Goddamnit all to hell, so there is a decent excuse for no feedback. Blargh, I'll just remove the link for now then, add it back later. Thanks for pointing it out, I award you a gold... award. :kitty:
Posted by beer hunter on
Tue Jun 22nd 2004 at 8:00pm
Errr, the archive is missing the hugh_issues.wad file, it kind of makes it hard to play without it :smile:
Posted by Forceflow on
Tue Jun 22nd 2004 at 5:49am
Looking OK. Interesting architecture for a first map !
Posted by Tracer Bullet on
Tue Jun 22nd 2004 at 5:14am
I'll DL it tomorrow and have a look. in the mean time:
Pic 1: That floor texture looks wrong. it is really meant for a ceiling, and would look best if used as such. Also, the fades are too obvious. they ought to be a subtle effect. The lighting in is mediocre, unless, "bright" was the mood you were going for. I would recommend some spots under those fluorescent lamps, and a general decrease in the overall lighting intensity.
Pic 2: Aside from what Cass said it looks pretty good. you might consider some more architectural detail on the right side though.