Re: no textures..
Posted by xconspirisist on
Tue Nov 11th 2003 at 7:25pm
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Feb 26th 2003
Occupation: Student
Location: UK
** Executing...
** Command: Change Directory
** Parameters: E:\Half Life
** Executing...
** Command: Copy File
** Parameters: "C:\Documents and Settings\xconspirisist\My Documents\points_position_test.map" "E:\Half Life\tpf\maps\points_position_test.map"
** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\qcsg.exe
** Parameters: "E:\Half Life\tpf\maps\points_position_test"
qcsg.exe v2.8 (Jan 31 2000)
---- qcsg ----
entering E:\Half Life\tpf\maps\points_position_test.map
CreateBrush: 0...1...2...3...5...6...7...8... (0)
CSGBrush: 0...1...2...4...5...7...8... (0)
WARNING: couldn't open \half life\valve\halflife.wad
0 seconds elapsed
** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\qbsp2.exe
** Parameters: "E:\Half Life\tpf\maps\points_position_test"
qbsp2.exe v2.2 (Dec 28 1998)
---- qbsp2 ----
writing E:\Half Life\tpf\maps\points_position_test.prt
0 seconds elapsed
Im a coder, not a mapper :biggrin: what did I do wrong this time ?
Re: no textures..
Posted by Orpheus on
Tue Nov 11th 2003 at 7:48pm
Orpheus
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id say, he didn't search very well, but that would prolly be considered mean, since he is still using the stock tools and its been mentioned 10,000 times about zoners..
but it would prolly be mean so i will shut up about it.
Re: no textures..
Posted by xconspirisist on
Tue Nov 11th 2003 at 7:53pm
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Location: UK
ahh come on guys, give me some credit ? I checked the path to the wad ( I know they contain textures :biggrin: ) and its fine. Orph - im not using zoners because I dont make maps, im a coder and only need to make really small killboxes to test entitys. although, should I use zoners anyway ?
Re: no textures..
Posted by Gollum on
Tue Nov 11th 2003 at 7:57pm
Gollum
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Really, you ought to trust me on this. If the compile tools say they can't find your WAD, then it's not there.
Computers do make mistakes, but they make systematic mistakes only. Humans - like you - on the other hand, make both systematic and careless/random mistakes.
Re: no textures..
Posted by Gollum on
Tue Nov 11th 2003 at 8:03pm
Gollum
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In that case, either the settings are not being saved within Hammer or you've exported a map for compiling before you set the correct WAD path (the WAD path information is encoded in the MAP file).
Re: no textures..
Posted by Orpheus on
Tue Nov 11th 2003 at 8:04pm
Orpheus
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considering, you are only testing, it prolly wont matter which tools..
but try simplifying your paths, you have so many folders.. try simply c:\tools , or c:\textures
make the folders and copy/paste the needed items int them.
since its only tests, just be sure the map ends up in the proper folder for loading to HL
Re: no textures..
Posted by Gollum on
Tue Nov 11th 2003 at 8:09pm
Gollum
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It also looks like you have the editor and the game on different disk drives. Don't do this - it's bad.
I know it shouldn't be bad, but it just is!
Re: no textures..
Posted by xconspirisist on
Tue Nov 11th 2003 at 8:31pm
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Location: UK
ahh, okey, ill reinstall hammer on my e drive.
Re: no textures..
Posted by Cash Car Star on
Tue Nov 11th 2003 at 8:56pm
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Apr 7th 2002
Occupation: post-student
Location: Connecticut (sigh)
Yi, the compile tools don't like going interdrive at all.