Re: env_beam
Posted by Nickelplate on
Tue Jan 4th 2005 at 5:48pm
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I have set up my env_beam to go between 2 info_null's. I set it JUST like i would in HL1. I wanted it to be always on with 100 noise and 3 thinckness. It's just not showing up!! anything i am missing?
Re: env_beam
Posted by Rof on
Tue Jan 4th 2005 at 5:51pm
Rof
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Info_nulls get deleted as the map loads. (They're for orienting things
during the compile process, like light_spots.) You probably want
info_target.
Re: env_beam
Posted by Nickelplate on
Tue Jan 4th 2005 at 6:02pm
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seems right, I'll try it tonight.