skipping and jolting map

skipping and jolting map

Re: skipping and jolting map Posted by DrGlass on Wed Jan 12th 2005 at 7:50am
DrGlass
1825 posts
Posted 2005-01-12 7:50am
DrGlass
member
1825 posts 632 snarkmarks Registered: Dec 12th 2004 Occupation: 2D/3D digital artist Location: USA
I'm having a problem in my new map, when I walk around I get a lag
sensation. My frame rate is kind poor. What are some
commands to see the material budget, I cant find it anywhere.
Re: skipping and jolting map Posted by Raeth on Wed Jan 12th 2005 at 8:34am
Raeth
62 posts
Posted 2005-01-12 8:34am
Raeth
member
62 posts 16 snarkmarks Registered: Nov 24th 2004 Location: USA
+showbudget
Re: skipping and jolting map Posted by Orpheus on Wed Jan 12th 2005 at 8:41am
Orpheus
13860 posts
Posted 2005-01-12 8:41am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
<DIV class=quote>
<DIV class=quotetitle>? quoting DrGlass</DIV>
<DIV class=quotetext>I'm having a problem in my new map, when I walk around I get a lag sensation. My frame rate is kind poor. What are some commands to see the material budget, I cant find it anywhere.
</DIV></DIV>
asked...answered...asked...answered...asked...answered...asked...answered...asked...answered...
Re: skipping and jolting map Posted by DrGlass on Wed Jan 12th 2005 at 8:48am
DrGlass
1825 posts
Posted 2005-01-12 8:48am
DrGlass
member
1825 posts 632 snarkmarks Registered: Dec 12th 2004 Occupation: 2D/3D digital artist Location: USA
:*( forgive me, I didn't find what I needed anywhere else.
Re: skipping and jolting map Posted by Orpheus on Wed Jan 12th 2005 at 9:10am
Orpheus
13860 posts
Posted 2005-01-12 9:10am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
its not the search, its how you search. pick key words relevant to your need, in this case its "framerate"

type that word into the search at the bottom of the half-life 2 editing forums. if you didn't already know, there is a search there too.

if you do not get a result from a question that surely has been asked already, then you prolly used the wrong keyword.

took me... 6 seconds

took you longer than 6 seconds to make this post :/
Re: skipping and jolting map Posted by DrGlass on Wed Jan 12th 2005 at 12:31pm
DrGlass
1825 posts
Posted 2005-01-12 12:31pm
DrGlass
member
1825 posts 632 snarkmarks Registered: Dec 12th 2004 Occupation: 2D/3D digital artist Location: USA
The whole 'argument' is a black hole of time, your right I didn't serch for the right thing.

but... now that I have expaned the serchable keywords others wont run into the same problem as I did. Its not all bad :wink:
Re: skipping and jolting map Posted by Orpheus on Wed Jan 12th 2005 at 1:47pm
Orpheus
13860 posts
Posted 2005-01-12 1:47pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
growls

repeat

rinse
Re: skipping and jolting map Posted by ReNo on Wed Jan 12th 2005 at 2:15pm
ReNo
5457 posts
Posted 2005-01-12 2:15pm
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
Why was that even marked as an answer DrGlass?