I've noticed that each time you post something new, the complexity and
difficulty involved in the project increases. If your new to modding
and mapping, your better of trying to make a small basic single-player
mod using the standard HL2 resources. If you can pull that off, then
move onto a project which will involve serious engine coding,
modelling, texturing and the rest. Try a project where you don't need a
team of people, where you can do it yourself. Its really the only way
mods get finished, unless you can find a team of super dedicated and
professional modders, most of whom are already working for other mods.
It's what I'm currently doing (official news + site pending), making a
small single-player mod on my own to get my feet wet, before attempting
something more involved with a team.
I'm not trying to knock you down, but if you start with a manageable
project that you can handle on your own then your most likely to get it
finished. You've come to the right place for technical advice, but we
are a somewhat jaded community concerning the best new mod ever :smile: .
Ham and Jam Contributor
http://www.hamandjam.org
'Get your stinking paws off me, you damned dirty ape!'