Re: Props fall thru displacement'd ground
Posted by DocRock on
Sun Apr 9th 2006 at 3:41pm
DocRock
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I'm trying to place props on the ground, such as tires, boxes, cans, etc. These are placed on ground that has been displaced - other words, there are hills and such with the props on them. As I compile the map, I see an error that says the model has fallen through the map.
Is there something I need to do to the prop to keep it on the ground and not fall through...and also be able to pick it up with the phys gun and throw it around later?
Did a search, but nothing really answered this for me.
Re: Props fall thru displacement'd ground
Posted by G.Ballblue on
Sun Apr 9th 2006 at 4:09pm
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Did you put a solid brush underneath the displacement maps? HL2 seems to prefer that, but it isn't exactly required.
Breaking the laws of mapping since 2003 and doing a damn fine job at it
Re: Props fall thru displacement'd ground
Posted by Gwil on
Mon Apr 10th 2006 at 4:05pm
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Make sure your props aren't inside the displacement brush perhaps?
For vis purposes, Captain P, I think you're supposed to actually make
the displacement NODRAW texture, aside from the surface you walk on
obviously.