
Re: Insane texture discoloration problem Posted by Leperous on Wed Nov 24th 2004 at 11:03am
Leperous
3382 posts
Posted 2004-11-24 11:03am
Leperous
Creator of SnarkPit!
member
3382 posts 1635 snarkmarks Registered: Aug 21st 2001 Occupation: Lazy student Location: UK
Also post your compile log, please.
Re: Insane texture discoloration problem Posted by valor on Wed Dec 1st 2004 at 2:12pm
valor
1 post
Posted 2004-12-01 2:12pm
valor
member
1 post 0 snarkmarks Registered: Dec 1st 2004
uhm... maybe you shouldn't take me for serious...

but i think you should stop mapping right now, all those screenshots look to me like there has been a huge waste of time... what are you doing there?
Re: Insane texture discoloration problem Posted by ReNo on Wed Dec 1st 2004 at 2:17pm
ReNo
5457 posts
Posted 2004-12-01 2:17pm
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
Everyone has to start somewhere - what do you expect from a newcomer?
Re: Insane texture discoloration problem Posted by Dred_furst on Wed Dec 1st 2004 at 4:03pm
Dred_furst
455 posts
Posted 2004-12-01 4:03pm
455 posts 135 snarkmarks Registered: Sep 3rd 2003 Location: UK
Its because your using a texture in the model/ folder, use a different one. i had this with cliffs :S