Re: One last time...
Posted by KoRnFlakes on
Wed Nov 26th 2003 at 11:32am
Posted
2003-11-26 11:32am
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tbh, I think you just need to work on weapon placement, & possibly those rocks. Thats about it though.
Re: One last time...
Posted by Gollum on
Wed Nov 26th 2003 at 12:08pm
Posted
2003-11-26 12:08pm
Gollum
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I promise to look at this when I have some free time over the weekend :smile:
Re: One last time...
Posted by fraggard on
Wed Nov 26th 2003 at 12:34pm
Posted
2003-11-26 12:34pm
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Yeah, I know about that damn X-Ray thing. I've tried fixing it by Hint brushes and suchlike. None of it seems to work. I think maybe the @ prefixed textures which block VIS are required. /me tries again.
Re: One last time...
Posted by Gollum on
Wed Nov 26th 2003 at 12:42pm
Posted
2003-11-26 12:42pm
Gollum
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With regard to the sky X-Ray effect, I'm afraid there is no good solution :sad: You can't stop the game from drawing it by interposing brushes of any kind whatsoever. Generally the only thing that works is to put a ceiling in the way so that players can't see it.
Note that I say all this without having seen the particular problem yet.
Re: One last time...
Posted by fraggard on
Wed Nov 26th 2003 at 1:10pm
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This was a -full compile. I tried it again, but nothing changed. I'll post this in Editing help and see if someone comes up with something
Re: One last time...
Posted by DocRock on
Wed Nov 26th 2003 at 2:49pm
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? posted by <a href=""http://www.snarkpit.com/users.php?name=Orpheus"">Orpheus</a>
actually bud, my only real grip, is the overstock of items, the map is just to small for that amount, it looked like a GA style map, and i use the term GA style as a reference because everyone knows the term and requires no further explanation, i did NOT use it as a slur against GA itself. the amount of items ruins the map, sorry but thats how i see it..
I don't want to take away from fraggard's thunder here, and I certainly don't want a flame war, but I think calling any map with too many items a "GA map" isn't right. Not every map ever released to GA had too many items or is a n00bish map (which Orph meant, to those who didn't know). Perhaps it should have been simply stated that you didn't appreciate the over-abundance of items in the map. It would have been a nicer way to say it IMO.
You could have simply said:
actually bud, my only real grip, is the overstock of items, the map is just to small for that amount
Re: One last time...
Posted by DocRock on
Wed Nov 26th 2003 at 3:19pm
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Was just stating my opinion. Not wanting a fight or a lecture. :smile: