sp_sgate

sp_sgate

Re: sp_sgate Posted by rs6 on Sun Jan 30th 2005 at 11:16pm
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Looks good.
Re: sp_sgate Posted by Crono on Sun Jan 30th 2005 at 11:27pm
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Pfffft, the control tower is ABOVE the stargate geez.

Looks uncanny though. It'd be nice if it actually worked and sent you to other "boxes" in the map that have completly different habitats ... If only you could get water to render on it's side.
Re: sp_sgate Posted by satchmo on Mon Jan 31st 2005 at 12:04am
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Looks pretty darn good. I love the concept behind the map.

You could use the Combine shield screen to simulate the surface of the stargate transporter. I know it looks different from the one in the movies, but it's the closest thing I can think of (unless you want to custom make some texture).
Re: sp_sgate Posted by Myrk- on Mon Jan 31st 2005 at 12:26am
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The main stargate room needs to be much darker, and have small red lights above the doors.
Re: sp_sgate Posted by DedDog on Mon Jan 31st 2005 at 1:15am
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This is a single player Stargate themed map, and its the first map I am actully hoping to release the public. I was going to wait until it was more complete, but progress is really slowed down due to real-life interferring.

Basic story: The Stargate program was never successfull until the Combine arrived and took over the complex. You have to infiltrate the base, secure the gate, and use it to reach ... somewhere else.

I hope to have the gate take you to other different maps (assuming I get it finished).
Re: sp_sgate Posted by LAzerMANiac on Mon Jan 31st 2005 at 5:28am
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Too bad there isn't a P-90 model in HL2SP...
Re: sp_sgate Posted by brett5010 on Mon Jan 31st 2005 at 7:10am
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Theres already somebody working on a map exactly like this (not that
you cant make one aswell) but personally, I think he might be doing a
better job at it, although you have the design good, but everything
just seems...out of place.

Well good luck to you.
Re: sp_sgate Posted by Leperous on Mon Jan 31st 2005 at 9:33am
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Well to me it looks like the best rendition of Stargate I've seen so far (if you ignore the terrible quality screenshots, and that the facility should look 'newer' rather than having all that flaky plaster everywhere)
Re: sp_sgate Posted by viper5k on Mon Jan 31st 2005 at 10:06am
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Well doesnt look so swell but ur only 10 percent but thats what i think rgiht now ill check on it when u get farther on it
Re: sp_sgate Posted by Orpheus on Mon Jan 31st 2005 at 10:28am
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<DIV class=quote>
<DIV class=quotetitle>? quoting Leperous</DIV>
<DIV class=quotetext> if you ignore the terrible quality screenshots, </DIV></DIV>

why is it people either go to large or to small :/
but please people, if you must get it wrong, go small.
Re: sp_sgate Posted by Natus on Mon Jan 31st 2005 at 4:12pm
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Looks good to me, and looks alot like the movie or series or wahtever. i like it
Re: sp_sgate Posted by DedDog on Mon Jan 31st 2005 at 4:15pm
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I stated with large screen shots, but didn't want to upset Orph (I run
at 1680x1050 and could hear him spasm just thinking about them). I do
need to get some better quality shots posted, need to take more time to
do them better.

I still need to go back and retexture a lot of the level, and add more details in many places.

I started out trying to get everything very close to the show, but then
decided to do more of a 'based on' than an actual 'exact copy'. I found
that when I tried to get everything accurate, the level of detail in
the rooms was getting out of hand (framerates plunging fast).

Thanks Lep, now if I could only get a vertical water texture I'd really be happy.
Re: sp_sgate Posted by Captain P on Sun Feb 13th 2005 at 10:57pm
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Prop usage looks fine, base architecture and material usage could use
more work though. You could also throw in some more variation in your
lighting.

However, even I, who has only ever seen StarGate once, recognized that
portal, so that's a good job done already. Keep it up, this looks like
it'll become something good if you spend some more time to it.
Re: sp_sgate Posted by Myrk- on Sun Feb 13th 2005 at 11:04pm
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DARKER! DARKER I SAY!
Re: sp_sgate Posted by Dark_Kilauea on Fri Apr 15th 2005 at 10:20pm
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Lighting, needs to be a little brighter, and you may need to make a few
models to match Stargate Sg1 better, but otherwise, Good Job.
Especially with the gate room, so many people screw that up so bad...

I'm availible to help once in a while, so if you want me to make a model or something, e-mail me :smile:

Good luck.
Re: sp_sgate Posted by Myrk- on Fri Apr 15th 2005 at 10:59pm
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Nice of you to dig up a 2 month old topic! You obviously don't watch Stargate much... or ever. The room is darker not lighter foo!
Re: sp_sgate Posted by Spartan on Sat Apr 16th 2005 at 1:15am
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Use my tutorial I wrote on Interlopers.net to add an iris door onto the gate.

http://forum.interlopers.net/viewtopic.php?t=2256
Re: sp_sgate Posted by Orpheus on Sat Apr 16th 2005 at 1:43am
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Posted 2005-04-16 1:43am
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Spartan said:
Use my tutorial I wrote on Interlopers.net to add an iris door onto the gate.

http://forum.interlopers.net/viewtopic.php?t=2256
And why pray tell, would you only have a tut of this nature.. there? :confused:

you have so many snarkmarks you can't use more, or are we unworthy of your time?
Re: sp_sgate Posted by Spartan on Sat Apr 16th 2005 at 1:24pm
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I wrote the tutorial when Snarkpit was down. I wanted to write some tuts for Snarkpit too but the site had been down for 2 months.
Re: sp_sgate Posted by Orpheus on Sat Apr 16th 2005 at 2:10pm
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Spartan said:
I wrote the tutorial when Snarkpit was down. I wanted to write some tuts for Snarkpit too but the site had been down for 2 months.
snarkpits never been down for more than 3 weeks methinks.. but back to what i was thinking.. its been up now for how long and you posted a link to another site? :heee:
Re: sp_sgate Posted by habboi on Sun Apr 17th 2005 at 1:15pm
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I wanna see the stargate on to be assured that this map is good!
Re: sp_sgate Posted by Hugh on Sun Apr 17th 2005 at 1:48pm
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Orpheus said:
<DIV class=quote>
<DIV class=quotetitle>&#149; quoting Spartan</DIV>
<DIV class=quotetext>I wrote the tutorial when Snarkpit was down. I wanted to write some tuts for Snarkpit too but the site had been down for 2 months.
snarkpits never been down for more than 3 weeks methinks.. but back to what i was thinking.. its been up now for how long and you posted a link to another site? :heee:

</div></div>

I've submitted an article a few days ago and it still says it hasn't been checked anyway. :wink: