Halo mod on half-Life 2

Halo mod on half-Life 2

Re: Halo mod on half-Life 2 Posted by Y2kBen_2000 on Fri Dec 3rd 2004 at 5:18pm
Y2kBen_2000
167 posts
Posted 2004-12-03 5:18pm
167 posts 256 snarkmarks Registered: Apr 5th 2004 Occupation: Student: Game Simulation Programming Location: Texas
I ask you this:

<BLOCKQUOTE dir=ltr style="MARGIN-RIGHT: 0px">
Do you think someone should make a Halo mod for Half-Life 2? Seeing that Halo 2 was as expected to be.

There are 2 yes's and no's. I did this for a more detailed look at the poll. You can see the differences in the choices.

[/quote]
Re: Halo mod on half-Life 2 Posted by ReNo on Fri Dec 3rd 2004 at 5:25pm
ReNo
5457 posts
Posted 2004-12-03 5:25pm
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5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
I love Halo personally, and don't really see a need to redo it for another engine. I think Halo 2 lived up to my expectations :smile:
Re: Halo mod on half-Life 2 Posted by Yak_Fighter on Fri Dec 3rd 2004 at 5:59pm
Yak_Fighter
1832 posts
Posted 2004-12-03 5:59pm
1832 posts 742 snarkmarks Registered: Dec 30th 2001 Occupation: College Student/Slacker Location: Indianapolis, IN
Halo2 is perfectly fine, but why would you want to waste all that time making an unoriginal mod? Take your energy and work ethic and use them to build something new, fun, and unique. If you're so hell bent on making a Halo mod why don't you start by trying to make Coagulation in HL2DM (yes, the jeeps work in DM)
Re: Halo mod on half-Life 2 Posted by Y2kBen_2000 on Fri Dec 3rd 2004 at 6:09pm
Y2kBen_2000
167 posts
Posted 2004-12-03 6:09pm
167 posts 256 snarkmarks Registered: Apr 5th 2004 Occupation: Student: Game Simulation Programming Location: Texas
When I started this idea, I should have said Halo like mod for Half-Life 2. You know, with the "Space Marine" like adventures and action. Not really a direct clone of the Halo series. But, I felt seeing what people felt about a direct clone. I believe people would enjoy a Halo mod fo Half-Life 2 if it looked better, behaved realistically, ak physics, and perhaps added more gameplay options, like multiplayer war missions.
Re: Halo mod on half-Life 2 Posted by Corona on Fri Dec 3rd 2004 at 6:11pm
Corona
43 posts
Posted 2004-12-03 6:11pm
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I like Halo, I hate consoles, I hate the pc version.
I whould play it on the source engine :smile:
Re: Halo mod on half-Life 2 Posted by Yak_Fighter on Fri Dec 3rd 2004 at 6:26pm
Yak_Fighter
1832 posts
Posted 2004-12-03 6:26pm
1832 posts 742 snarkmarks Registered: Dec 30th 2001 Occupation: College Student/Slacker Location: Indianapolis, IN
I'll tell ya man, if you could give every single HL2 gun a close combat option where you smack people with the butt of your rifle you'd be one giant step towards awesome.
Re: Halo mod on half-Life 2 Posted by $loth on Fri Dec 3rd 2004 at 6:33pm
$loth
2256 posts
Posted 2004-12-03 6:33pm
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2256 posts 292 snarkmarks Registered: Feb 27th 2004 Occupation: Student Location: South England
No! Don't do this to halo! in big mascuelin voice I hate halo. Just let it rot.
Re: Halo mod on half-Life 2 Posted by Nickelplate on Fri Dec 3rd 2004 at 6:35pm
Nickelplate
2770 posts
Posted 2004-12-03 6:35pm
2770 posts 346 snarkmarks Registered: Nov 23rd 2004 Occupation: Prince of Pleasure Location: US
Halo was really repetitive and boring. And i hate consoles. No halo! Halo Bad!
Re: Halo mod on half-Life 2 Posted by 7dk2h4md720ih on Fri Dec 3rd 2004 at 6:37pm
7dk2h4md720ih
1976 posts
Posted 2004-12-03 6:37pm
1976 posts 198 snarkmarks Registered: Oct 9th 2001
I'll tell ya man, if you could give every single HL2 gun a close
combat option where you smack people with the butt of your rifle you'd
be one giant step towards awesome.
Or how about some Duke Nukem 3D style kicking?
Re: Halo mod on half-Life 2 Posted by Spartan on Fri Dec 3rd 2004 at 7:47pm
Spartan
1204 posts
Posted 2004-12-03 7:47pm
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1204 posts 409 snarkmarks Registered: Apr 28th 2004
OH MY GOD HALO2 MOD ON PC!!!!!!!!! I DON'T KNOW WHY THEY EVEN MADE AN XBOX WHEN THERE'S GENIUSES OUT THERE LIKE YOU!!!!!!!!!!!
Re: Halo mod on half-Life 2 Posted by diablobasher on Fri Dec 3rd 2004 at 11:05pm
diablobasher
143 posts
Posted 2004-12-03 11:05pm
143 posts 44 snarkmarks Registered: Oct 18th 2003 Occupation: Spastic, Bannisher of HALO! Location: England
HALO 2 CAN SUCK BALLS, its sooooo bad,

The storyline is just snippets stolen from other games, turok,half life, and there is even elements of certain filmes in there too.

