Re: Note to new folks (like me): Use TEXTURE LOCK
Posted by DocBadwrench on
Thu Jan 27th 2005 at 1:24am
42 posts
4 snarkmarks
Registered:
Jan 17th 2005
Occupation: Administrative
Location: USA
I performed a search and couldn't find a message that directly
references this, so I figure I'll share it and hopefully help some new
folks like myself.
Use Texture Lock on your
brushes once you've pain-stakingly aligned all the many faces of a
fabrication. In this way, you won't be a frickin' schmuck, like
myself, who keeps realigning his textures after he spends hours getting
it right.
The shortcut key is SHIFT-L and it can also be found in the Tools Menu,
the ninth option down. It will drastically save time, something that's
very obvious to me after using it only once. It would also appear that
it just stays on... great stuff.
Re: Note to new folks (like me): Use TEXTURE LOCK
Posted by Bobv on
Thu Jan 27th 2005 at 1:35am
Bobv
member
198 posts
40 snarkmarks
Registered:
Jan 9th 2005
Occupation: n/a
Location: USA
or if that doesnt work just put on flatshaded or wireframe and pretend it looks really cool and technological :biggrin:
Re: Note to new folks (like me): Use TEXTURE LOCK
Posted by omegaslayer on
Thu Jan 27th 2005 at 1:36am
2481 posts
595 snarkmarks
Registered:
Jan 16th 2004
Occupation: Sr. DevOPS Engineer
Location: Seattle, WA
No offence or anything, but what a waste of cyber space (here we post
editing questions....so whats yours?). Why didn't you put this in a
hint/tips area or something.
Re: Note to new folks (like me): Use TEXTURE LOCK
Posted by DocBadwrench on
Thu Jan 27th 2005 at 4:42am
42 posts
4 snarkmarks
Registered:
Jan 17th 2005
Occupation: Administrative
Location: USA
Feel free to move it (whoever can). Sorry if it's a waste of space to
you, but I found it to be yet another of those details that you might
take for granted, but I thought I'd share. Please relax.
Re: Note to new folks (like me): Use TEXTURE LOCK
Posted by omegaslayer on
Thu Jan 27th 2005 at 4:53am
2481 posts
595 snarkmarks
Registered:
Jan 16th 2004
Occupation: Sr. DevOPS Engineer
Location: Seattle, WA
Control pannel---> contact us (on the left side)---> submit as a quick tip :biggrin: there done
Re: Note to new folks (like me): Use TEXTURE LOCK
Posted by satchmo on
Thu Jan 27th 2005 at 4:58am
satchmo
member
2077 posts
1809 snarkmarks
Registered:
Nov 24th 2004
Occupation: pediatrician
Location: Los Angeles, U.S.
But you have to admit that more people probably end up reading it here than in any tips/hint place.
It is a very good advice, after all.
Re: Note to new folks (like me): Use TEXTURE LOCK
Posted by Tylak on
Thu Jan 27th 2005 at 5:26pm
13 posts
186 snarkmarks
Registered:
Dec 9th 2004
Occupation: Level Designer
Location: USA
I don't like to leave TL on though. I only use it in the instance
you've outlined; just moving around prealigned stuff. In general
I would leave it off especailly if you're working with organic
brushes. Its very stupid to have TL seams running through your
rock walls or grassy knoll.
Re: Note to new folks (like me): Use TEXTURE LOCK
Posted by ReNo on
Thu Jan 27th 2005 at 5:49pm
ReNo
member
5457 posts
1991 snarkmarks
Registered:
Aug 22nd 2001
Occupation: Level Designer
Location: Scotland
I keep it on all the time personally, as its very easy to mass realign
natural textures such as rocks or grass using the "replace textures"
tool with "do not replace textures" checkbox seleted.