Mercedes model

Mercedes model

Re: Mercedes model Posted by French Toast on Fri Aug 19th 2005 at 10:18pm
French Toast
3043 posts
Posted 2005-08-19 10:18pm
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
So I'm making a model of a Mercedes-Benz S class w140 :smile:

I wanted to post it up here, even though I don't have mu ht to show
(started today). So I will update this thread as I progress,
along the way I welcome comments and critisism. There really
isn't anything to say right about now.

I don't intend for this to be in any game, but if it looks any good
when it's done, I may lower the poly count and see if it can work in
HL2. But, until then, it's going to be high-poly and aiming for
realism.

I know two errors with the current progress shown below

1. I'm aware of that pinching on the bump of the hood

2. I'm aware of the depression in the middle of the hood

I was going to wait longer before starting the thread, but whaddya know, I didn't.

Feel free to ignore the thread now, but soon it'll get interesting... i hope.

This is the first render of the model;

<A HREF="http://imageshack.us" TARGET="_blank">User posted image</a>

and this is the actual car;

<A HREF="http://imageshack.us" TARGET="_blank">User posted image</a>
Re: Mercedes model Posted by azelito on Fri Aug 19th 2005 at 11:31pm
azelito
570 posts
Posted 2005-08-19 11:31pm
azelito
member
570 posts 127 snarkmarks Registered: Aug 8th 2002 Occupation: Wierdness Location: Sweden
I think youre starting in the wrong direction of car modeling. It is
much easier creating a full car from a box by subdividiing it down.
Theres a tutorial somewhere on CGsociety, Ill see if I can find it.

Edit-

Lost and... Found. http://forums.cgsociety.org/showthread.php?t=156460&page=1&pp=15
"Azelito, stop being a f**king bitch. All I see you do is complain and insult people in your recent posts. We don't care, go find a razor you emo pansy..." -Windows98
Re: Mercedes model Posted by French Toast on Sat Aug 20th 2005 at 12:08am
French Toast
3043 posts
Posted 2005-08-20 12:08am
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
There are different ways I'm sure, however this is the popular method on www.smcars.net, where I'm learning the techniques.

IMO, it's best to pick a method and just learn it through, which is what I'm doing. THanks for the link though.
Re: Mercedes model Posted by pepper on Sat Aug 20th 2005 at 8:44am
pepper
597 posts
Posted 2005-08-20 8:44am
pepper
member
597 posts 80 snarkmarks Registered: Feb 25th 2004 Location: holland
I always start out with a plane wich i drag out and subdived. etc.
RUST Gamedesign
pepper design

The strength of the turbulence is directly proportional to the temperature of your coffee.
Re: Mercedes model Posted by Myrk- on Sat Aug 20th 2005 at 11:43am
Myrk-
2299 posts
Posted 2005-08-20 11:43am
Myrk-
member
2299 posts 604 snarkmarks Registered: Feb 12th 2002 Occupation: CAD & Graphics Technician Location: Plymouth, UK
Yer, get the scale right at first. Maybe you should build a really simple model of it, then put the pieces your building on top to make sure they are the right size.
-[Better to be Honest than Kind]-
Re: Mercedes model Posted by French Toast on Sat Aug 20th 2005 at 3:28pm
French Toast
3043 posts
Posted 2005-08-20 3:28pm
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
I know they are the right size, I have blueprints set up around the
model, and I align them to that. Once I sort out some minor
issues I can finally get something better.
Re: Mercedes model Posted by French Toast on Sun Aug 21st 2005 at 3:43pm
French Toast
3043 posts
Posted 2005-08-21 3:43pm
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
Well, I finally got a few more minutes to put towards modeling, so I
updated a little bit. I sorted out all the problems with my mesh,
bad polygon flow etc. and I continued the ridge of the hood down the
side.

Hopefully I will soon be able to actuall get some more time to model.

User posted image
Re: Mercedes model Posted by French Toast on Mon Aug 22nd 2005 at 10:20pm
French Toast
3043 posts
Posted 2005-08-22 10:20pm
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
Latest render. Still needs ton's of work on that new part, I know.

I know it disappears on the left side, but it's just because of a problem I'm experiencing with Max.

