Re: out of world errors i cant figure out
Posted by fishy on
Sat May 13th 2006 at 10:16am
Posted
2006-05-13 10:16am
fishy
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Sep 7th 2003
Location: glasgow
when you try to locate the error, and only the center of the map is selected, hit delete. do this for each similar error.
from what i remember about this, it's caused by deleting a func brush while 'ignore grouping' is on. the brush is deleted, but the entity remains, and gives itself a center at the grid origin.
i eat paint
Re: out of world errors i cant figure out
Posted by Orpheus on
Sat May 13th 2006 at 5:12pm
Orpheus
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13860 posts
2024 snarkmarks
Registered:
Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
The last time I saw a similar problem was when someone incorrectly clipped off a corner and created an invalid solid. The solid when on into infinity and couldn't be reported correctly so it gave a long string of coordinates.
You know, it is never wise to post an edited compile log. Sometimes the error is reported elsewhere and the solution with it.
Post the complete log.
You might also post a screenshot of this tunnel. I am betting its a complexity error. Post an optimized screenshot please. <100k
[edit] The best, and easiest solution is this, so try it.
1) export to map.
2) close map.
3) reload .map file.
4) note any removed erroneous solids reported.
5) close map.
6) reload rmf and fix error.
The best things in life, aren't things.
Re: out of world errors i cant figure out
Posted by AlexW on
Sat May 13th 2006 at 5:27pm
AlexW
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Apr 8th 2005
Location: United States
There are a few things that could cause this problem:
1) You decompiled a map, and one of the brushes extends off of the grid.
2) One or more of your brushes are touching the edge of the grid, or are very close to the grid. Move the brushes toward the center of the map.
But, in your case, you said that when you go to the brush number, you're sent to the middle of the map. The brush is actually there, but you can't see it. Using the "Go To Brush" tool, go to the brush in question (#1226) and hit the delete key. Do it for every other brush that gives you the same problem.
Re: out of world errors i cant figure out
Posted by Orpheus on
Sun May 14th 2006 at 2:15am
Orpheus
member
13860 posts
2024 snarkmarks
Registered:
Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
/me resets.
You seem sure Fisheye.
The best things in life, aren't things.
Re: out of world errors i cant figure out
Posted by fishy on
Sun May 14th 2006 at 2:50am
fishy
member
2623 posts
1476 snarkmarks
Registered:
Sep 7th 2003
Location: glasgow
sure as X is X
i eat paint