Sound not playing

Sound not playing

Re: Sound not playing Posted by Livett on Sun Jan 23rd 2005 at 1:59pm
Livett
164 posts
Posted 2005-01-23 1:59pm
Livett
member
164 posts 46 snarkmarks Registered: Dec 24th 2004 Occupation: Student Location: England
I am trying to make it so that the floor to one of my rooms is made up of lots of breakable planks, and that when you step on a plank, it will creak and then break 1 second after.

I have got it working so that all this happens, except the sound won't play. I have an:

ambient_generic

Name: Creak

Soundname: ambient/misc/wood3.wav

Volume: 10

Startvolume: 0

Max Audible Distance: 875

Inputs:

Source Output Input Delay Once

trigger_once onstarttouch playsound 0.00 yes

Flags:

Play everywhere

Start Silent

Is not looped
Re: Sound not playing Posted by Orpheus on Sun Jan 23rd 2005 at 2:14pm
Orpheus
13860 posts
Posted 2005-01-23 2:14pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
and the trigger? is it pointing to this entity?
Re: Sound not playing Posted by Livett on Sun Jan 23rd 2005 at 2:20pm
Livett
164 posts
Posted 2005-01-23 2:20pm
Livett
member
164 posts 46 snarkmarks Registered: Dec 24th 2004 Occupation: Student Location: England
Yes. I did put in the inputs to the sound entity.

Is it something to do with soundscapes?
Re: Sound not playing Posted by Livett on Sun Jan 23rd 2005 at 2:23pm
Livett
164 posts
Posted 2005-01-23 2:23pm
Livett
member
164 posts 46 snarkmarks Registered: Dec 24th 2004 Occupation: Student Location: England
Ah, the sound is playing... but on my computer it is too quiet to hear, I could only hear it when I put sound up full blast. Which is strange because when I had sound up full my footstep sounds were almost breaking my speakers.

Also i used the sound show thing and it definately does play

Any ideas why?
Re: Sound not playing Posted by Dr Brasso on Sun Jan 23rd 2005 at 3:22pm
Dr Brasso
1878 posts
Posted 2005-01-23 3:22pm
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
if its a custom sound, i would check it with a sound editor first, making sure my audible levels are up to snuff, tweak as necessary, and go from there....making sure also that the paths are correct....///2 cents...

Doc B... :dodgy:
Re: Sound not playing Posted by omnix32 on Sun Jan 23rd 2005 at 3:47pm
omnix32
14 posts
Posted 2005-01-23 3:47pm
omnix32
member
14 posts 1 snarkmarks Registered: Dec 12th 2004
I had this same problem with certain sounds. They play fine if used in
a soundscape but you can hardly hear them if you use the ambient
generic.

I have herd that the ambient_generic got broken somehow is some update. Not sure on this.

I use custom soundscapes now and things seem to work fine. Also
soundscapes allow you greater control of things and you are able
to play random sounds.
Re: Sound not playing Posted by 101001 on Mon Jan 24th 2005 at 2:40am
101001
1 post
Posted 2005-01-24 2:40am
101001
member
1 post 0 snarkmarks Registered: Jan 23rd 2005
im having the same problem, could someome please post a tutorial on how
to properly use sound scapes, because I dont get this at all :sad:

I have an ambient_generic that is supposed to play, but nothing comes out of it.

it uses .wav and is a normal hl2 sound, it supposed to always be playing and be a loop, but for some reason I can't hear it.
Re: Sound not playing Posted by omegaslayer on Mon Jan 24th 2005 at 4:53am
omegaslayer
2481 posts
Posted 2005-01-24 4:53am
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
Why is the start volume "0"? Try changing that to 10, otherwise you should alter the "spin-up" settings.