I called in to cancel my shift in the hospital this morning so I can
attend
this
concert. I am buying tickets right now... It's like a
dream come true. The only flaw is that they're not playing
Half-Life 2 music.
From the Los Angeles Times
By Susan Carpenter, Times Staff Writer
Gamers get to control a lot of things in the videos they play. They
choose their characters, their weapons, where they go and what they do.
And Wednesday, during "Video Games Live" at the Hollywood Bowl, they
will get to control something new ? the L.A. Philharmonic. For a
portion of the two-hour video game music concert, the actions of two
gamers playing live on stage will actually direct the 105-piece
orchestra.
This "interactive symphony," as the event's founders call it, is
one of the more intriguing segments in an already groundbreaking show.
A conductor, watching the video game play out on a screen on the Bowl
stage, will lead an orchestra that has rehearsed five musical sequences
based on the action of the game. The music is for a vintage arcade game
called Frogger.
Video clips, laser effects, costumed characters and
stunt men will also share the stage as the Phil performs 20 other
pieces of classic video game music, including Donkey Kong, Halo and
EverQuest II.
"Some people might scratch their head and say, 'What? Am I going
to see the L.A. Phil perform a lot of bleeps and bloops?' " said Tommy
Tallarico, who co-founded and executive produced "Video Games Live" and
composed the music for many video games, including Advent Rising. "That
is not the case at all. This music is just as good as any film score
out there. It's not just an orchestra playing merry-go-round melodies."
Video game music has come a long way in the 33 years since
Computer Space and Pong first entered arcades. It's evolved from
monotone bleeps to simple one-line melodies to full-blown orchestral,
choral and opera arrangements today, yet popular perception lags; for
nongamers, it's still the blippity bloops of Asteroids and PacMan that
define the genre.
"We have become Hollywood as far as audio [goes]," said legendary
game designer David Perry, creator of the classic Earthworm Jim and
Matrix games. "We use the same talent in the same studios with the same
conductors, and it sounds just as epic."
If nongamers find it odd that the Phil's signed on for such an
unusual show, video game fanatics don't think it's such a stretch. It's
actually building on the success of the Phil's "Final Fantasy"
performance at Walt Disney Concert Hall last year. That show, which
featured selections from the first 10 games in the top-selling
adventure series, was the first live concert of video game music in the
country. Tickets sold out in a day, and some later sold on EBay for
$800 a pop.
"It was an incredible demographic in the hall," said Hollywood
Bowl General Manager Arvind Manocha, who saw the show. "There were kids
and gamers and families of gamers. We had a great concert and a great
time, and it stuck in the back of our mind: There's this new art form
that's emerging of video game music."
So, when Tallarico and his co-producer, Jack Wall, approached
Manocha about hosting the show, it meshed perfectly with the Bowl's
plan to "do something that would be a little bit different this year."
And then some. "Video Games Live" is a multimedia musical
retrospective. It's a carefully choreographed tribute highlighting the
best games and their best features, whether it's the full choir
accompanying Halo or the light show complementing Tron or the montage
of archival and future video clips for Zelda. Legendary Japanese game
designer Hideo Kojima is even making his first live U.S. appearance at
the event, introducing his game Metal Gear Solid just before the
orchestra launches into its percussion-heavy soundtrack.
Marrying the cerebral, high-brow art of classical music with the
adrenaline-filled, mass-appeal interactivity of video games actually
furthers the agendas of both sides. For the L.A. Phil, it brings a new,
younger audience to live orchestral music. For gamers, it takes the
music out of its isolated, electronic context and humanizes it.
Instead of hearing the music as a driving force in the game, they
get to sit back and see live human beings performing it. It also
socializes the gaming experience by drawing players away from their
computer screens and into a flesh-and-blood community.
Hard-core gamers who get to the concert early can also enjoy the
free video game festival that begins 2 1/2 hours before the show. More
than 40 video game designers and composers will be on hand to greet
fans, including the creators of classics like Crash Bandicoot, WarCraft
and Lara Croft Tomb Raider. The Videotopia traveling museum will lay
out the history of video games and offer arcade classics to play. And
there will be a costume contest for attendees who've gone to the
trouble of dressing up like Mario, Lara Croft or another favorite video
game character.
That's why Tallarico refers to "Video Games Live" as a concert event instead of a concert.
"It's a celebration of the entire video game," said Tallarico, who
is bringing the show to 18 other cities this summer. "I want 'Video
Games Live' to be the Barnum and Bailey of our generation. I want it to
be the Woodstock of the 21st century."
"The greatest thing you'll ever learn is just to love and be loved in return." -- Toulouse-Lautre, Moulin Rouge