Dm_mosaic1_beta

Dm_mosaic1_beta

Re: Dm_mosaic1_beta Posted by moonracer1313 on Fri May 27th 2005 at 3:38pm
moonracer1313
33 posts
Posted 2005-05-27 3:38pm
33 posts 13 snarkmarks Registered: May 7th 2005 Occupation: salsa packer
I'm excited to be a part of this project. I've already started work on
my area 5 map and it is moving along nicely. Since most maps in the
beta seem to be larger spaces I'm going for a tight, two floor maze.
Re: Dm_mosaic1_beta Posted by habboi on Fri May 27th 2005 at 9:16pm
habboi
782 posts
Posted 2005-05-27 9:16pm
habboi
The Spammer of Snarkpit
member
782 posts 178 snarkmarks Registered: Dec 11th 2004 Location: United Kingdom
Some CS textures don;t exist in HL2DM so make sure to open it in HL2DM Hammer before sending as you might notice white spots.
Re: Dm_mosaic1_beta Posted by DrGlass on Sun May 29th 2005 at 10:01am
DrGlass
1825 posts
Posted 2005-05-29 10:01am
DrGlass
member
1825 posts 632 snarkmarks Registered: Dec 12th 2004 Occupation: 2D/3D digital artist Location: USA
Yes, be very very carefull not to use any custom textures by mistake
(if you download a map with custom textures they will show up in your
texture finder) unless you zip them along with you map.

but also, we dont want some one getting pissed becuase you used their textuer and didn't know and thus didn't give them credit.

[edit] here are some member WIP shots.

User posted image

DrGlass (area 2)

User posted image

Iceman1330 (area 1) [early wip]
Re: Dm_mosaic1_beta Posted by Trapt on Mon May 30th 2005 at 6:24am
Trapt
99 posts
Posted 2005-05-30 6:24am
Trapt
member
99 posts 300 snarkmarks Registered: Oct 15th 2004 Location: Melbourne, Australia
Interesting.... certainly looking better.
I seem to have done toilet on your floor
Re: Dm_mosaic1_beta Posted by Wild Card on Fri Jun 10th 2005 at 4:34am
Wild Card
2321 posts
Posted 2005-06-10 4:34am
2321 posts 391 snarkmarks Registered: May 20th 2002 Occupation: IT Consultant Location: Ontario, Canada
Heya any room left in this mosaic? And if so, might I contribute,
given guidelines. I might be able to congure up something.
Re: Dm_mosaic1_beta Posted by DrGlass on Fri Jun 10th 2005 at 12:32pm
DrGlass
1825 posts
Posted 2005-06-10 12:32pm
DrGlass
member
1825 posts 632 snarkmarks Registered: Dec 12th 2004 Occupation: 2D/3D digital artist Location: USA
Heya any room left in this mosaic? And if so, might I contribute,
given guidelines. I might be able to congure up something.
click the link under my name, all the directions and info you need is
there. You can also visit the forums and get some questions
answered.
Re: Dm_mosaic1_beta Posted by Dark_Kilauea on Mon Jun 13th 2005 at 5:17am
Dark_Kilauea
629 posts
Posted 2005-06-13 5:17am
629 posts 123 snarkmarks Registered: Apr 15th 2005 Occupation: Fast Food Location: USA
I seem to be posting a lot in the mosaic forum, so I thought, what the
heck, I'll post here too. This is area 4. ( Oringinal Post
quoted, because I'm so lazy :smile: )
Here's some new images. I'm thinking I'm about finished, just
some more displacement modifications, and if I can, that
waterfall. Grr... I swear, I'm gonna have nightmares about that
stupid thing.

Anyway, here you are. First one is of the top corridor.

User posted image

This is of the shaft connecting upper and lower.

User posted image

And finally, the bottom area.

User posted image

Of course, I'm open to any suggestions or comments. Enjoy :smile:

Dark_Kilauea
DVS Administration
http://www.dvstudio-production.com/
Re: Dm_mosaic1_beta Posted by Orpheus on Mon Jun 13th 2005 at 8:26am
Orpheus
13860 posts
Posted 2005-06-13 8:26am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
don't rely to much on the bumps to give you an atmosphere.. shot #3 looks like a box with bumps.

I do however like the tunnels..

The best things in life, aren't things.
Re: Dm_mosaic1_beta Posted by Wild Card on Tue Jun 14th 2005 at 4:10am
Wild Card
2321 posts
Posted 2005-06-14 4:10am
2321 posts 391 snarkmarks Registered: May 20th 2002 Occupation: IT Consultant Location: Ontario, Canada
I've downloaded area 3 and will give that a go. The website seems a bit out of date and with some errors though.