User posted image
Re: Mercedes model Posted by Forceflow on Mon Aug 22nd 2005 at 10:21pm
Forceflow
2420 posts
Posted 2005-08-22 10:21pm
2420 posts 451 snarkmarks Registered: Nov 6th 2003 Occupation: Engineering Student (CS) Location: Belgium
Good luck with the model, looks ok at this point !
:: Forceflow.be :: Nuclear Dawn developer
Re: Mercedes model Posted by French Toast on Mon Aug 22nd 2005 at 10:24pm
French Toast
3043 posts
Posted 2005-08-22 10:24pm
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
Thanks. It's going really slowly, since I coulnd't really find a
good tutorial to set me in the right direction, so I'm basically self
teaching myself the program while trying to model a car :|

I'm just going to try and make every part as best I can. I'm on a
forum right now edicated entirely to modeling cars, and I've been
getting a lot of pointers from them. Hopefull it'll turn out okay.

On the plus side, it's a good way to learn a lot and develop your own techniques.
Re: Mercedes model Posted by parakeet on Mon Aug 22nd 2005 at 11:21pm
parakeet
544 posts
Posted 2005-08-22 11:21pm
parakeet
member
544 posts 81 snarkmarks Registered: Apr 30th 2004 Occupation: n/a Location: Eastern US
unfortunatly ... its also how you gain bad habits, each to his own
though because you can definitly tune out your bad habits later.
Tutorials tend to speed things up a bit but they can restrict what you
learn , * as a random kung fu guy in a fighting game would say* Try to
keep a balance between the yin and yang of Order and chaos ;p
.else /me ~kill you
www.arclan.net
Re: Mercedes model Posted by French Toast on Tue Aug 23rd 2005 at 1:21am
French Toast
3043 posts
Posted 2005-08-23 1:21am
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
Indeed. I've listed the way I've modeled a bit in answer to
questions over at the car forums, and they've helped straighten me
out. I think I'm on the right track for the most part.

The forums are Scratch Made Cars if you're interestd.
Re: Mercedes model Posted by French Toast on Tue Aug 23rd 2005 at 7:25pm
French Toast
3043 posts
Posted 2005-08-23 7:25pm
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
Little update. Going slowly. Still lot's of minor tweaks to be done.

User posted image
Re: Mercedes model Posted by Myrk- on Tue Aug 23rd 2005 at 10:39pm
Myrk-
2299 posts
Posted 2005-08-23 10:39pm
Myrk-
member
2299 posts 604 snarkmarks Registered: Feb 12th 2002 Occupation: CAD & Graphics Technician Location: Plymouth, UK
Its dissapearing on the left probably because faces on models are only viewed on 1 side usually... but anyway, looking good.
-[Better to be Honest than Kind]-
Re: Mercedes model Posted by French Toast on Tue Aug 23rd 2005 at 11:35pm
French Toast
3043 posts
Posted 2005-08-23 11:35pm
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
Yeah, I'm modeling with planes, so they're normally one sided.
There is a way to get them 2-sided, but I can't find it. I've
asked on the forums, awaiting reply.
Re: Mercedes model Posted by DrGlass on Wed Aug 24th 2005 at 12:05am
DrGlass
1825 posts
Posted 2005-08-24 12:05am
DrGlass
member
1825 posts 632 snarkmarks Registered: Dec 12th 2004 Occupation: 2D/3D digital artist Location: USA
you can set a back side in the material or in the plane menu (not sure
where) but as far as I know it only draws a plane, you still cant
select the back of the plane.
Re: Mercedes model Posted by French Toast on Wed Aug 24th 2005 at 1:18am
French Toast
3043 posts
Posted 2005-08-24 1:18am
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
Mayhap the material editor, thanks Glass. I'll check it out and see what I can find.
Re: Mercedes model Posted by azelito on Wed Aug 24th 2005 at 5:58am
azelito
570 posts
Posted 2005-08-24 5:58am
azelito
member
570 posts 127 snarkmarks Registered: Aug 8th 2002 Occupation: Wierdness Location: Sweden
Right click the object, go to properties and deselect "backface cull".
"Azelito, stop being a f**king bitch. All I see you do is complain and insult people in your recent posts. We don't care, go find a razor you emo pansy..." -Windows98
Re: Mercedes model Posted by French Toast on Wed Aug 24th 2005 at 6:30am
French Toast
3043 posts
Posted 2005-08-24 6:30am
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
Thanks a ton there azelito, works like a charm :smile:
Re: Mercedes model Posted by pepper on Wed Aug 24th 2005 at 8:21pm
pepper
597 posts
Posted 2005-08-24 8:21pm
pepper
member
597 posts 80 snarkmarks Registered: Feb 25th 2004 Location: holland
Same as in G-max,

