[article] Glass

[article] Glass

Re: [article] Glass Posted by Leperous on Fri May 28th 2004 at 2:21pm
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Posted 2004-05-28 2:21pm
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This is a discussion topic for the article "Glass" by Leperous which can be found here

Article description:

How to make glass
Loading embedded content: Article #67
Re: [article] Glass Posted by LeoLadeira on Wed Jun 9th 2004 at 9:22pm
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Posted 2004-06-09 9:22pm
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Objetive and easy. Great!
Re: [article] Glass Posted by asterix_vader on Sun Jul 4th 2004 at 6:31pm
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Hum..... i don't get it
Re: [article] Glass Posted by fokker on Fri Sep 10th 2004 at 2:47am
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Posted 2004-09-10 2:47am
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Re: [article] Glass Posted by Forceflow on Sun Nov 7th 2004 at 12:45pm
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W00t. A very first HL2 tutorial. Go Lep !
Re: [article] Glass Posted by scary_jeff on Sun Nov 7th 2004 at 1:42pm
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Does this mean the glass has no thickness?
Re: [article] Glass Posted by ReNo on Sun Nov 7th 2004 at 3:20pm
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Yes jeff, its paper thin.

Good to see the first source tutorial make an appearance!
Re: [article] Glass Posted by Anthony on Sat Nov 13th 2004 at 4:17am
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Posted 2004-11-13 4:17am
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Ah sweet simplicity... :D

Nice work.
Re: [article] Glass Posted by Orpheus on Sat Nov 13th 2004 at 12:26pm
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Posted 2004-11-13 12:26pm
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Re: [article] Glass Posted by Baddog on Mon Dec 6th 2004 at 3:16am
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Posted 2004-12-06 3:16am
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Is it different for HL-2 DM? I made some glass on one side right and the other the other sides no draw I go play my map and I see my glass it breaks right but I go inside the building I made and I dont see the glass.
Re: [article] Glass Posted by Foxpup on Sat Dec 18th 2004 at 4:48am
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Posted 2004-12-18 4:48am
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If it's not a func_breakable it gets it's material from materials.txt. So if you use a glass texture it'll make glass sounds and show glass bulletholes when you shoot it.
Re: [article] Glass Posted by Stormy_waters on Thu Dec 23rd 2004 at 12:48pm
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Posted 2004-12-23 12:48pm
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Just so everyone knows... the problem with one sided glass and the large squares showing up instead of the shattered effect is down to the texture. simple as that. in hl2dm use the texture:

glasswindowbreak070a
Re: [article] Glass Posted by Leperous on Sun Jan 23rd 2005 at 11:12am
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Posted 2005-01-23 11:12am
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Tutorial updated.
Re: [article] Glass Posted by ellwood on Thu Feb 24th 2005 at 4:10pm
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Posted 2005-02-24 4:10pm
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Very helpful for me thanks, i am a complete newbie wid all this, but im slowly getting the hang of it!

i managed to make some breakable glass, but when i tried to make stronger glass with the settings u suggested, it remained to have standard properties of real glass?? any ideas?

thanks!!
Re: [article] Glass Posted by Anacroplayer on Thu May 5th 2005 at 5:53pm
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I found I had the same problem when making a glass window in hl2 DM. the glass would appear on one side only if I used any other texture other than GLASSWINDOWBREAK070A. If you texture the other side aswell it then works. True you've got a double pain of glass with a gap between but you can't tell that when playing as when you shoot the glass both break because it's set to func_breakable. If anyone knows how to make a glass window that shows the glass from both sides without using glasswindowbreak07a then please post.
Re: [article] Glass Posted by Leperous on Thu May 5th 2005 at 7:40pm
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Posted 2005-05-05 7:40pm
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Ellwood, that is because you've set the prop data, which overrides the health you specify. And yes, you're meant to texture both sides of a 'normal' non-shattering pane of glass with a non-shattering glass texture, but don't make this into a func_breakable_surf.
Re: [article] Glass Posted by Disturbed on Wed Jun 8th 2005 at 6:43pm
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I think you can fix the problem with glass being only visible from one side if you make 2 func_breakable_surf entities of the exact same size. Simply make the visible parts of the glass facing and touching each other. When you look at the glass from either side, You look throgh one side's "nodraw" texture to the glass facing it. Im going to test this when I get a chance today. Comment if this is wrong.
Re: [article] Glass Posted by OtZman on Sun Mar 19th 2006 at 3:13am
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Re: [article] Glass Posted by Cupit on Thu Nov 1st 2007 at 5:10am
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Posted 2007-11-01 5:10am
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This helped a lot. Thanks!