Snarkpit Maps Archive

Call of Duty saar_river

Beta
My saar river map ive been researching for as long as I can remember now, it was meant to be for my mod but I may actually convert it to Heat Of Battle :)

Half-Life: Deathmatch ff_bunkers

by Anomaly
A bunkered compound at night. All weapons are represented. It is in final beta, but I doubt there will be another build forthcoming unless something horrible is noted that can be easily fixed.

This is my first mapping attempt and took about two weeks to construct. I learned as I went, so please forgive any newbie pratfalls.

Thanks to Yak_Fighter for the machine gun.

Half-Life: Deathmatch Dm_Sanctum

by insta
Beta
A small 1vs1 Deathmatch made in ~1 week. Textures by Evillair (e7.wad).

Day Of Defeat (HL) dod_rural

Beta
The map is called dod_rural (working title) and is set in the middle of some large wheat fields in Normandy early on D-Day morning. The main feature is a train station, a long section of track and a dirt road that runs along both. The train station has been temporarily converted into a German Panzer division field HQ and is protected from aerial assault by two flak 88's. There are only three panzers remaining and are under repairs, the others having been sent to the front.

The allies are US paratroopers who have landed in the fileds down the road from the station, and their goal is to capture the flak 88's and train station, and take out the three imobalized panzers using satchel charges and a bazooka.

The axis have to defend the station, the tanks and the 88's from the allied assault.

The objectives are close together, making it slightly easier for the allies in that respect, but the challenge for the allies is managing to get to the station. The allies have to advance along a stretch of road and rail lines, with little cover besides the odd burnt out vehicle and ditch. the station itself is also easily defendable, as it is a fixed position and the germans are dug in.

so far I have only made the station, but more is comming soon.

Sven Co-op (HL) Determination

Beta
This is a map for Svencoop 3.5 that takes place in a old tech storage facility. I'ts for one of the new gamemodes. This will be a defense map where players prevent terrorists (AI) from bombing the facility. The Terrorist carrying C4 can destroy one of the targeted areas of the facility quite fast. Terrorist are also able to shoot one of the targeted areas, but that will cause less damage. There are 5 bomb targets to secure including one maincore near playerspawn. If the maincore is destroyed players lose immediately. Players need defend the the targeted areas for a amount of time to win.

History: Most of geometry is from a CS map (de_termination) I made 2 years ago.

Natural Selection (HL) ns_hydrosity

Hydrosity
Water Proccessing Facility
Sector B

An immense facility, the marines phase into the control room Of Sector B. Sector B is used for the storage and removal or unfiltered liquids. Over the years, a lack of maintainence has allowed mould and moss to grow in various places throughout the sector. It is assumed that this is why the infestation wasn't noticed until it was too late.
The workers were alerted to the presence of the alien infestation when the ceiling of the pumping control room collapsed. On inspection, the workers noticed four long tenderils and an organic pod suspended from what used to be the ceiling. The pod was soon established to be alien in origin, with the presence of an infestation confirmed,
Sector B was sealed off and the Fontiersmen were called in. An initial scan on arrival confirmed three possible hive locations in Sector B; One amongst the Water Storgage silos; one at the junction of two Overflow Pipes; and the one at Pumping Control.

Enter, the Frontiersmen.

Half-Life: Deathmatch Merlin

Peter Manson's latest work

Counter Strike De_Iridium

A town where T's have to bomb a warehouse(van) or a loading dock. Finished it up go get it :P

Opposing Force (HL) op4_playarea

This map was taken from xbow I hope you like what I did to it and would like some feed back Please.

Opposing Force (HL) Snowy Snipe

This is a great sniper map with lots of dark places to hide!!!