And im using the same technique you are using, though im going for the small detaisl at the end.
RUST Gamedesign
pepper design

The strength of the turbulence is directly proportional to the temperature of your coffee.
Re: Mercedes model Posted by French Toast on Thu Aug 25th 2005 at 3:03am
French Toast
3043 posts
Posted 2005-08-25 3:03am
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
Bleah.

I can't get paint to look right, I'll be needing to speak to some fellows about the problem.

User posted image
Re: Mercedes model Posted by French Toast on Thu Aug 25th 2005 at 5:52am
French Toast
3043 posts
Posted 2005-08-25 5:52am
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
Well, I'm totally wiped, so with my last efforts I threw together
almost the rest of the bumper. There's still a little bit of crap
at the bottom, but for the most part the front end is finally starting
to come together. Next I'm going to do the doors, finish up the
basic body, and then add headlights, grill, wheels etc.

User posted image

Bleah, I'm going to bed.
Re: Mercedes model Posted by azelito on Thu Aug 25th 2005 at 5:53am
azelito
570 posts
Posted 2005-08-25 5:53am
azelito
member
570 posts 127 snarkmarks Registered: Aug 8th 2002 Occupation: Wierdness Location: Sweden
http://cdg.csnation.net/viewtopic.php?t=9797 - tut

There are some others at polycount or CGsociety but I cant remember really. Have a look if you can be arsed.

http://www.polycount.com - http://www.cgsociety.org/
"Azelito, stop being a f**king bitch. All I see you do is complain and insult people in your recent posts. We don't care, go find a razor you emo pansy..." -Windows98
Re: Mercedes model Posted by French Toast on Thu Aug 25th 2005 at 6:16am
French Toast
3043 posts
Posted 2005-08-25 6:16am
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
Humph, that first link would be useful, but unfortunately I don't have
brazil renderer. I'm using default scanline right now, probably
use mental or vray when I want to make it look good.
Re: Mercedes model Posted by nooba on Thu Aug 25th 2005 at 7:33am
nooba
146 posts
Posted 2005-08-25 7:33am
nooba
member
146 posts 104 snarkmarks Registered: Jan 20th 2004 Location: Australia
Looks cool. :smile: Your first model, French Toast? Looks better than my first models. :smile:
Re: Mercedes model Posted by French Toast on Thu Aug 25th 2005 at 1:14pm
French Toast
3043 posts
Posted 2005-08-25 1:14pm
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
It's actually my third model. I made two tables before this :smile:
Re: Mercedes model Posted by pepper on Fri Aug 26th 2005 at 6:07am
pepper
597 posts
Posted 2005-08-26 6:07am
pepper
member
597 posts 80 snarkmarks Registered: Feb 25th 2004 Location: holland
Try messing a bit with the specular and gloss in the materials window.
RUST Gamedesign
pepper design

The strength of the turbulence is directly proportional to the temperature of your coffee.
Re: Mercedes model Posted by Myrk- on Fri Aug 26th 2005 at 10:54am
Myrk-
2299 posts
Posted 2005-08-26 10:54am
Myrk-
member
2299 posts 604 snarkmarks Registered: Feb 12th 2002 Occupation: CAD & Graphics Technician Location: Plymouth, UK
I'd just apply a solid colour then use specular effects etc like pepper said.
-[Better to be Honest than Kind]-
Re: Mercedes model Posted by OtZman on Fri Aug 26th 2005 at 2:36pm
OtZman
1890 posts
Posted 2005-08-26 2:36pm
OtZman
member
1890 posts 218 snarkmarks Registered: Jul 12th 2003 Occupation: Student Location: Sweden
Re: Mercedes model Posted by French Toast on Fri Aug 26th 2005 at 3:08pm
French Toast
3043 posts
Posted 2005-08-26 3:08pm
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
Thanks OtZman, those are going to be quite useful :smile:
Re: Mercedes model Posted by French Toast on Sun Aug 28th 2005 at 3:10am
French Toast
3043 posts
Posted 2005-08-28 3:10am
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
I played arounda bit with the paint, but I think I'm just going to do
clay renders until I get most of the modeling done. It is, after
all, more important :smile:

User posted image

Little bit of work, I've been out of the house a lot lately.

