dod_ardennes by Agent Smith

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Map Description

So far its a rather small section of a town on the edge of the Ardennes forests near Bastogne. I haven't decided objectives yet as I only started the other day, but I do have most of the layout decided.

The grave yard still needs work, and this section isn't quite finished yet. The R's are about 800w_poly at this point.

At this point I'm not sure whether to complete it for DOD or make it for DOD: Source. Anyway, tell me what you think so far from.

Discussion

Posted by fokker on Sat Dec 4th 2004 at 4:28am

Will there be lots of forest fighting? Or is the battle only gonna be in town? Something like an assault on the town would be cool (like Foy on BoB for example). How bout haystacks and broken down farm stuff to give it more of a small village ardennes style feel? I've never been there myself either but i think thats kind what it was like. Im sure Peri can provide some useful input.
Posted by Forceflow on Fri Nov 12th 2004 at 6:56pm

This map is just finished ... I live in Belgium, so I've seen the real
ardennes ... and yep, this really reminds me of them ... (not that I've
been there during the war, but those small villages, the graveyard ...
Believe me, I recognize them.)

Good Job !
Posted by Captain P on Fri Nov 12th 2004 at 12:34pm

I like the texture usage here. It seems to fit well and even creates a 'foggy' feeling for the map, wich is good for this snowy environment. Looks like a good start, and with the extra possibilities Source will give you, I see this one becoming a visually stunning one.

The area does remind me of a certain CoD level... the one at the start just before encountering the first Flak tank. That church, the cemetery, those sheds... is it accidentally or... inspiration? :smile:
Posted by Crono on Fri Nov 12th 2004 at 3:09am

I think your map should take after a WWII event ... :smile:
Posted by Agent Smith on Fri Nov 12th 2004 at 2:33am
[Author]

Man, I wish you people would read the posts carefully!

Yes, CJ's idea is a good idea, but I'm going to do the map for source, so it doesn't matter as much now.

I did say the area wasn't finished yet Ferret, I've only done some of the main structures so far. The scenery is coming later. I had planned on constructing a small field type thing, with some stacks of hay leading into a forest.

I always appreciate everyone's comments, just wish people would pay a bit more attention. :rolleyes:
Posted by Ferret on Thu Nov 11th 2004 at 7:44pm

I agree with CJ by using models, than you can have some atmosphere
behind that wall instead of the world dropping off suddenly like it
does now. How you have it you are removing the player from any sense of
atmosphere.
Posted by MisterBister on Thu Nov 11th 2004 at 10:34am

The map looks really great... I wish i could find anything to comment but it just looks great =).
Posted by Andrei on Wed Nov 10th 2004 at 6:59pm

Well, the place might have changed alot in 60 years. Unless you're referring to the terrain. That would take a little longer to change :) .
Posted by Agent Smith on Wed Nov 10th 2004 at 7:01am
[Author]

Well Pericolos0, unfortunately I live in Australia and therefore my only reference has been some dodgy photos found online and also other games and Band of Brothers. If you have some wonderful photos from your many visits, I'd very much appreciate them.
Posted by Pericolos0 on Tue Nov 9th 2004 at 7:10pm

Luks nice but it doesnt remind me of the ardennes, and ive been there lots of times :p