on the site, Campaignjunkie is doing area 4, but dark_Kilauaea has posted screens for that area.
Re: Dm_mosaic1_beta Posted by DrGlass on Tue Jun 14th 2005 at 4:24am
DrGlass
1825 posts
Posted 2005-06-14 4:24am
DrGlass
member
1825 posts 632 snarkmarks Registered: Dec 12th 2004 Occupation: 2D/3D digital artist Location: USA
more than one person is doing each area.
Re: Dm_mosaic1_beta Posted by Forceflow on Tue Jun 14th 2005 at 6:04am
Forceflow
2420 posts
Posted 2005-06-14 6:04am
2420 posts 451 snarkmarks Registered: Nov 6th 2003 Occupation: Engineering Student (CS) Location: Belgium
User posted image

Iceman1330 (area 1) [early wip]
Someone watched the Feel Good Inc. clip from Gorillaz. :smile:
:: Forceflow.be :: Nuclear Dawn developer
Re: Dm_mosaic1_beta Posted by Wild Card on Tue Jun 14th 2005 at 3:18pm
Wild Card
2321 posts
Posted 2005-06-14 3:18pm
2321 posts 391 snarkmarks Registered: May 20th 2002 Occupation: IT Consultant Location: Ontario, Canada
How does that work then? There will be more than just one mosaic?
Re: Dm_mosaic1_beta Posted by DrGlass on Tue Jun 14th 2005 at 3:56pm
DrGlass
1825 posts
Posted 2005-06-14 3:56pm
DrGlass
member
1825 posts 632 snarkmarks Registered: Dec 12th 2004 Occupation: 2D/3D digital artist Location: USA
How does that work then? There will be more than just one mosaic?
right, once areas 1-10 have been submitted I will compile them into the
first mosaic, then once the next 10 have been finished I'll put them in
#2, then #3, etc, etc.

This makes it so everyone who wants to join can, and no matter what they will get their work published.
Re: Dm_mosaic1_beta Posted by ReNo on Tue Jun 14th 2005 at 4:04pm
ReNo
5457 posts
Posted 2005-06-14 4:04pm
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
Sometimes people should really try reading up on things before asking questions :rolleyes:
[img]http://card.mygamercard.net/sig/Default/reno84.png[/img]
Designer @ Haiku Interactive | ReNo-vation.net
Re: Dm_mosaic1_beta Posted by DrGlass on Wed Jun 15th 2005 at 4:28pm
DrGlass
1825 posts
Posted 2005-06-15 4:28pm
DrGlass
member
1825 posts 632 snarkmarks Registered: Dec 12th 2004 Occupation: 2D/3D digital artist Location: USA
Sometimes people should really try reading up on things before asking questions :rolleyes:
I just assume my website is hard to navigate.
Re: Dm_mosaic1_beta Posted by Agent Smith on Thu Jun 16th 2005 at 5:21am
Agent Smith
803 posts
Posted 2005-06-16 5:21am
803 posts 449 snarkmarks Registered: Aug 30th 2003 Occupation: Uni Student Location: NSW, Australia
Ain't nothing wrong with your site Dr.

I should hopefully have some screens of my area up soon!
Ham and Jam Contributor
http://www.hamandjam.org

'Get your stinking paws off me, you damned dirty ape!'
Re: Dm_mosaic1_beta Posted by DrGlass on Wed Jul 13th 2005 at 7:36pm
DrGlass
1825 posts
Posted 2005-07-13 7:36pm
DrGlass
member
1825 posts 632 snarkmarks Registered: Dec 12th 2004 Occupation: 2D/3D digital artist Location: USA
Ok my forums are down, and I dont know how fast I can get them back online so if all of you who are working on this could give me an update, if there is anything. I'm going to try and put together another beta teaser map with new content before I leave on my road trip.
Re: Dm_mosaic1_beta Posted by Dark_Kilauea on Sat Jul 30th 2005 at 7:33am
Dark_Kilauea
629 posts
Posted 2005-07-30 7:33am
629 posts 123 snarkmarks Registered: Apr 15th 2005 Occupation: Fast Food Location: USA
Well DrGlass, your forums are still down, and did you get my copy of my area?

I'm going to sleep now...

Until Later...
Dark_Kilauea
DVS Administration
http://www.dvstudio-production.com/
Re: Dm_mosaic1_beta Posted by DrGlass on Sat Jul 30th 2005 at 7:45pm
DrGlass
1825 posts
Posted 2005-07-30 7:45pm
DrGlass
member
1825 posts 632 snarkmarks Registered: Dec 12th 2004 Occupation: 2D/3D digital artist Location: USA
Forums are down... my e-mail is hard to reach... i've got alot of stuff to fix!!

I'll check for you area, and if some one can help me figure out whats up with my forums that would be nice.
Re: Dm_mosaic1_beta Posted by ReNo on Fri Aug 4th 2006 at 11:36pm
ReNo
5457 posts
Posted 2006-08-04 11:36pm
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
Hey mate, I know recently you said you were thinking of reviving the mosaic project, but in the mean time I'm gonna unsticky this thread. Just tidying up some of the ones that have been stuck but inactive for a while. If you do revive it, let me know and it can be re-stickied :smile:
[img]http://card.mygamercard.net/sig/Default/reno84.png[/img]
Designer @ Haiku Interactive | ReNo-vation.net