Grievance by Cash Car Star

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Map Description

Exciting, fast-paced map influenced by frenzy and datacore.

Discussion

Posted by FatStrings on Thu Feb 19th 2009 at 6:06pm

i did like how they used the same effects from the game for blood as well as the death sounds

dunno if that's how they meant it but it's how it looked and I thought it added a little fun too it
Posted by Flynn on Thu Feb 19th 2009 at 10:30am

Fascinating. I would have thought that would look like it does on the old movies though, i.e. 2 dimensional. Thank you for the explanation :)
Posted by Crono on Tue Feb 17th 2009 at 8:35pm

Flynn said:
I found that quite nice to watch. I wonder how they merged the realife actors with the computer graphics.
Backgrounds are cut in, most likely from green screening. The effects are just layered on top of the source video. Chances are they used After Effects.
Posted by RedWood on Mon Feb 16th 2009 at 9:48pm

For those of you who haven't watched this in hd i sagest u go to youtube and do so. It make a world of difference.

It seems like most of us think the plot is lacking, but damn, those shots of the striders and attack bugs (never learned the name of those damn things)were fantastic.

They could turn the Half Life franchise into a good movie but Valve would have to write it themselves. No one in Hollywood knows what the fuck their doing. All they know is how to play to the lowest common denominator. If Hollywood got their hands on it Freeman would be played by The Rock and the whole movie would be about him rescuing his kid form the evil monsters witch were created by gene splicing scientist. And Alex would be played by Holly Berry.
Posted by Flynn on Mon Feb 16th 2009 at 9:07pm

I found that quite nice to watch. I wonder how they merged the realife actors with the computer graphics.
Posted by reaper47 on Mon Feb 16th 2009 at 4:02pm

It sure looks amazing. Not much happening, though, to be honest.

I didn't notice it's just the first in a series. I hope they have some more twists planned for the whole thing so the story can live up to the visuals!
Posted by Le Chief on Mon Feb 16th 2009 at 3:44am

GAH!!!! :swear::swear::swear::swear:

I typed out a nice post on this and went to submit it and I got an error message "you can not post 1 minute after originally posting" or some shit and lost my post!

Oh well, in summary this is really awesome and I hope a kick ass story line emerges from this :gringo:
Posted by tnkqwe on Sun Feb 15th 2009 at 6:31pm

All that remains is a movie called Half-Life.But why are they starting with Half-Life2 episode1 ?.There is a whole Half-Life 2 before ep1.
Posted by FatStrings on Sun Feb 15th 2009 at 6:25pm

I agree with Haymaker in that though the visuals were done excellently the storyboard needs work as does the acting, however, that will come with time if they keep this up

and haymaker: there was a bit of Scottish in their accents if I'm not mistaken
Posted by haymaker on Sun Feb 15th 2009 at 4:30pm

Well like someone else pointed out it beats Uwe Boll's excrement. I'll give them big points for their technical skill, but as entertainment it's pretty...meh. I love the feel of the city17 thing ( though I expected euro accents? ) and the combine soldiers are a gas, but the acting and plot are weak. There are some real user classics out there on Atom Films and stuff that I would prefer to watch again rather than this. I guess this is supposed to be a trailer?

People are going off about how it cost $500 to make, that may be true for hardware and materials, but doesn't take it into account the value of these people's time! I don't now exactly how many man-hours went into this, it's not noted anywhere obvious, but I'm guessing it's at least in the 400+ range. Multiply that by even half of union scale and that will tell you the value of this thing is far far above $500.