Re: Microsoft section on HL2 modding! On the MS site.
Posted by Orpheus on
Tue Jun 20th 2006 at 1:22pm
Orpheus
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Not really comfortable with Snarkpit being billed below Interlopers but at least we're there.
I noticed however that it appears that we are the oldest site mentioned.
The best things in life, aren't things.
Re: Microsoft section on HL2 modding! On the MS site.
Posted by G.Ballblue on
Tue Jun 20th 2006 at 4:55pm
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Dystopia? Why not a Sven-Coop link? They've been working on SC2 for ages, ya'll know.
Breaking the laws of mapping since 2003 and doing a damn fine job at it
Re: Microsoft section on HL2 modding! On the MS site.
Posted by Orpheus on
Tue Jun 20th 2006 at 4:59pm
Orpheus
member
13860 posts
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Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
The only curiosity IMO is.. Why did they overlook PHL? Of course we all know its a crappy site, but I hardly doubt they do since the Snark is unknown to them.
/contemplation
The best things in life, aren't things.
Re: Microsoft section on HL2 modding! On the MS site.
Posted by reaper47 on
Tue Jun 20th 2006 at 8:07pm
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I'm not proud of it but I visit the PHL regularly. They're still the biggest HL(2) site.
Re: Microsoft section on HL2 modding! On the MS site.
Posted by French Toast on
Wed Jun 21st 2006 at 2:45pm
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Occupation: Kicking Ass
Location: Canada
White theme sucks. The black and green really is the best layout I've seen, it's very easy on the eyes. Maybe vamp it up but keep the black background.
EDIT: Just checked out the link... why isn't the VALVe Wiki on there? You'ld think that would be kinda obligatory...
Re: Microsoft section on HL2 modding! On the MS site.
Posted by Y2kBen_2000 on
Fri Jun 23rd 2006 at 7:31am
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Occupation: Student: Game Simulation Programming
Location: Texas
It's sad when you see the Snark, so prevailent in HL1, being misunderstood, simply because valve choose to leave no reference to it in HL2. Hopefully, we could see some kind of return in Ep2, out in the wilderness somewhere.
You know, I've actually got nothing to say
Re: Microsoft section on HL2 modding! On the MS site.
Posted by G.Ballblue on
Sat Jun 24th 2006 at 5:45pm
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Location: A secret Nuclear Bunker on Mars
Phft, Lamaar should have been a snark :razz:
In the opening scene in HL2 where she b0rks up the teleport, I would have much rather seen a snark running across that vast sandy beach than a headcrab!
As far as the white color scheme goes: Wasn't that the old snarkpit theme?
To be honest, I don't think it's The Snarkpit that has caused a... "dwindle" I suppose, but because the HL2 engine is hard to deal with. Many people would much rather work with an old, easy to use engine, then a high powered one where it takes half an hour to get a brand new texture in the game! :razz:
(at least, that's how long it takes me)
Also, none of the hugely popular HL1 mods have made the port to HL2 -- as far as I know, that is. I feel that HL2 mapping will kick up quite a bit when The Specialists, Sven-Coop, Half-Life Rally, and Natural Selection make the port.
Breaking the laws of mapping since 2003 and doing a damn fine job at it
Re: Microsoft section on HL2 modding! On the MS site.
Posted by Mr.INSANE on
Sun Jul 2nd 2006 at 2:10am
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Occupation: Student
Location: California,USA
lol A port of The Specialist
Read anywhere on the Specialist forums to see the comedy in this
Why Do we all have to wear these ridiculous ties