DmCore by MisterBister

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Map Info

Map Description

This map is a Sci-fi map i made during the times i have been bored the last month.
Textures are from wadfather and very nice guy called Fox1.

The map looked quite different in the beginning due to lots of good comments Ive had from my friends and from you here at snarkpit.
Ive remade it quite alot to the better of course.

NOTE that the screenies are very dark compared with the ingame experience.

Enjoy ;).

Discussion

Posted by Dred_furst on Thu Oct 28th 2004 at 9:41pm

any shots? i wanna see how this is progressing.
Posted by Orpheus on Thu Oct 28th 2004 at 6:16pm

MisterBister said:
I have to ask you this a bit embarrassing question, since in american grades i have A in english, what the hell does "kink" mean?
bend it around.. make it less straight.
Posted by MisterBister on Thu Oct 28th 2004 at 6:12pm
[Author]

The first you've already done by reacting so well, the second is to
pass on the favor to someone else down the road. There are all too few
of us who bother anymore, and judging by the general quality of your
map, you ought to be well up to the task.

You don't have to drop detail, all you have to do is put a kink in
that corridor I was in and your peak should drop to ~12-1300, which is
still high but quite accepatable by today's stnadards.
I will do my best to contribute as much as i can to this site since it really rocks =).

The reason why i havent joined this site until now is because the
community i was hanging on called "www.leveldesign.nu" has gone down
due to lack of sponsors. But hopefully it will be up again some day..

I have to ask you this a bit embarrassing question, since in american
grades i have A in english, what the hell does "kink" mean?
Posted by Orpheus on Thu Oct 28th 2004 at 5:54pm

Tracer Bullet said:
, but I don't think he had HL installed anymore...
sadly, no.

i gave my gaming PC to my youngest son.. he is not as fond of HL as i am and uninstalled it while i was away for surgery (during my 3 month hiatus)

i could reinstall it i suppose, but HL2 is so close, and everyone else does a fantastic job at crits now.. shrugs

its about time i stepped down from HL1 critiques.
Posted by Tracer Bullet on Thu Oct 28th 2004 at 5:48pm

Glad I could help. It's always an uncertain thing offering critcism because many people don't take it well. It's nice to see that you are not one of those people. The real master of crits around here is Orph, but I don't think he had HL installed anymore... Be that as it may, there are two material ways you can pay me back for my effort. The first you've already done by reacting so well, the second is to pass on the favor to someone else down the road. There are all too few of us who bother anymore, and judging by the general quality of your map, you ought to be well up to the task.

My point about the r_speeds is mostly this: it would be pretty simple to fix. You don't have to drop detail, all you have to do is put a kink in that corridor I was in and your peak should drop to ~12-1300, which is still high but quite accepatable by today's stnadards.
Posted by MisterBister on Thu Oct 28th 2004 at 4:38pm
[Author]

I have ripped the lightning completely out of the map and started all over again.
Ive been compiling, changed the lights a bit, compiling, changes the lights a bit, in about 3-4 hours now =).
The result is actually very satisfying though far from complete.
at this state i actually dare to say that the lightning is about twice as good as it was before =).
I think I will have time post some screenies tomorrow about the progress.

The outdoor area is currently unchanged but i think ill start to work on that too.
Depends on how good it fits with the rest of the maps lightning.
Posted by Orpheus on Thu Oct 28th 2004 at 3:20pm

BlisTer said:
i agree, the Armada review was v good too
i was being slightly facetious.

TB's critiques are very well done..
Posted by BlisTer on Thu Oct 28th 2004 at 2:50pm

Orpheus said:
MisterBister said:
tracer bullet:

That was the absolute best and most detailed critics (how does that spell?) Ive ever heard in my entire life!
Im deeply impressed, and thankful =), that you took your time to download the map and take screenies and tell me what was wrong with it.
its confirmed TB, you are a success :clap:
i agree, the Armada review was v good too
Posted by Orpheus on Thu Oct 28th 2004 at 11:55am

MisterBister said:
tracer bullet:

That was the absolute best and most detailed critics (how does that spell?) Ive ever heard in my entire life!
Im deeply impressed, and thankful =), that you took your time to download the map and take screenies and tell me what was wrong with it.
its confirmed TB, you are a success :clap:
Posted by MisterBister on Thu Oct 28th 2004 at 11:42am
[Author]

tracer bullet:

That was the absolute best and most detailed critics (how does that spell?) Ive ever heard in my entire life!

Im deeply impressed, and thankful =), that you took your time to
download the map and take screenies and tell me what was wrong with it.

many of my friends says "the map is good but theres something missing" and nothing more.

Thanks to you , and all others who has commented it :wink: , i think that that "something" is the lightning.

I didnt think about it much before but as you said theres just too many lights and too little shadows.

As for the R_speeds i wanted to make something more detailed than i use to do and i know that 1800 is very high

But as you said the fpsdrop wasnt so bad and on my computer (which isnt
a nasa computer by any means) it worked just fine so i didnt care about
it.

But ill think i can tweak it down a little bit.

Thanks for all the comments. You inspired me to continue this work and actually make it even better.

Hugs and kisses.

/MisterBister