School starts soon :sad: I'm going to get lost in my school, it's huge!
Re: Mercedes model Posted by Myrk- on Sun Aug 28th 2005 at 2:42pm
Myrk-
2299 posts
Posted 2005-08-28 2:42pm
Myrk-
member
2299 posts 604 snarkmarks Registered: Feb 12th 2002 Occupation: CAD & Graphics Technician Location: Plymouth, UK
Looking good, BUT GET IT DONE BOY!
-[Better to be Honest than Kind]-
Re: Mercedes model Posted by French Toast on Sun Aug 28th 2005 at 3:06pm
French Toast
3043 posts
Posted 2005-08-28 3:06pm
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
Indeed. Since I'm sort of winging this whole project, it's taking
an incredibly painfully long time. I know guys who can model most
of the body ina day. Makes me feel inadiquate :sad:
Re: Mercedes model Posted by azelito on Sun Aug 28th 2005 at 3:41pm
azelito
570 posts
Posted 2005-08-28 3:41pm
azelito
member
570 posts 127 snarkmarks Registered: Aug 8th 2002 Occupation: Wierdness Location: Sweden
Dude. Don't get bothered with people who are good, they're all 30+
years anyway. You got the time to learn, we are the winning generation.
"Azelito, stop being a f**king bitch. All I see you do is complain and insult people in your recent posts. We don't care, go find a razor you emo pansy..." -Windows98
Re: Mercedes model Posted by pepper on Sun Aug 28th 2005 at 8:10pm
pepper
597 posts
Posted 2005-08-28 8:10pm
pepper
member
597 posts 80 snarkmarks Registered: Feb 25th 2004 Location: holland
Amen to that.

Maby its the lightning, or maby its the model itself but near the bumper on the side it looks dented.
RUST Gamedesign
pepper design

The strength of the turbulence is directly proportional to the temperature of your coffee.
Re: Mercedes model Posted by French Toast on Sun Aug 28th 2005 at 10:14pm
French Toast
3043 posts
Posted 2005-08-28 10:14pm
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
It is actually. From all the reference pictures I have, I can't
figure out how the bumper works below that (it's not a popular place to
photograph) so I don't know what the hell happens down there. I
decided to leave that place alone then, instead of spending a lot of
time tinkering with it when I could do other stuff (doors). It
will be addressed, hopefully soon, but I can't find any good ref. pics
to show me what happens :sad:
Re: Mercedes model Posted by French Toast on Wed Aug 31st 2005 at 4:25am
French Toast
3043 posts
Posted 2005-08-31 4:25am
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
I've started modeling the back part. Nothing really worth showing, but it's more and more starting to look like a car :smile:
Re: Mercedes model Posted by French Toast on Wed Aug 31st 2005 at 7:50am
French Toast
3043 posts
Posted 2005-08-31 7:50am
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
User posted image

Take that bitch.

Anyways. Something weird happened to my headlights, don't know
how, but they're very jagged. I rendered this before I noticed
though and decided not to go and correct it.

Well, after a whole plethora of problems and annoyances, here's what I cam up with.
Re: Mercedes model Posted by French Toast on Thu Sep 1st 2005 at 12:58am
French Toast
3043 posts
Posted 2005-09-01 12:58am
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
Ugh, I hate this model...

User posted image
Re: Mercedes model Posted by azelito on Thu Sep 1st 2005 at 5:39am
azelito
570 posts
Posted 2005-09-01 5:39am
azelito
member
570 posts 127 snarkmarks Registered: Aug 8th 2002 Occupation: Wierdness Location: Sweden
Yea, car modeling does get a bit tedious. Nice work none the less.
"Azelito, stop being a f**king bitch. All I see you do is complain and insult people in your recent posts. We don't care, go find a razor you emo pansy..." -Windows98