Re: sp_sgate
Posted by Crono on
Sun Jan 30th 2005 at 11:27pm
Posted
2005-01-30 11:27pm
Crono
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Pfffft, the control tower is ABOVE the stargate geez.
Looks uncanny though. It'd be nice if it actually worked and sent you to other "boxes" in the map that have completly different habitats ... If only you could get water to render on it's side.
Re: sp_sgate
Posted by satchmo on
Mon Jan 31st 2005 at 12:04am
Posted
2005-01-31 12:04am
satchmo
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Looks pretty darn good. I love the concept behind the map.
You could use the Combine shield screen to simulate the surface of the stargate transporter. I know it looks different from the one in the movies, but it's the closest thing I can think of (unless you want to custom make some texture).
Re: sp_sgate
Posted by Myrk- on
Mon Jan 31st 2005 at 12:26am
Posted
2005-01-31 12:26am
Myrk-
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The main stargate room needs to be much darker, and have small red lights above the doors.
Re: sp_sgate
Posted by DedDog on
Mon Jan 31st 2005 at 1:15am
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This is a single player Stargate themed map, and its the first map I am actully hoping to release the public. I was going to wait until it was more complete, but progress is really slowed down due to real-life interferring.
Basic story: The Stargate program was never successfull until the Combine arrived and took over the complex. You have to infiltrate the base, secure the gate, and use it to reach ... somewhere else.
I hope to have the gate take you to other different maps (assuming I get it finished).
Re: sp_sgate
Posted by LAzerMANiac on
Mon Jan 31st 2005 at 5:28am
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Too bad there isn't a P-90 model in HL2SP...
Re: sp_sgate
Posted by brett5010 on
Mon Jan 31st 2005 at 7:10am
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Theres already somebody working on a map exactly like this (not that
you cant make one aswell) but personally, I think he might be doing a
better job at it, although you have the design good, but everything
just seems...out of place.
Well good luck to you.
Re: sp_sgate
Posted by Leperous on
Mon Jan 31st 2005 at 9:33am
Leperous
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Well to me it looks like the best rendition of Stargate I've seen so far (if you ignore the terrible quality screenshots, and that the facility should look 'newer' rather than having all that flaky plaster everywhere)
Re: sp_sgate
Posted by viper5k on
Mon Jan 31st 2005 at 10:06am
Posted
2005-01-31 10:06am
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Jan 17th 2005
Well doesnt look so swell but ur only 10 percent but thats what i think rgiht now ill check on it when u get farther on it
Re: sp_sgate
Posted by Natus on
Mon Jan 31st 2005 at 4:12pm
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Looks good to me, and looks alot like the movie or series or wahtever. i like it
Re: sp_sgate
Posted by DedDog on
Mon Jan 31st 2005 at 4:15pm
DedDog
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I stated with large screen shots, but didn't want to upset Orph (I run
at 1680x1050 and could hear him spasm just thinking about them). I do
need to get some better quality shots posted, need to take more time to
do them better.
I still need to go back and retexture a lot of the level, and add more details in many places.
I started out trying to get everything very close to the show, but then
decided to do more of a 'based on' than an actual 'exact copy'. I found
that when I tried to get everything accurate, the level of detail in
the rooms was getting out of hand (framerates plunging fast).
Thanks Lep, now if I could only get a vertical water texture I'd really be happy.
Re: sp_sgate
Posted by Captain P on
Sun Feb 13th 2005 at 10:57pm
Posted
2005-02-13 10:57pm
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Prop usage looks fine, base architecture and material usage could use
more work though. You could also throw in some more variation in your
lighting.
However, even I, who has only ever seen StarGate once, recognized that
portal, so that's a good job done already. Keep it up, this looks like
it'll become something good if you spend some more time to it.
Re: sp_sgate
Posted by Dark_Kilauea on
Fri Apr 15th 2005 at 10:20pm
Posted
2005-04-15 10:20pm
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Lighting, needs to be a little brighter, and you may need to make a few
models to match Stargate Sg1 better, but otherwise, Good Job.
Especially with the gate room, so many people screw that up so bad...
I'm availible to help once in a while, so if you want me to make a model or something, e-mail me :smile:
Good luck.
Re: sp_sgate
Posted by Myrk- on
Fri Apr 15th 2005 at 10:59pm
Posted
2005-04-15 10:59pm
Myrk-
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Nice of you to dig up a 2 month old topic! You obviously don't watch Stargate much... or ever. The room is darker not lighter foo!
Re: sp_sgate
Posted by Spartan on
Sat Apr 16th 2005 at 1:24pm
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I wrote the tutorial when Snarkpit was down. I wanted to write some tuts for Snarkpit too but the site had been down for 2 months.
Re: sp_sgate
Posted by habboi on
Sun Apr 17th 2005 at 1:15pm
habboi
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I wanna see the stargate on to be assured that this map is good!