Halo 2 is just halo 1 with duel weilding, i refuse to play either one of them, and as soon as it comes out on pc, i shall spit on it.

Why not make a good mod involving "Space Marines" like a warhammer mod, at least there the marines would not suck, as you could give them fangs and call them space wolves.
Re: Halo mod on half-Life 2 Posted by Neural Scan on Fri Dec 3rd 2004 at 11:12pm
Neural Scan
150 posts
Posted 2004-12-03 11:12pm
150 posts 85 snarkmarks Registered: Jun 28th 2003 Occupation: Student Location: England.
I've never played Halo. When I tried to download the demo, it always messed up. And I'll never EVER get an Xbox. I swear the Xbox controller has something against me, I hate it! :leper: That and from what I've read, Halo 2 isn't worth my time.

A Warhammer 40k mod would be good if it was pulled off well enough, but I think taking the setting of Inquisitor could be much better. An Inquisitor mod would sooo rock!
Re: Halo mod on half-Life 2 Posted by Vash on Fri Dec 3rd 2004 at 11:19pm
Vash
1206 posts
Posted 2004-12-03 11:19pm
Vash
member
1206 posts 181 snarkmarks Registered: Feb 4th 2003 Occupation: Afraid of Spiders
HALO 2 CAN SUCK BALLS, its sooooo bad,

The storyline is just snippets stolen from other games, turok,half
life, and there is even elements of certain filmes in there too.

Halo 2 is just halo 1 with duel weilding, i refuse to play either
one of them, and as soon as it comes out on pc, i shall spit on it.

Why not make a good mod involving "Space Marines" like a warhammer
mod, at least there the marines would not suck, as you could give them
fangs and call them space wolves.
You say all that and you haven't played either game? Your intellect is only surpassed by your fantastic linguistic skills.
Re: Halo mod on half-Life 2 Posted by ReNo on Sat Dec 4th 2004 at 12:11am
ReNo
5457 posts
Posted 2004-12-04 12:11am
ReNo
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5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
Halo 2 is just halo 1 with duel weilding
That statement is just utterly wrong.
Re: Halo mod on half-Life 2 Posted by Spartan on Sat Dec 4th 2004 at 3:46am
Spartan
1204 posts
Posted 2004-12-04 3:46am
Spartan
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1204 posts 409 snarkmarks Registered: Apr 28th 2004
<DIV class=quote>
<DIV class=quotetitle>? quoting diablobasher</DIV>
<DIV class=quotetext>HALO 2 CAN SUCK BALLS, its sooooo bad,

The storyline is just snippets stolen from other games, turok,half life, and there is even elements of certain filmes in there too.

Halo 2 is just halo 1 with duel weilding, i refuse to play either one of them, and as soon as it comes out on pc, i shall spit on it.

Why not make a good mod involving "Space Marines" like a warhammer mod, at least there the marines would not suck, as you could give them fangs and call them space wolves.

</DIV></DIV>
Ironic how you complain about Halo's story and yet you think that a mod about space marines would be original.
Re: Halo mod on half-Life 2 Posted by Forceflow on Sat Dec 4th 2004 at 8:47am
Forceflow
2420 posts
Posted 2004-12-04 8:47am
2420 posts 451 snarkmarks Registered: Nov 6th 2003 Occupation: Engineering Student (CS) Location: Belgium
I have to admit that the Halo series is one of the better Xbox games
around (if not the best), but I think they should stick to the console.

The last Halo-port to PC was crap (not really optimized), and I don't
think it is even possible to create a mod for it. Just let Bungie port
it to PC, we'll see.
Re: Halo mod on half-Life 2 Posted by Crono on Sat Dec 4th 2004 at 9:18am
Crono
6628 posts
Posted 2004-12-04 9:18am
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
Forceflow said:
I have to admit that the Halo series is one of the better Xbox games
around (if not the best), but I think they should stick to the console.

The last Halo-port to PC was crap (not really optimized), and I don't
think it is even possible to create a mod for it. Just let Bungie port
it to PC, we'll see.
Bungie never ported it, Gearbox did.

