Crate & Barrel

Crate & Barrel

Re: Crate & Barrel Posted by satchmo on Thu Jun 9th 2005 at 1:54am
satchmo
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Posted 2005-06-09 1:54am
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It's truly revolutionary and soundly based on hard science, as you can discern from reading the article.

http://www.oldmanmurray.com/features/39.html

I can't wait to put Half-Life and Half-Life 2 to the test. I think it actually might do fairly well, as I can't remember seeing any crates or barrels at the train station.
"The greatest thing you'll ever learn is just to love and be loved in return." -- Toulouse-Lautre, Moulin Rouge
Re: Crate & Barrel Posted by SaintGreg on Thu Jun 9th 2005 at 3:12am
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Posted 2005-06-09 3:12am
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Some images in this post have been automatically down-sized, click on them to view the full sized versions:

Some images in this post have been automatically down-sized, click on them to view the full sized versions:

hl: 45 seconds from when you can move, dont even make it past the 3rd train "room".

hl2: 35 seconds from when you can move, most of which is time spent
rolling into the station, out of the train doors is about 5 seconds.

http://www.wam.umd.edu/%7Egrrogers/hlcrate.jpg<a href="http://www.wam.umd.edu/%7Egrrogers/hlcrate.jpg" target="_blank">User posted image</a>

User posted image

I think the main exercise here is that both hl and hl2 are choc-full of
crates. You can't make it 5 minutes without seeing one.
To get something to work, sometimes you just have to beat your head against the wall longer; the skin grows back, but the brick doesn't.

Source hates soup!
Re: Crate & Barrel Posted by Campaignjunkie on Thu Jun 9th 2005 at 3:22am
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Posted 2005-06-09 3:22am
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Valve talks about crates in "Raising the Bar" - while they were worried
about being original, it really wasn't worth all the effort, so they
just threw a crate there on purpose.
Re: Crate & Barrel Posted by DrGlass on Thu Jun 9th 2005 at 10:02am
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Posted 2005-06-09 10:02am
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I think crates are a big problem in multi player maps. Like think
about Dust, or italy... you would never find crates stacked like that
in real life. All these crazy maps that are full of crates are
just a staple to the lazyness of mappers, I for one NEVER use crates
unless its some kind of depo map where crates would be.
Re: Crate & Barrel Posted by Myrk- on Thu Jun 9th 2005 at 10:58am
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Posted 2005-06-09 10:58am
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Sounds like a common case of "crateophobia"...
-[Better to be Honest than Kind]-
Re: Crate & Barrel Posted by Dark Tree on Thu Jun 9th 2005 at 10:58am
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Posted 2005-06-09 10:58am
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<TABLE cellSpacing=3 cellPadding=0 width="100%" border=0>

<TR>
<TD width="50%">User posted image</TD>
<TD vAlign=top width="50%">Boxxle
StC: Absolute zero on our scale
Notes: Crates are featured prominently on the box.
Comments:
Kevin: Considering that 99% of all crates are empty or contain less than 5 pounds of material, why is it that almost always I can't pick the crate up, like in the old 2D games, and smash it over somebody's head? In fact, when I even try to move the crate, it's like I'm Thor trying to lift the earth, and my big muscleman character is barely able to slide it over the ground. </TD></TR></TABLE>
Oh my God that is funny. Got me laughin :smile: .
Re: Crate & Barrel Posted by DrGlass on Thu Jun 9th 2005 at 11:38am
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Posted 2005-06-09 11:38am
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I like the point about how these huge crates only have one or two items in them.
Re: Crate & Barrel Posted by Foxpup on Fri Jun 10th 2005 at 8:47am
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Posted 2005-06-10 8:47am
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Tyrian has no crates or barrels except for a reference to "the holy casks of Zinglon" in the bonus game "Zinglon's Ale".

I'm under the impression that Black Mesa is actually a giant crate factory since all the storage areas are completely filled with empty crates.
Better to be in denial than to be human.

Bill Gates understands binary: his company is number one, and his customers are all zeros.
Re: Crate & Barrel Posted by Andrei on Fri Jun 10th 2005 at 10:31am
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Posted 2005-06-10 10:31am
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I'm not sure about crates, but barrels are a very old inheritance from
wolfenstein 3d. Yes, folks, we have been seeing those damn things for
almost 10 years!
Re: Crate & Barrel Posted by Fjorn on Sat Jun 11th 2005 at 6:21am
Fjorn
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Posted 2005-06-11 6:21am
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Was playing daggerfall earlier today..

about 45 seconds into the game, I found a pile of crates
Signature? What signature!?
Re: Crate & Barrel Posted by pepper on Sat Jun 11th 2005 at 12:06pm
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Posted 2005-06-11 12:06pm
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Woooo, one hour of playing and still no crate in Il-2 sturmovik : forgotten battles!
RUST Gamedesign
pepper design

The strength of the turbulence is directly proportional to the temperature of your coffee.
Re: Crate & Barrel Posted by Andrei on Sat Jun 11th 2005 at 12:28pm
Andrei
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Posted 2005-06-11 12:28pm
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Look closer; there's bound to be some hiding down there :smile: .

And, speaking of crates, me thinks it's that time again:

User posted image