Snarkpit Maps Archive

Half-Life Idol Hunt

for Half-Life 0
Beta
This singleplayer story is set in the ruins of an "ancient South American civilization" (a mix of some of them to be precise.
The story is quite simple. Scientists have detected a strong energy signal coming from those ruins and have established themselves there to investigate. Unfortunately they are not alone, and things start going wrong...
The story follows another one of my maps, Vilcabamba. The map has been re-included in the minimod and improved so those who haven't played it see the whole story.

A little trailer of the first three maps (out of a total of seven): http://www.youtube.com/watch?v=dTZ_lEvD62k

Half-Life 2: Deathmatch Lockdown Revised: Revision 5

This map was updated to Revision 5
please download the new revision.

This revision addresses the duck sprint exploit, adds HDR, an HDR sky, and posters for many HL2DM clans as well as many other fixes and game play tweaks.

The goal of Lock Down Revised is to create a map that is well balanced for competitive and public play from 1v1 to 5v5 and from 2 to 16 players. An attempt will be made to fix as many bugs and exploits in the map as possible so the map can be played without any admin intervention. The map also seeks to use weapon placement, and map design to keep players moving about the map and pull them to a center of attraction. The map will be updated periodically to keep up with the times and as new bugs and exploits are brought to my attention. Please email me with issues so they can be fixed in future revisions.

The highlights of this map are hundreds of added player clips to stop players from camping in ?out of play? areas and ledges and let players move freely without getting caught on small 2 unit outcrops or models. Also there is a hall added which really helps give people an option when moving through the choke point between the bathroom and main area. All players now spawn with crowbar and stun stick to even the odds against combine as now you can hear rebel well too. There is also sets of prison lights that now indicate the status of the supercharger green is full, red is empty. There are many more fixes and changes please check the readme included in the zip for details.

Counter Strike de_nuke_2007

by .Egon
This is my first de map // it toke a while and some bad maps for making this one. Hope you'll like it // feel free to say your opinion // Learn out of mistakes // you can play the map online on our server: 83.96.201.131:27215 I.R.Fungaming.be // cheers!!!

Half-Life 2: Deathmatch dm_marble

dm_marble:
(This is a re-post with no changes to the original map)

A large map consisting of 3 main levels including numerous secret rooms/corridors and hidden sniping areas.

This map is currently running on the cycle server of The Sanctuary UK. (http://www.thesanctuaryuk.co.uk/sanctuaryuk.htm)

Map Details:

Recommended Player Nos: 6+
Architecture: Pillared temple/fortress with surrounding battlements.
Textures: Custom textures based on ancient civilizations.
Soundscapes: Yes
Traps: 1
Teleports: Yes

Weapons:

S.L.A.M.s removed, RPGs sited in hidden/secret areas.

Counter Strike Source CSS_metalHouse

Beta
Two bomb areas alot of hidden goodies Two teams weapon pickups around the map

Half-Life 2: Deathmatch DM_HouseofMetal

Beta
i restarted my cathedral due to the squareness of the last one, this is a much more accurate Gothic cathedral, when done I am planning on having a catacomb that will have several access points and a second level that will be accessible by elevators in the alcoves
the current version is being made in hl2 because it is less frustrating, but it will end up a deathmatch map

Counter Strike de_coldcase

Beta
My first CS 1.6 map, and the first map I plan on releasing. de_coldcase takes place in a snowy market town. Think somewhat of a mix of cobble and Dust2, then add snow.

Half-Life 2: Other... es_asteroid

Made for the Eternal-Silence 2 Mod. This is my first publicly released piece of work (please be gentle). Anyways the Download link takes you to the Mod's Download page. Enjoy!

Half-Life 2: Deathmatch Shipyard

My first map for Half life 2. I made some maps before but my first in hammer. The map is kind of a shipyard. It's really based around a warehouse. There's multiple ships to run around on with many secrets to find. I hope you enjoy

Counter Strike Source cs_bhs

Beta
This map will be an EXACT recreation of my current high school. Down to the tiniest detail.. it must be exact.

Though i migt not seem morally correct to have a FPS game with a map as a school.. ooh well. I liked the idea.

Ideas for extras to include are more than welcome.

Counter Strike Source cs_HolyGrail

Beta
This map is based off of the movie Indiana Jones and the Holy Grail. It will be mainly from the part near the end where they are in the temple with all the booby traps and whatnot.

I'm not sure how long it will take to complete as i'm having troubles in school, parents, and my girlfriend so i cannot give a solid expected release date as of now..

Ill keep everyone posted on its progress and different versions as i complete them.. Any suggestions are welcome

-MM