Model vanishing in game

Model vanishing in game

Re: Model vanishing in game Posted by satchmo on Mon Dec 20th 2004 at 7:50pm
satchmo
2077 posts
Posted 2004-12-20 7:50pm
satchmo
member
2077 posts 1809 snarkmarks Registered: Nov 24th 2004 Occupation: pediatrician Location: Los Angeles, U.S.
I have a feeling that this question has been asked before, but I
couldn't find any solution after searching through the forum and
tutorials.

I have several models placed in my map, and most of them look just fine
in game. However, there are a few of them that disappear after I
load up the map. To be specific, there are a few stair railings
that are causing problem.

When I walked around in the map, I can feel their presence (because
they clip my movement) but they are otherwise invisible. I tried
moving the model up and down slightly to see whether that solves the
problem, but it persisted. And these invisible models look
perfectly okay in the editor.

I just know there are others out there who are experiencing the same
problem, and I would appreciate it if anyone can tell me how they
resolved the issue. Thanks in advance.
Re: Model vanishing in game Posted by Nickelplate on Mon Dec 20th 2004 at 7:53pm
Nickelplate
2770 posts
Posted 2004-12-20 7:53pm
2770 posts 346 snarkmarks Registered: Nov 23rd 2004 Occupation: Prince of Pleasure Location: US
try changing the skin number
Re: Model vanishing in game Posted by Tracer Bullet on Mon Dec 20th 2004 at 8:21pm
Tracer Bullet
2271 posts
Posted 2004-12-20 8:21pm
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
When you click on them in editor, do you get a wireframe sphere around them? Check the Fade/Dist parameters. It may be that you have the fade distance set to 1 unit accidentally or something. this has happened to me before.
Re: Model vanishing in game Posted by satchmo on Mon Dec 20th 2004 at 10:13pm
satchmo
2077 posts
Posted 2004-12-20 10:13pm
satchmo
member
2077 posts 1809 snarkmarks Registered: Nov 24th 2004 Occupation: pediatrician Location: Los Angeles, U.S.
Thanks. Tracer Bullet saved the day.

I even figured out the cause of the problem. When I clicked on
the model to rotate it, I accidentally clicked on the central selection
handle. And when I dragged it to reposition the model, I modified
the spherical wireframe.

To remedy the problem, open the properties dialog, and set the Min Fade
Distance to -1 and Maximum Fade Distance to 0 (for "do not fade").

For everyone reading this thread, be careful when you move and rotate
the model. You might accidentally reset the viewing
distance. To be sure that your model doesn't fade, the wireframe
surrounding the model when you select it should just be a rectangular
box. There shouldn't be any spherical wireframe at all.
Re: Model vanishing in game Posted by Raeth on Mon Dec 20th 2004 at 10:42pm
Raeth
62 posts
Posted 2004-12-20 10:42pm
Raeth
member
62 posts 16 snarkmarks Registered: Nov 24th 2004 Location: USA
That's probably the most aggravating thing about the editor. No
one in their right mind would actually set the view distance using the
spheres, yet they always get in the way when trying to move objects
(esp small ones). Hopefully in the future view distance will only
be changable in the object properties.