Combine turrets

Combine turrets

Re: Combine turrets Posted by SuperCobra on Mon Jan 3rd 2005 at 5:51am
SuperCobra
184 posts
Posted 2005-01-03 5:51am
184 posts 28 snarkmarks Registered: Jan 2nd 2005 Location: Oregon,USA
Can u set something so when I press a button combine turrets will be on
my team for 10 seconds and then they go back to neutral I want this for
HL2DM if it is possible. So they go agaisnt everyone besides me for 10
seconds.
Re: Combine turrets Posted by Nickelplate on Mon Jan 3rd 2005 at 6:32am
Nickelplate
2770 posts
Posted 2005-01-03 6:32am
2770 posts 346 snarkmarks Registered: Nov 23rd 2004 Occupation: Prince of Pleasure Location: US
I have tried the same thing using logic_timers and all that stuff. Pretty much teh only way you can have them be on your side for limited time is to make them spawn and then have them delete or self destruct after so many seconds.

BTW, I love your avatar, I am into cobras myself, my dad has a 97 cobra and we build old-school Cobra-Jet motors. I like meeting other ford fans
Re: Combine turrets Posted by Leperous on Mon Jan 3rd 2005 at 11:16am
Leperous
3382 posts
Posted 2005-01-03 11:16am
Leperous
Creator of SnarkPit!
member
3382 posts 1635 snarkmarks Registered: Aug 21st 2001 Occupation: Lazy student Location: UK
I'm not sure if you can set "teams" for gun turrets like this (or any other entity) in HL2DM- if you can get them working they'll shoot everyone, including you.
Re: Combine turrets Posted by Rof on Mon Jan 3rd 2005 at 4:04pm
Rof
210 posts
Posted 2005-01-03 4:04pm
Rof
member
210 posts 41 snarkmarks Registered: Dec 3rd 2004
You might try using ai_relationship to make the turrets friendly to you
and nobody else... in the single player game, you can use !player as
targetname to refer to the player, however I don't know how this would
work in DM.

Haven't tried anything like this myself.
Re: Combine turrets Posted by 5LUG on Tue Jan 4th 2005 at 1:03am
5LUG
13 posts
Posted 2005-01-04 1:03am
5LUG
super banned
13 posts 1 snarkmarks Registered: Jan 3rd 2005 Occupation: kid Location: USA
.
Re: Combine turrets Posted by 5LUG on Tue Jan 4th 2005 at 1:05am
5LUG
13 posts
Posted 2005-01-04 1:05am
5LUG
super banned
13 posts 1 snarkmarks Registered: Jan 3rd 2005 Occupation: kid Location: USA
oops sorry
Re: Combine turrets Posted by omegaslayer on Tue Jan 4th 2005 at 3:28am
omegaslayer
2481 posts
Posted 2005-01-04 3:28am
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
You could possibly set something up to block the other team while it
allows the other to go through, like a trigger or something.