Brown

Brown

Re: Brown Posted by Dark Tree on Fri Nov 5th 2004 at 9:41pm
Dark Tree
646 posts
Posted 2004-11-05 9:41pm
646 posts 264 snarkmarks Registered: Apr 30th 2004 Occupation: DigiPen student Location: USA
I was just curious if anyone tried this DM map out....yes, it is a bit large but it was made to be exactly to be like the one that exists in real life. I know secrets aren't real popular for DMs....nor is multiple sound files....or high r_speeds....but...try it, and you might enjoy it!

EDIT:

This is my very first DM map...so...that might clear some things up.

When playing...check out the bible in the living room...check the couches in the rooms...check out under the sink in the downstairs bathroom...and the remote control in the tv room...and the light switches...and the upstairs bathroom...

those were just a few of the secrets and features in Brown.... :smile:
Re: Brown Posted by RacerX on Sun Nov 7th 2004 at 8:35pm
RacerX
26 posts
Posted 2004-11-07 8:35pm
RacerX
member
26 posts 23 snarkmarks Registered: Nov 4th 2004
Shows a lot of creativity :smile: . Good job on your first dm map.
Re: Brown Posted by Andrei on Sun Nov 7th 2004 at 9:13pm
Andrei
2455 posts
Posted 2004-11-07 9:13pm
Andrei
member
2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
Looks promising for a first :smile: .
Re: Brown Posted by Dark Tree on Mon Jan 10th 2005 at 6:00pm
Dark Tree
646 posts
Posted 2005-01-10 6:00pm
646 posts 264 snarkmarks Registered: Apr 30th 2004 Occupation: DigiPen student Location: USA
This is the final version of this map....it is basically the same as the earlier release...just some minor gfx fixes. Comment on the map if you enjoy. :smile:
Re: Brown Posted by Junkyard God on Mon Jan 10th 2005 at 7:00pm
Junkyard God
654 posts
Posted 2005-01-10 7:00pm
654 posts 81 snarkmarks Registered: Oct 27th 2004 Occupation: Stoner/mucisian/level design Location: The Nether Regions
It looks pretty nice for a firts, but you might want to put more objects in it, especialy the outside seems empty as far as the screens show me :)
Re: Brown Posted by habboi on Mon Jan 10th 2005 at 7:01pm
habboi
782 posts
Posted 2005-01-10 7:01pm
habboi
The Spammer of Snarkpit
member
782 posts 178 snarkmarks Registered: Dec 11th 2004 Location: United Kingdom
Not bad too bad i cant play it as i got rid of hl1 :sad:
Re: Brown Posted by Dark Tree on Mon Jan 10th 2005 at 7:14pm
Dark Tree
646 posts
Posted 2005-01-10 7:14pm
646 posts 264 snarkmarks Registered: Apr 30th 2004 Occupation: DigiPen student Location: USA
Yeah....Those screens are actually pretty outdated.....I will put some better screens up :-). But yeah.....all the detail was pretty much spent on the inside.
Re: Brown Posted by wil5on on Sun Jul 24th 2005 at 1:58am
wil5on
1733 posts
Posted 2005-07-24 1:58am
wil5on
member
1733 posts 570 snarkmarks Registered: Dec 12th 2003 Occupation: Mapper Location: Adelaide
Good map, especially good for a first. Lots of good secrets, however some are a bit difficult to find.
Re: Brown Posted by Orpheus on Wed Feb 1st 2006 at 11:43pm
Orpheus
13860 posts
Posted 2006-02-01 11:43pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Considering the engine you had to deal with, it looks well made. Real life maps are the hardest to do. Harder still to get played. My co-joint map "Club_DRS" was a smash hit. Few played it, but of those few, all liked it. It saw much server time.
Re: Brown Posted by Biological Component on Sat Apr 8th 2006 at 11:21am
Posted 2006-04-08 11:21am
500 posts 90 snarkmarks Registered: Apr 7th 2004 Location: USA
Structure: ------------9/10
texturing/lighting: ---10/10
effects: ---------------7/10
overall gameplay: ---8/10