Smoothing groups are new to hammer 4, and they let you assign groups
for faces to be a part of and those faces should have their lightmaps
smoothed out so as to provide a better illusion of smooth curves.
I've had a lot of trouble with this issue in Echo but as I was pushing
for a deadline I kinda ignored it. Looking at the problem again, I
think I've figured it out (though I'm too lazy to test before I blurt
it out).
For a smoothing group to "blend" two lightmaps together, they most
likely need to share an edge. All up your curved sections this is
probably true, but once you hit the problematic brush I'm guessing that
the bottom face extends past the curved ceiling so its edges are not
touching the edges of the curves. Here is a s**tty picture that might make it a little clearer what I'm trying to say...
I'm guessing that the red dotted line marks your brush. If so, then try clipping that top brush into
sections, so that the visible section of it meets at an edge with the
curved bit.
No idea if that is clear or not, hope I've explained it well enough and I hope it fixes the problem...for your sake and mine :smile: