env_beam

env_beam

Re: env_beam Posted by Nickelplate on Tue Jan 4th 2005 at 5:48pm
Nickelplate
2770 posts
Posted 2005-01-04 5:48pm
2770 posts 346 snarkmarks Registered: Nov 23rd 2004 Occupation: Prince of Pleasure Location: US
I have set up my env_beam to go between 2 info_null's. I set it JUST like i would in HL1. I wanted it to be always on with 100 noise and 3 thinckness. It's just not showing up!! anything i am missing?
Re: env_beam Posted by Rof on Tue Jan 4th 2005 at 5:51pm
Rof
210 posts
Posted 2005-01-04 5:51pm
Rof
member
210 posts 41 snarkmarks Registered: Dec 3rd 2004
Info_nulls get deleted as the map loads. (They're for orienting things
during the compile process, like light_spots.) You probably want
info_target.
Re: env_beam Posted by Nickelplate on Tue Jan 4th 2005 at 6:02pm
Nickelplate
2770 posts
Posted 2005-01-04 6:02pm
2770 posts 346 snarkmarks Registered: Nov 23rd 2004 Occupation: Prince of Pleasure Location: US
seems right, I'll try it tonight.
Re: env_beam Posted by Zeon on Tue Jan 4th 2005 at 8:19pm
Zeon
37 posts
Posted 2005-01-04 8:19pm
Zeon
member
37 posts 14 snarkmarks Registered: Dec 22nd 2004 Location: USA