dod_ardennes by Agent Smith

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Map Description

So far its a rather small section of a town on the edge of the Ardennes forests near Bastogne. I haven't decided objectives yet as I only started the other day, but I do have most of the layout decided.

The grave yard still needs work, and this section isn't quite finished yet. The R's are about 800w_poly at this point.

At this point I'm not sure whether to complete it for DOD or make it for DOD: Source. Anyway, tell me what you think so far from.

Discussion

Posted by Tracer Bullet on Tue Nov 9th 2004 at 6:27pm

I really like your use of support members in the damaged buildings. that is something that is sorely lacking in many DoD maps even where r_speeds would have allowed it.
Posted by Andrei on Tue Nov 9th 2004 at 5:06pm

Imagine how good this would look with HL2. :D
Posted by Mor7y on Tue Nov 9th 2004 at 11:29am

Nicely done. How about making the fence a little bit more rough? It's like a square. Make it seem like multiple boards :)
Posted by Junkyard God on Tue Nov 9th 2004 at 11:18am

Nice cemetary, i like the snow too, but i also think the shadows could be made slihtly more interesting, but overal looks verry nice

maybe add some snow ontop of some of the grave stones, it wouldn't just fall of or slide of them i would think, but maybe i'm wrong
Posted by Minotaur0 on Tue Nov 9th 2004 at 1:06am

I think you should work on the shadows cuz they are very uninteresting atm. Apart from that I loved the atmosphere of the map, gj :)
Posted by Campaignjunkie on Tue Nov 9th 2004 at 12:14am

I would make those tombstones into models, with NULL-covered func_walls
for clipping and bullet-blocking. They seem to really be eating up a
lot of wpoly, which would be better used for the buildings and other
details. Good start! :smile:
Posted by Kage_Prototype on Tue Nov 9th 2004 at 12:09am

If I were you I'd save the map for DoD Source. It is only a few weeks away
Hardly. we've got a looong wait before we see DOD:S on the horizon.
Posted by Spartan on Tue Nov 9th 2004 at 12:03am

If I were you I'd save the map for DoD Source. It is only a few weeks away and it shouldn't take very long to learn the new editor. That's what I am doing with a DOD map of mine. It was too big and the R-speeds would've been too high so I am just saving it up. Anyways it's looking good so far. I have always liked anykind of map with snow in it.