Degenerate Triangles

Degenerate Triangles

Re: Degenerate Triangles Posted by Baddog on Wed Dec 22nd 2004 at 2:02am
Baddog
79 posts
Posted 2004-12-22 2:02am
Baddog
member
79 posts 8 snarkmarks Registered: Dec 6th 2004 Location: Portland,Oregon USA
when I compile my map with vbsp it says Degenerate triangle then a
bunch of numbers and it does a lot of degenerate triangles. IT doesnt
effect my compileing I just want to know what they are.
Re: Degenerate Triangles Posted by mazemaster on Wed Dec 22nd 2004 at 2:50am
mazemaster
890 posts
Posted 2004-12-22 2:50am
890 posts 438 snarkmarks Registered: Feb 12th 2002
Probably a triangle where all the verticies are at the same point.
Re: Degenerate Triangles Posted by Nickelplate on Wed Dec 22nd 2004 at 6:14am
Nickelplate
2770 posts
Posted 2004-12-22 6:14am
2770 posts 346 snarkmarks Registered: Nov 23rd 2004 Occupation: Prince of Pleasure Location: US
Degenerate triangles are triangles that cannot read or write. They have no jobs and are on disability illegitimately. They have commonlaw wives and a beat-up chevy without floors and they steal a lot. they hold up the convenience stores and before they dropped out of high school they always got in fights with the "squares"
Re: Degenerate Triangles Posted by omegaslayer on Wed Dec 22nd 2004 at 6:30am
omegaslayer
2481 posts
Posted 2004-12-22 6:30am
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
Check any displace ment surface you might have (I think a corrupt displacement surface causes this)
Re: Degenerate Triangles Posted by Leperous on Wed Dec 22nd 2004 at 11:31am
Leperous
3382 posts
Posted 2004-12-22 11:31am
Leperous
Creator of SnarkPit!
member
3382 posts 1635 snarkmarks Registered: Aug 21st 2001 Occupation: Lazy student Location: UK
Post your compile log, LIKE IT SAYS WHEN YOU POST!!
Re: Degenerate Triangles Posted by satchmo on Wed Dec 22nd 2004 at 12:40pm
satchmo
2077 posts
Posted 2004-12-22 12:40pm
satchmo
member
2077 posts 1809 snarkmarks Registered: Nov 24th 2004 Occupation: pediatrician Location: Los Angeles, U.S.
Check any displace ment surface you might have (I think a corrupt displacement surface causes this)
I have the same error in my compile log, and I don't have any
displacement in my map (yet). It doesn't seem to have any ill
effect, nevertheless.