teamtest

teamtest

Re: teamtest Posted by Nanni on Sun Dec 19th 2004 at 11:33am
Nanni
35 posts
Posted 2004-12-19 11:33am
Nanni
member
35 posts 14 snarkmarks Registered: Dec 15th 2004 Occupation: student Location: Italy
it's my firts hl2 map......
Re: teamtest Posted by Orpheus on Sun Dec 19th 2004 at 12:47pm
Orpheus
13860 posts
Posted 2004-12-19 12:47pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
1313 what an interesting member number. :biggrin:

i cannot say much, since there is nothing but halls so far to show, but it obviously compiled, that my friend seems to be the biggest hurdle so far for most new mappers to achieve. you are a step ahead of most.

keep it up, you will do OK.
Re: teamtest Posted by habboi on Sun Dec 19th 2004 at 2:01pm
habboi
782 posts
Posted 2004-12-19 2:01pm
habboi
The Spammer of Snarkpit
member
782 posts 178 snarkmarks Registered: Dec 11th 2004 Location: United Kingdom
I thought i might point out that you have made the models all blueish silvery which only happens tome when i make the brightness of a light something like 30 but if i make it 280 280 280 then it seems ok

weird isnt it!
Re: teamtest Posted by Damic on Wed Dec 22nd 2004 at 7:04pm
Damic
113 posts
Posted 2004-12-22 7:04pm
Damic
member
113 posts 71 snarkmarks Registered: Dec 22nd 2004 Occupation: Machine operator Location: belgium
mmh cool you have the AI worked out :smile: how you do that :?

I want to add some scanners(air) bugbait zombies in the map but thay are stupid now without moving

sorry for my poor english :sad:

Pretty cool map :biggrin:
Re: teamtest Posted by Guessmyname on Wed Dec 22nd 2004 at 7:21pm
Guessmyname
342 posts
Posted 2004-12-22 7:21pm
342 posts 173 snarkmarks Registered: Dec 6th 2004
have you tried info_node_air and stuff?

Interesting map by the way, though you might want to improve the walls etc. Look at the Architecture tuts in the HL1 for some good ideas
Re: teamtest Posted by habboi on Fri Dec 24th 2004 at 9:42pm
habboi
782 posts
Posted 2004-12-24 9:42pm
habboi
The Spammer of Snarkpit
member
782 posts 178 snarkmarks Registered: Dec 11th 2004 Location: United Kingdom
Its an npc_airscanner or something, you just place it anywhere and it will calculate your map and flyi around on its own without path_corners and it takes pictures of you!
Re: teamtest Posted by Madedog on Wed Jan 5th 2005 at 8:26am
Madedog
487 posts
Posted 2005-01-05 8:26am
Madedog
member
487 posts 128 snarkmarks Registered: Jan 5th 2005 Occupation: Level Designer Location: Estonia
Well... test it is... and especially if it is the first one, it's kinda good... at least seems to be...