Walking speed in HL2

Walking speed in HL2

Re: Walking speed in HL2 Posted by Dark Tree on Fri Feb 25th 2005 at 9:39pm
Dark Tree
646 posts
Posted 2005-02-25 9:39pm
646 posts 264 snarkmarks Registered: Apr 30th 2004 Occupation: DigiPen student Location: USA
In Half-Life 2, you can either Run (w), Sprint (w+shift), or walk fast (w+alt). I was wondering if the actual speeds of these were adjustable. It seems to me that just about in all games you are moving WAY too fast, as if you haul ass everywhere you move. Granted, this is usually most desireable when say, booking from a thrown grenade. However, there are moments when I just want to actually 'walk' or even walk slowly, either when checking out scenery or when I am getting really close to the edge of something and don't want to fall off.

I realize to adjust how fast you move would have to be a hack or cheat, as the engine would not like you to be able to move 300,000 mph (thats 482,803 kph for all you non-American fools) if you so pleased, however I would only need this option to possibly slow down the speed ever-so-slightly at which the game supposedly allows you to 'walk' (alt, by default). Although it is cool that it does actually give you 3 modes of speed, I am just that annoyingly picky about how my game runs. Painkillers' slowest speed of walk in real life would be faster than anyone could sprint....oh well.

So if anyone knows anything about this, drop me a line!
Re: Walking speed in HL2 Posted by Crono on Fri Feb 25th 2005 at 9:56pm
Crono
6628 posts
Posted 2005-02-25 9:56pm
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
Well, that's on purpose. Do you know how long and annoying everything would be if you walked at a normal speed in an FPS? Think of Walking EVERYWHERE in Hitman.

I imagine you can change it in a mod. You just change the speed values ... where ever they may be.
Re: Walking speed in HL2 Posted by RaPtoR on Fri Feb 25th 2005 at 10:05pm
RaPtoR
212 posts
Posted 2005-02-25 10:05pm
RaPtoR
member
212 posts 61 snarkmarks Registered: Jan 1st 2005 Location: Sweden
Sure, just calibrate the sv_maxspeed to a pleasant value. (Or to 482,790 kph if you rather prefer that, :razz: )
Re: Walking speed in HL2 Posted by Dark Tree on Fri Feb 25th 2005 at 10:07pm
Dark Tree
646 posts
Posted 2005-02-25 10:07pm
646 posts 264 snarkmarks Registered: Apr 30th 2004 Occupation: DigiPen student Location: USA
This is true...however...one fps DOES have normal walking, which is AA (America's Army). I don't know if that counts, being that it is stictly online multiplayer, but still, I would count it as an fps....with nicely calculated slow walking :smile:

edit: post was meant to follow Cronos :razz:

double edit: Hitman 2 is sweet.
Re: Walking speed in HL2 Posted by satchmo on Fri Feb 25th 2005 at 11:22pm
satchmo
2077 posts
Posted 2005-02-25 11:22pm
satchmo
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2077 posts 1809 snarkmarks Registered: Nov 24th 2004 Occupation: pediatrician Location: Los Angeles, U.S.
I feel HL2 has a pretty normal walking speed. In fact, I find myself wanting and needing to sprint frequently.

Compared to the Jedi Knight series (Dark Forces), Gordon virtually crawls! The Jedis walk around as if they have rocket motors attached to their backs.
Re: Walking speed in HL2 Posted by Nickelplate on Sat Feb 26th 2005 at 1:02am
Nickelplate
2770 posts
Posted 2005-02-26 1:02am
2770 posts 346 snarkmarks Registered: Nov 23rd 2004 Occupation: Prince of Pleasure Location: US
there are console commands that one can change to make the walking speed faster in HL2. see my CVARS and Commands tut.