If this mod was made correctly, it'd be ok. But it wouldn't be Halo. It would HL2 with Halo models and such. Since you've have to practically rewrite the engine to make it Halo like.
Re: Halo mod on half-Life 2 Posted by diablobasher on Sat Dec 4th 2004 at 10:59am
diablobasher
143 posts
Posted 2004-12-04 10:59am
143 posts 44 snarkmarks Registered: Oct 18th 2003 Occupation: Spastic, Bannisher of HALO! Location: England
<DIV class=quote>
<DIV class=quotetitle>? quoting Spartan 34</DIV>
<DIV class=quotetext>
<DIV class=quote>
<DIV class=quotetitle>? quoting diablobasher</DIV>
<DIV class=quotetext>HALO 2 CAN SUCK BALLS, its sooooo bad,

The storyline is just snippets stolen from other games, turok,half life, and there is even elements of certain filmes in there too.

Halo 2 is just halo 1 with duel weilding, i refuse to play either one of them, and as soon as it comes out on pc, i shall spit on it.

Why not make a good mod involving "Space Marines" like a warhammer mod, at least there the marines would not suck, as you could give them fangs and call them space wolves.

</DIV></DIV>
Ironic how you complain about Halo's story and yet you think that a mod about space marines would be original.

</DIV></DIV>

I never said it would be original, besides, there is no set stroyline for the world of warhammer, and you could be creative and indeed, original, with the storyline. However, mostly, warhammer mods would be for multiplayer, again, much better than halo, halo's multiplayer is the worts steaming heap of s**t i have ever seen. Goldeneye on the N64 rules the multiplayer word, with counter strke close behind.
Re: Halo mod on half-Life 2 Posted by ReNo on Sat Dec 4th 2004 at 4:17pm
ReNo
5457 posts
Posted 2004-12-04 4:17pm
ReNo
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5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
halo's multiplayer is the worts steaming heap of s**t i have
ever seen. Goldeneye on the N64 rules the multiplayer word, with
counter strke close behind.
I'm gonna assume you haven't played Halo 2 multiplayer on Live then? If
you can find a game without some racist prick or a person who won't
stop singing some s**t hip-hop, its quite an amazing multiplayer :smile: The
vehicles just feel much more weighted and fun to use than those in any
other FPS I've come across.
Re: Halo mod on half-Life 2 Posted by Dred_furst on Sat Dec 4th 2004 at 6:52pm
Dred_furst
455 posts
Posted 2004-12-04 6:52pm
455 posts 135 snarkmarks Registered: Sep 3rd 2003 Location: UK
what about the hlaf life 2 vehicles, they feel the correct weight...

...except when i double backflipped the hovercraft...
Re: Halo mod on half-Life 2 Posted by diablobasher on Sat Dec 4th 2004 at 7:00pm
diablobasher
143 posts
Posted 2004-12-04 7:00pm
143 posts 44 snarkmarks Registered: Oct 18th 2003 Occupation: Spastic, Bannisher of HALO! Location: England
Hey reno.

Halo 2 does have a fun multiplayer mode, yes the vehicles are about the best in any game to date, and the people that play it are generally nice. But (and there's always a but) It plays slowly, and does not feel like you are running, the control systems is lagy and cumbersome, that and its about the only game even worth thinking about playing on Xbox, which hurts the wallet. But what really lets halo 2 down, is its single player mode, halo had an ok single player, that was chalenging and, sometimes, fun, to play. Halo2 is not fun to play, its like the end of halo1, but all the way through, samey and boring.

It could have been great, but there are some unavoidable thing that let it down.

Anyway, from what ive seen, i think halo is like marmite....You either love it, or hate it.

I hate it....for those of you that haven't gathered that already, lol.
Re: Halo mod on half-Life 2 Posted by diablobasher on Sat Dec 4th 2004 at 7:00pm
diablobasher
143 posts
Posted 2004-12-04 7:00pm
143 posts 44 snarkmarks Registered: Oct 18th 2003 Occupation: Spastic, Bannisher of HALO! Location: England
Yeh, lol, the HL2 vehicles are a bit fickle at times :biggrin:
Re: Halo mod on half-Life 2 Posted by ReNo on Sat Dec 4th 2004 at 7:35pm
ReNo
5457 posts
Posted 2004-12-04 7:35pm
ReNo
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5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
It does play quite slow but I wouldn't say thats a bad thing, just an
acquired taste I think :smile: I totally disagree about Halo 2's single
player being boring - on the contrary I find it to be far more varied
and exciting than Halo 1 (albeit with less "wow" factor, due to the
fact its not as brand spanking new as Halo was). I don't see how you
could say Halo 2 is more samey than Halo 1 - don't you remember the
repeating rooms of the covenant ship, or the library?! Halo 2 rarely
re-uses any room with the exception of a couple of chapters, and even
then at least they feature some differences between them. I've
completed it on Heroic and while it wasn't that hard, it was
challenging and I rarely felt I was breezing through it. I'm looking
forward to having more time on my hands so I can play it through on
legendary :smile:

And please don't get me started on the Xbox topic, it has a huge number of games beyond Halo worth playing.