Re: Scaling on Flat-Panels
Posted by Jinx on
Wed Dec 20th 2006 at 5:10pm
Jinx
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Nov 27th 2002
Location: Ohio
I've been playing Starcraft, but it looks like total ASS since my monitor's native resolution is 1600x1200 and Starcraft runs at 800x600. Looks the same whether or not I used the built-in scaling or my video card's. (6800GT)
Just wondering if there were any 3rd-party utilities out there to help this kind of issue. For example, if you've ever played any emulators, they have some great filters that keep the picture nice even though you may be blowing up 320x240 to 1024x768 or higher. Are there any programs that would sit between an older game and your video card to get these kinds of effects?
It's just frustrating, and a huge drawback with flat-panels :/
Re: Scaling on Flat-Panels
Posted by Naklajat on
Wed Dec 20th 2006 at 10:04pm
Posted
2006-12-20 10:04pm
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Nov 15th 2004
Occupation: Baron
Location: Austin, Texas
I know of such a program, it's called "Move your monitor further away from your eyes, version 1.2" I can't find a download link though, so I guess you're out of luck on that :razz:
I'd assume 800x600 would scale to 1600x1200 better than most other conversions since it would logically just double the width and height of each pixel. I play Diablo 2 at 800x600 on my 1280x1024 17" TFT, and while it's not exactly pretty, it's not all that bothersome either.
o
Re: Scaling on Flat-Panels
Posted by Jinx on
Fri Dec 22nd 2006 at 8:41am
Jinx
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Location: Ohio
Rather than leave stuff at the defaults (application controlled) I set all the quality settings on my video card to 'forced' for Starcraft. I don't think anti-aliasing works on 2D games, but it seems to look at little better so maybe some of the general image quality setting kicked in a little? Or maybe I'm just nuts, and so used to it by now I can't tell the difference.
Re: Scaling on Flat-Panels
Posted by Jinx on
Sat Dec 23rd 2006 at 7:39am
Jinx
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Nov 27th 2002
Location: Ohio
It does seem dumb that video cards have a million setting for "3D" image quality, and pretty much nothing for improving "2D" processing. A few filters etc. for situations like this would be nice.