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                        Posted by Natus on 
    Tue May 3rd 2005 at 4:15pm
                     
                    
                 
                
            
            
                
    
                    
                             Natus
                            Natus
            
                        member
     
            570 posts
        76 snarkmarks
        Registered: 
    Jan 28th 2005
                            Location: Denmark
             
                
                        im trying to learn to model, and since im working on a combine themed
map, i thought that i could maybe make some new combine props, if you
got any ideas, i would like to hear them.
                                    
             
        
            
            
                                     
                                
                    
                        Re: combine models
                        Posted by fishy on 
    Tue May 3rd 2005 at 5:20pm
                     
                    
                 
                
            
            
                
    
                    
                             fishy
                            fishy
            
                        member
     
            2623 posts
        1476 snarkmarks
        Registered: 
    Sep 7th 2003
                            Location: glasgow
             
                
                        make as much use of the existing combine textures as possible, not only to skin your model, but to draw inspiration from.
                                    
             
        
            
            
                                     
                                
                    
                        Re: combine models
                        Posted by DrGlass on 
    Tue May 3rd 2005 at 5:55pm
                     
                    
                 
                
            
            
                
    
                    
                             DrGlass
                            DrGlass
            
                        member
     
            1825 posts
        632 snarkmarks
        Registered: 
    Dec 12th 2004
                    Occupation: 2D/3D digital artist
                            Location: USA
             
                
                        make some better combine walls, some 90 degree curves would be cool.
                                    
             
        
            
            
                                     
                                
                    
                        Re: combine models
                        Posted by Natus on 
    Tue May 3rd 2005 at 6:10pm
                     
                    
                 
                
            
            
                
    
                    
                             Natus
                            Natus
            
                        member
     
            570 posts
        76 snarkmarks
        Registered: 
    Jan 28th 2005
                            Location: Denmark
             
                
                        imnot really that good (at all), but since im just trying to learn some
basic stuff, i will try to work with the wall thingy, it sounds pretty
cool, is there a way to decompile the original models and then edit
them?
                                    
             
        
            
            
                                     
                                
                    
                        Re: combine models
                        Posted by ReNo on 
    Tue May 3rd 2005 at 6:18pm
                     
                    
                 
                
            
            
                
    
                    
                             ReNo
                            ReNo
            
                        member
     
            5457 posts
        1991 snarkmarks
        Registered: 
    Aug 22nd 2001
                    Occupation: Level Designer
                            Location: Scotland
             
                
                        I think there are third party .mdl decompilers that work with source
models, but I couldn't give you a link or anything. Search for ".mdl
tools" or something I guess. Once you have used that you should get
some .smd files, and those can be imported into Milkshape and probably
other packages.