Prison toilets falling down

Prison toilets falling down

Re: Prison toilets falling down Posted by satchmo on Fri Dec 31st 2004 at 6:43pm
satchmo
2077 posts
Posted 2004-12-31 6:43pm
satchmo
member
2077 posts 1809 snarkmarks Registered: Nov 24th 2004 Occupation: pediatrician Location: Los Angeles, U.S.
I know the prison toilet models need to be prop_physics, but I noticed that they don't stick to the wall (like they're installed) after the world spawns. This makes sense to me, because they are physics objects after all, and they react to gravity. But I want them to stay upright and attached to the wall initially.

Do I need to tick a certain flag setting to make them stay up initially?
Re: Prison toilets falling down Posted by CrazyC on Fri Dec 31st 2004 at 6:54pm
CrazyC
65 posts
Posted 2004-12-31 6:54pm
CrazyC
member
65 posts 7 snarkmarks Registered: Sep 27th 2004 Occupation: Unemployed Location: Windsor, Ontario
Checking off the "Start Asleep" flag will start with the toilets attached to the wall. But I am pretty sure once they are shot, they will fall. But being only toilets, you want them to be shot around, dont you? :razz:
Re: Prison toilets falling down Posted by Guessmyname on Fri Dec 31st 2004 at 6:57pm
Guessmyname
342 posts
Posted 2004-12-31 6:57pm
342 posts 173 snarkmarks Registered: Dec 6th 2004
have you tried the motion disabled flag?
If you want them to be psy gunnable check enable motion on psycannon grab too
Re: Prison toilets falling down Posted by IrishGuinea on Fri Dec 31st 2004 at 8:29pm
IrishGuinea
51 posts
Posted 2004-12-31 8:29pm
51 posts 5 snarkmarks Registered: Nov 14th 2004 Occupation: Production Manager Location: USA
<DIV class=quote>
<DIV class=quotetitle>? quoting Guessmyname</DIV>
<DIV class=quotetext>have you tried the motion disabled flag?
If you want them to be psy gunnable check enable motion on psycannon grab too
</DIV></DIV>
check enable motion on psycannon grab... thats all you need to do to keep them up.
Re: Prison toilets falling down Posted by Mouse on Fri Dec 31st 2004 at 8:36pm
Mouse
117 posts
Posted 2004-12-31 8:36pm
Mouse
member
117 posts 32 snarkmarks Registered: Dec 17th 2004 Occupation: Punk Location: USA
Yeah, motion-disabled will do it.

Now if only I could figure out why my sink doesn't respawn like my toilet does.
Re: Prison toilets falling down Posted by Petrarch on Fri Dec 31st 2004 at 9:20pm
Petrarch
16 posts
Posted 2004-12-31 9:20pm
Petrarch
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16 posts 2 snarkmarks Registered: Dec 30th 2004 Location: Engerland
prop_physics_respawnable?
Re: Prison toilets falling down Posted by Mouse on Fri Dec 31st 2004 at 10:22pm
Mouse
117 posts
Posted 2004-12-31 10:22pm
Mouse
member
117 posts 32 snarkmarks Registered: Dec 17th 2004 Occupation: Punk Location: USA
Yeah that's what it is, but it won't respawn.