ts_firm2

ts_firm2

Re: ts_firm2 Posted by azelito on Tue Jan 27th 2004 at 7:22pm
azelito
570 posts
Posted 2004-01-27 7:22pm
azelito
member
570 posts 127 snarkmarks Registered: Aug 8th 2002 Occupation: Wierdness Location: Sweden
Ahoy if it isnt azelito back with another of them maps!
This time its a sequel to the once ultra-popular (and maybe first) dueling-map ts_firm wich has recently also made it to the NashCorp map list.
All textures made by me.
So yea, give it a try and give me some feedback or you will have to fear the wrath of the mighty polarbear and all of his children of doom and also the holy regime of the afro crabs.

r_speeds dont break 850

Download:
http://www.gmcrew.com/azelito/files/ts_firm2.zip
Enjoy!
Re: ts_firm2 Posted by Perin on Tue Jan 27th 2004 at 7:36pm
Perin
115 posts
Posted 2004-01-27 7:36pm
Perin
member
115 posts 214 snarkmarks Registered: Nov 9th 2003 Location: Canada
That is an extremely clean looking map. It has a nice realistic look to it. I'll definately be downloading this map when I get TS back =]
Re: ts_firm2 Posted by Tracer Bullet on Tue Jan 27th 2004 at 7:44pm
Tracer Bullet
2271 posts
Posted 2004-01-27 7:44pm
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
Looks very good. I'll give it a DL in a bit.

The only thing that worries me atm is that pillar in the second screen :wtf:
Re: ts_firm2 Posted by KoRnFlakes on Tue Jan 27th 2004 at 7:51pm
KoRnFlakes
1125 posts
Posted 2004-01-27 7:51pm
1125 posts 511 snarkmarks Registered: Jul 3rd 2002 Occupation: Yus! Location: Norfolk
looks quite clean, perhaps too clean. Whether the gameplay lives up to the origional I dunno. When I next install ts il try it.
Re: ts_firm2 Posted by 2dmin on Tue Jan 27th 2004 at 8:27pm
2dmin
352 posts
Posted 2004-01-27 8:27pm
2dmin
member
352 posts 75 snarkmarks Registered: May 17th 2003 Occupation: Progamer Location: Canberra, Australia
a very nice looking map. but i can't help but notice the aliassing on some of those brushes in the screenies. what graphics card do you have, aze? :P
/me downloads
Re: ts_firm2 Posted by Forceflow on Tue Jan 27th 2004 at 8:32pm
Forceflow
2420 posts
Posted 2004-01-27 8:32pm
2420 posts 451 snarkmarks Registered: Nov 6th 2003 Occupation: Engineering Student (CS) Location: Belgium
Looks great.
Re: ts_firm2 Posted by matt on Tue Jan 27th 2004 at 8:59pm
matt
1100 posts
Posted 2004-01-27 8:59pm
matt
member
1100 posts 246 snarkmarks Registered: Jun 26th 2002 Occupation: Student! Location: Edinburgh
Like the theme
Re: ts_firm2 Posted by SHeeP on Tue Jan 27th 2004 at 9:00pm
SHeeP
118 posts
Posted 2004-01-27 9:00pm
SHeeP
member
118 posts 52 snarkmarks Registered: Jan 4th 2004 Occupation: bum Location: uk, england
much better than firm :) apart from that ugleh plant me loves , downloads
Re: ts_firm2 Posted by Jinx on Tue Jan 27th 2004 at 9:35pm
Jinx
874 posts
Posted 2004-01-27 9:35pm
Jinx
member
874 posts 692 snarkmarks Registered: Nov 27th 2002 Location: Ohio
nice little map, looks like it would be good fun. the texturing reminds me of Bankdoom for AHL, which is a good thing since Banana is a texture god. Only thing I don't like is the crates, they just kill the theme (or are those pics old, for some reason I don't remember seeing them in-game). And the railing seems kinda low, but I guess since you don't 'dive' so much as 'flop' in TS that's unavoidable :razz:
Re: ts_firm2 Posted by SHeeP on Wed Jan 28th 2004 at 1:45pm
SHeeP
118 posts
Posted 2004-01-28 1:45pm
SHeeP
member
118 posts 52 snarkmarks Registered: Jan 4th 2004 Occupation: bum Location: uk, england
Jinx said:
but I guess since you don't 'dive' so much as 'flop' in TS that's unavoidable :razz:
ehehe :biggrin:
Re: ts_firm2 Posted by Tracer Bullet on Wed Jan 28th 2004 at 6:02pm
Tracer Bullet
2271 posts
Posted 2004-01-28 6:02pm
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
I just had a run arround, and played it with a few bots. it's quite samll, but I'm sure that was intentional. I only had a few problems with it.

1. I felt the scale was a bit off. I think the ceiling was just a bit too low. it didn't feel right.

2. The lack of chairs. I know they might get in the way, however it looks very funny to have lots of desks and no chairs.

3. I felt the windows to the outside should have some sort of trim at the bottom.

other than that, Good job!
Re: ts_firm2 Posted by azelito on Wed Jan 28th 2004 at 7:25pm
azelito
570 posts
Posted 2004-01-28 7:25pm
azelito
member
570 posts 127 snarkmarks Registered: Aug 8th 2002 Occupation: Wierdness Location: Sweden
ATTENTION!!! The map has been updated, anyone who have downloaded it should download it again.

I made the fishes move and got rid of the horrible boxes on the second story. They were replaced with more appropriate cover.
Re: ts_firm2 Posted by Perin on Thu Jul 8th 2004 at 12:53pm
Perin
115 posts
Posted 2004-07-08 12:53pm
Perin
member
115 posts 214 snarkmarks Registered: Nov 9th 2003 Location: Canada
That is an extremely clean looking map. It has a nice realistic look to it. I'll definately be downloading this map when I get TS back =]
Re: ts_firm2 Posted by 2dmin on Thu Jul 8th 2004 at 12:53pm
2dmin
352 posts
Posted 2004-07-08 12:53pm
2dmin
member
352 posts 75 snarkmarks Registered: May 17th 2003 Occupation: Progamer Location: Canberra, Australia
a very nice looking map. but i can't help but notice the aliassing on some of those brushes in the screenies. what graphics card do you have, aze? :P
/me downloads
Re: ts_firm2 Posted by SHeeP on Thu Jul 8th 2004 at 12:53pm
SHeeP
118 posts
Posted 2004-07-08 12:53pm
SHeeP
member
118 posts 52 snarkmarks Registered: Jan 4th 2004 Occupation: bum Location: uk, england
much better than firm :) apart from that ugleh plant me loves , downloads