Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
30 brushes (totalling 170 sides) discarded from clipping hulls
CreateBrush:
(0.36 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(1.34 seconds)
Using Wadfile:
\valve\steam\steamapps\the_rambo_kid@hotmail.com\half-life\bg\bg_town_2.wad
- Contains 7 used textures, 36.84 percent of map (155 textures in wad)
Using Wadfile:
\valve\steam\steamapps\the_rambo_kid@hotmail.com\half-life\bg\bg_bunkerhill.wad
- Contains 3 used textures, 15.79 percent of map (23 textures in wad)
Using Wadfile:
\valve\steam\steamapps\the_rambo_kid@hotmail.com\half-life\bg\bg_estate.wad
- Contains 1 used texture, 5.26 percent of map (25 textures in wad)
Using Wadfile:
\valve\steam\steamapps\the_rambo_kid@hotmail.com\half-life\bg\bg_forest.wad
- Contains 0 used textures, 0.00 percent of map (9 textures in wad)
Using Wadfile:
\valve\steam\steamapps\the_rambo_kid@hotmail.com\half-life\bg\bg_lexington.wad
- Contains 0 used textures, 0.00 percent of map (50 textures in wad)
Using Wadfile:
\valve\steam\steamapps\the_rambo_kid@hotmail.com\half-life\bg\bg_nature_1.wad
- Contains 0 used textures, 0.00 percent of map (130 textures in wad)
Using Wadfile:
\valve\steam\steamapps\the_rambo_kid@hotmail.com\half-life\bg\bg_nature_2.wad
- Contains 0 used textures, 0.00 percent of map (87 textures in wad)
Using Wadfile:
\valve\steam\steamapps\the_rambo_kid@hotmail.com\half-life\bg\bg_scenery_1.wad
- Contains 1 used texture, 5.26 percent of map (128 textures in wad)
Using Wadfile:
\valve\steam\steamapps\the_rambo_kid@hotmail.com\half-life\bg\bg_town_1.wad
- Contains 2 used textures, 10.53 percent of map (163 textures in wad)
Using Wadfile:
\valve\steam\steamapps\the_rambo_kid@hotmail.com\half-life\bg\render.wad
- Contains 0 used textures, 0.00 percent of map (57 textures in wad)
Using Wadfile:
\valve\steam\steamapps\the_rambo_kid@hotmail.com\half-life\bg\snorkie_1.wad
- Contains 4 used textures, 21.05 percent of map (146 textures in wad)
Using Wadfile:
\valve\steam\steamapps\the_rambo_kid@hotmail.com\half-life\bg\snorkie_2.wad
- Warning: Larger than expected texture (348972 bytes): '{SNORKIETREE1'
- Warning: Larger than expected texture (348972 bytes): '{SNORKIETREE3'
- Contains 0 used textures, 0.00 percent of map (133 textures in wad)
Using Wadfile:
\valve\steam\steamapps\the_rambo_kid@hotmail.com\half-life\bg\bg_virginia.wad
- Contains 0 used textures, 0.00 percent of map (13 textures in wad)
Using Wadfile:
\valve\steam\steamapps\the_rambo_kid@hotmail.com\half-life\bg\blackpanther.wad
- Contains 0 used textures, 0.00 percent of map (87 textures in wad)
Using Wadfile:
\valve\steam\steamapps\the_rambo_kid@hotmail.com\half-life\bg\colonial.wad
- Contains 0 used textures, 0.00 percent of map (33 textures in wad)
Using Wadfile:
\valve\steam\steamapps\the_rambo_kid@hotmail.com\half-life\bg\dod.wad
- Contains 0 used textures, 0.00 percent of map (20 textures in wad)
Using Wadfile:
\valve\steam\steamapps\the_rambo_kid@hotmail.com\half-life\bg\predator.wad
- Contains 0 used textures, 0.00 percent of map (108 textures in wad)
Using Wadfile:
\valve\steam\steamapps\the_rambo_kid@hotmail.com\half-life\bg\cached.wad
- Warning: Larger than expected texture (307980 bytes): 'CONBACK'
- Warning: Larger than expected texture (307980 bytes): 'LOADING'
- Contains 0 used textures, 0.00 percent of map (2 textures in wad)
Using Wadfile:
\valve\steam\steamapps\the_rambo_kid@hotmail.com\half-life\bg\logic.wad
- Contains 1 used texture, 5.26 percent of map (12 textures in wad)
Warning: More than 8 wadfiles are in use. (19)
This may be harmless, and if no strange side effects are occurring, then
it can safely be ignored. However, if your map starts exhibiting strange
or obscure errors, consider this as suspect.
Texture usage is at 0.48 mb (of 4.00 mb MAX)
2.22 seconds elapsed
----- END hlcsg -----
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: "C:\Documents and Settings\rambo\My
Documents\zombie\zhlt253-17\hlbsp.exe"C:\Valve\Steam\SteamApps\the_rambo_kid@hotmail.com\half-life\bg\maps\boat.map
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads
[ 1 ] [ Varies ]
verbose
[ off ] [ off ]
log
[ on ] [ on
]
developer
[ 0 ]
[ 0 ]
chart
[ off ] [ off ]
estimate
[ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip
[ off ] [ off ]
nofill
[ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc
[ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
Warning: === LEAK in hull 0 ===
Entity env_model @ (-720,-226, 222)
Error:
A LEAK is a hole in the map, where the inside of it is exposed to the
(unwanted) outside region. The entity listed in the error is just a helpful
indication of where the beginning of the leak pointfile starts, so the
beginning of the line can be quickly found and traced to until reaching the
outside. Unless this entity is accidentally on the outside of the map, it
probably should not be deleted. Some complex rotating objects entities need
their origins outside the map. To deal with these, just enclose the origin
brush with a solid world brush
Leak pointfile generated
2.94 seconds elapsed
----- END hlbsp -----
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: "C:\Documents and Settings\rambo\My
Documents\zombie\zhlt253-17\hlvis.exe"-fast
C:\Valve\Steam\SteamApps\the_rambo_kid@hotmail.com\half-life\bg\maps\boat.map
There was a problem compiling the map.
Check the file C:\Valve\Steam\SteamApps\the_rambo_kid@hotmail.com\half-life\bg\maps\boat.log for the cause.
----- END hlvis -----
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: "C:\Documents and Settings\rambo\My
Documents\zombie\zhlt253-17\hlrad.exe"-sparse -nopaque -bounce 1
-smooth 50
C:\Valve\Steam\SteamApps\the_rambo_kid@hotmail.com\half-life\bg\maps\boat.map
There was a problem compiling the map.
Check the file C:\Valve\Steam\SteamApps\the_rambo_kid@hotmail.com\half-life\bg\maps\boat.log for the cause.
----- END hlrad -----
oh em gee. The leak wouldn't cause that error.