Snarkpit Maps Archive

Sven Co-op (HL) Afrikakorps

This is a World War 2 Themed Svencoop map in North Africa against Rommel's Afrika korps.

You don't have to download this serie (3 maps) of maps, it's included in Svencoop 3, but you can download the bonus map for the Afrikakorps serie if you click download at this page.

More bigger and better maps are in progress.

Sven Co-op (HL) BeachXP

This is a World War 2 Themed Svencoop map in Normandy on the beach with kind of class system, several goals as destroying AA-guns and you can choose soldier, medic, sniper or demolition man.

It's kind a fun map which is made in quite fast time. The map is not really history correct. None of the models are from ww2 :p(Actually the enemy's can give errors..)

This map will not be updated anymore , it's now at beta 2.

Team Fortress Classic (HL) vertconc_b

This is the beta version of vertconc. It has 6 out of 10 jumps completed and is almost completely unorganized. Don't expect the final version of the map to contain the same jumps, as I may decide to change a couple of them.

Half-Life: The Specialists ts_terrace

by Pegs
This map is now "finished" after an unfortunate loss of the map file. I hope you enjoy playing on it, i'm afraid its not as good as I hoped it would be because I didnt finish it totally. But still, ive found it good fun to play on, especially with flashlights on the weapons.

Feel free to comment.

Team Fortress Classic (HL) 2tron

Beta
The map will be pretty much like 2fort, keeping with the same general layout, but changing the entire feel of the map. I've remade the entire 2fort brush by brush, now I am working on sections at a time. I will finish blue's side, then copy+mirror it, and retexture to red.

Like I said, I will try to keep with the same basic layout. That means entrances, spawns, will be in the same "general" place, but modified a little or a lot. Some places, like the elevator shaft, will be completely redone. The entire basement, will keep the same layout, but modified somewhat. I was thinking of completely removing the water entrance+spiral staircase, with something else like a teleport or wormhole type entrance. I am not sure exactly.

I really want to capture the whole "Tron world" feeling in this map. That's hard, because the HL engine is limiting me on how I want to do things. The glowing alone is a pain, and I want to cover the map with a good amount of it. This is the biggest challenge, keeping the r_speeds at bay.

Please check out the screenshots up at the right, and let me know what you think. Thanks

Half-Life: Scientist Hunt scidoyle

by fokker
This map is for Scientist Hunt Mod

A map for scientist hunt with a simple objective, slaughter as many scientists as possible within this very small room. Features include the "Crusher", the "Spinner", the "Electric Executer I", and the "Acid Pool". Pretty much just an experiment map so it's pretty small.

Scientist Hunt Maps can be enjoyed with just one player, or with many. It's up to your own preference, but I find slaughtering with my friends is downright hilarious.

Counter Strike fm_squarevents

by fokker
Deathmatch in which the counter-terrorists and terrorists are situated inside vents in a square shape. They must break through them and charge through the middle to reach the opposing team.

Counter Strike fm_breakme

by fokker
A little idea I thought up while I was bored one day. Ever wish while you were playing Counter-strike that all the walls could be destroyed? Then you may want to check this one out. Still in beta stage due to grenade issues.

Counter Strike fm_ameriworld2

by fokker
Deathmatch based on fm_ameriworld with patriotic theme on obstacles and walls. More features also added. Seems to be the favorite amongst my friends.

Counter Strike fm_ameriworld

by fokker
Deathmatch based on fy_iceworld (slightly larger), with american patriotic theme on obstacles.

Counter Strike es_gladiator

by fokker
Map based on the popular TV show American Gladiators. Counter-Terrorists (Gladiators) try to fend off the Terrorists (contenders) from within a tower, similiar to the "assault" mission on the TV show.

Team Fortress Classic (HL) tfc_ctf_mini

by GoD
Beta
This map is sort of a 2fort based map, with some differences (obviously) This map is smooth looking and simple. Sorry no screenies yet. (Yeah the name is a bit odd, it used to have a meaning and I changed something but I just left the name)