Note to new folks (like me): Use TEXTURE LOCK

Note to new folks (like me): Use TEXTURE LOCK

Re: Note to new folks (like me): Use TEXTURE LOCK Posted by DocBadwrench on Thu Jan 27th 2005 at 1:24am
DocBadwrench
42 posts
Posted 2005-01-27 1:24am
42 posts 4 snarkmarks Registered: Jan 17th 2005 Occupation: Administrative Location: USA
I performed a search and couldn't find a message that directly
references this, so I figure I'll share it and hopefully help some new
folks like myself.

Use Texture Lock on your
brushes once you've pain-stakingly aligned all the many faces of a
fabrication. In this way, you won't be a frickin' schmuck, like
myself, who keeps realigning his textures after he spends hours getting
it right.

The shortcut key is SHIFT-L and it can also be found in the Tools Menu,
the ninth option down. It will drastically save time, something that's
very obvious to me after using it only once. It would also appear that
it just stays on... great stuff.
Re: Note to new folks (like me): Use TEXTURE LOCK Posted by Orpheus on Thu Jan 27th 2005 at 1:32am
Orpheus
13860 posts
Posted 2005-01-27 1:32am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
:wtf:
Re: Note to new folks (like me): Use TEXTURE LOCK Posted by Bobv on Thu Jan 27th 2005 at 1:35am
Bobv
198 posts
Posted 2005-01-27 1:35am
Bobv
member
198 posts 40 snarkmarks Registered: Jan 9th 2005 Occupation: n/a Location: USA
or if that doesnt work just put on flatshaded or wireframe and pretend it looks really cool and technological :biggrin:
Re: Note to new folks (like me): Use TEXTURE LOCK Posted by omegaslayer on Thu Jan 27th 2005 at 1:36am
omegaslayer
2481 posts
Posted 2005-01-27 1:36am
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
No offence or anything, but what a waste of cyber space (here we post
editing questions....so whats yours?). Why didn't you put this in a
hint/tips area or something.
Re: Note to new folks (like me): Use TEXTURE LOCK Posted by G.Ballblue on Thu Jan 27th 2005 at 1:40am
G.Ballblue
1511 posts
Posted 2005-01-27 1:40am
1511 posts 211 snarkmarks Registered: May 16th 2004 Occupation: Student Location: A secret Nuclear Bunker on Mars
alt+right click
Re: Note to new folks (like me): Use TEXTURE LOCK Posted by DocBadwrench on Thu Jan 27th 2005 at 4:42am
DocBadwrench
42 posts
Posted 2005-01-27 4:42am
42 posts 4 snarkmarks Registered: Jan 17th 2005 Occupation: Administrative Location: USA
Feel free to move it (whoever can). Sorry if it's a waste of space to
you, but I found it to be yet another of those details that you might
take for granted, but I thought I'd share. Please relax.
Re: Note to new folks (like me): Use TEXTURE LOCK Posted by omegaslayer on Thu Jan 27th 2005 at 4:53am
omegaslayer
2481 posts
Posted 2005-01-27 4:53am
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
Control pannel---> contact us (on the left side)---> submit as a quick tip :biggrin: there done
Re: Note to new folks (like me): Use TEXTURE LOCK Posted by satchmo on Thu Jan 27th 2005 at 4:58am
satchmo
2077 posts
Posted 2005-01-27 4:58am
satchmo
member
2077 posts 1809 snarkmarks Registered: Nov 24th 2004 Occupation: pediatrician Location: Los Angeles, U.S.
But you have to admit that more people probably end up reading it here than in any tips/hint place.

It is a very good advice, after all.
Re: Note to new folks (like me): Use TEXTURE LOCK Posted by Orpheus on Thu Jan 27th 2005 at 11:15am
Orpheus
13860 posts
Posted 2005-01-27 11:15am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
i wrote this years ago, some of it is still valid info.

perhaps, we should remake one. edit it for accuracy, then post it for new people to read.
Re: Note to new folks (like me): Use TEXTURE LOCK Posted by Tylak on Thu Jan 27th 2005 at 5:26pm
Tylak
13 posts
Posted 2005-01-27 5:26pm
Tylak
member
13 posts 186 snarkmarks Registered: Dec 9th 2004 Occupation: Level Designer Location: USA
I don't like to leave TL on though. I only use it in the instance
you've outlined; just moving around prealigned stuff. In general
I would leave it off especailly if you're working with organic
brushes. Its very stupid to have TL seams running through your
rock walls or grassy knoll.
Re: Note to new folks (like me): Use TEXTURE LOCK Posted by ReNo on Thu Jan 27th 2005 at 5:49pm
ReNo
5457 posts
Posted 2005-01-27 5:49pm
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
I keep it on all the time personally, as its very easy to mass realign
natural textures such as rocks or grass using the "replace textures"
tool with "do not replace textures" checkbox seleted.