half-life wad

half-life wad

Re: half-life wad Posted by Ryath on Sat Sep 10th 2005 at 8:51pm
Ryath
16 posts
Posted 2005-09-10 8:51pm
Ryath
member
16 posts 2 snarkmarks Registered: Aug 10th 2005 Location: the netherlands
i know this is a stupid question,

i just bought a new comp, and i installed half-life 2 on it :biggrin: , i started mapping for source but i never installed half-life 1.

i now wanted to make a map for cs again and it doesn't work with source sdk, so i downloaded the normal version of hammer again, but now i don't have the half-life wad :/

does anybody have a site where i can download it :$
Re: half-life wad Posted by Captain P on Sat Sep 10th 2005 at 9:12pm
Captain P
1370 posts
Posted 2005-09-10 9:12pm
1370 posts 1995 snarkmarks Registered: Nov 6th 2003 Occupation: Game-programmer Location: Netherlands
EDIT: You can use the .wads that came with CS for CS mapping. You don't
specifically need halflife.wad. Alternately, there's several custom
.wads around that you can use.

Bytheway, another Dutch one! Welcome. :smile:
Create-ivity - a game development blog
Re: half-life wad Posted by Crono on Sat Sep 10th 2005 at 9:26pm
Crono
6628 posts
Posted 2005-09-10 9:26pm
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
You'll need GCF scape to extract the wads you need from the GCF files that Steam uses.

GCF Scape
.NET Framework 1.1 (needed, since GCF scape is developed using .NET libraries)

You can also visit sites like WadFather and get all the wads you need.

You can use Wally to make your own.
Blame it on Microsoft, God does.
Re: half-life wad Posted by Ryath on Fri Sep 16th 2005 at 8:45pm
Ryath
16 posts
Posted 2005-09-16 8:45pm
Ryath
member
16 posts 2 snarkmarks Registered: Aug 10th 2005 Location: the netherlands
can't you post a link for the download ^^

thx anyway!
Re: half-life wad Posted by omegaslayer on Fri Sep 16th 2005 at 9:24pm
omegaslayer
2481 posts
Posted 2005-09-16 9:24pm
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
There is none, as im guessing that would be illegal. Im basing that off
of the fact that the wads are part of the game, and and as we know
downloading the game with out buying it is illegal.
Posting And You
Re: half-life wad Posted by Ryath on Fri Sep 16th 2005 at 9:32pm
Ryath
16 posts
Posted 2005-09-16 9:32pm
Ryath
member
16 posts 2 snarkmarks Registered: Aug 10th 2005 Location: the netherlands
what use is a wad if you don't have the game.. :S:S

everybody has the halflife.wad isn't there someone who knows where to download it.. gcfscape doesn't work here and there is no link

:@:@:@
Re: half-life wad Posted by Crono on Fri Sep 16th 2005 at 10:11pm
Crono
6628 posts
Posted 2005-09-16 10:11pm
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
GCF scape works. And no, I'm not going to provide a download. I don't care if it's illegal or not, I'm not unpacking mine ... uploading it ... then linking it here. Use GCF scape ... you'll need it for many other things, so learn to use it! :smile:

I gave all the links you need and any explinations you need in how to use them ... so ... I'm not sure whatelse to do. You have your answer.
Blame it on Microsoft, God does.
Re: half-life wad Posted by Jinx on Mon Sep 19th 2005 at 2:50am
Jinx
874 posts
Posted 2005-09-19 2:50am
Jinx
member
874 posts 692 snarkmarks Registered: Nov 27th 2002 Location: Ohio
There was an enhanced version of the default HL wad floating around that was used for a competition a while back. You might want to check around for that. They resized the textures to proper dimensions for the HL engine to prevent down-sampling and otherwise perked them up a bit.

The default HL textures were godawful ugly. Unless you are doing a map in the HL1 theme, I'd say the hell with them and get better custom stuff.
Re: half-life wad Posted by StixNStonz on Sat Oct 8th 2005 at 7:13pm
StixNStonz
71 posts
Posted 2005-10-08 7:13pm
71 posts 17 snarkmarks Registered: Feb 25th 2005 Occupation: student Location: canada
Im having this problem too. Even though ive bought HL1 about 3 times,
currently all thats on my comp is the Steam version of HL (i just
tried... i can still run the sp without downloading anything... but
nowhere can i find the hl wads)

Im mapping for NS (a mod for HL), and so far have only been using the
ns.wad. It doesnt have all of the tool textures, like clip and skybox.
I did notice though that there is a wad called 'hlbasics'... i'll try
that out i guess
Re: half-life wad Posted by Madedog on Sat Oct 8th 2005 at 7:42pm
Madedog
487 posts
Posted 2005-10-08 7:42pm
Madedog
member
487 posts 128 snarkmarks Registered: Jan 5th 2005 Occupation: Level Designer Location: Estonia
ooooohkaaay...

first of all... all the hl wads reside in one of the GCF-s.

secondly - there isn't any tool textures. perhaps, if only, the hint
texture but that's more it. no other tools for HL1. Everything else you
have to use as entities.

You've got to extract the wad in case to use skybox texture.
HL2 tutorials 'n' stuff: http://madedog.pri.ee
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Re: half-life wad Posted by Captain P on Sat Oct 8th 2005 at 8:48pm
Captain P
1370 posts
Posted 2005-10-08 8:48pm
1370 posts 1995 snarkmarks Registered: Nov 6th 2003 Occupation: Game-programmer Location: Netherlands
Tools textures come with zhlt.wad, which ship with Zoners custom compile tools.

As for halflife.wad, if you still have your cd, then you can always
install it somewhere the old way and retrieve the .wad file... if you
could get a .cab file viewer you can probably even extract them
directly from the cd.
Create-ivity - a game development blog
Re: half-life wad Posted by Paladin[NL] on Thu Oct 13th 2005 at 7:01am
Paladin[NL]
157 posts
Posted 2005-10-13 7:01am
157 posts 56 snarkmarks Registered: May 4th 2004 Occupation: Student/mapper Location: Netherlands
Bottom line is:

You got to do some effort.
Re: half-life wad Posted by Underdog on Thu Oct 13th 2005 at 11:26am
Underdog
1018 posts
Posted 2005-10-13 11:26am
Underdog
member
1018 posts 102 snarkmarks Registered: Dec 12th 2004 Occupation: Sales-Construction Location: United States
Captain P said:
if you could get a .cab file viewer you can probably even extract them directly from the cd.
If I remember correctly PAKScape used to handle this operation. I mean, it may not open .cab files, but it will surely assist you in acquiring the .wad files.

Its an old program but probably findable through google.
There is no history until something happens, then there is.
Re: half-life wad Posted by Captain P on Thu Oct 13th 2005 at 12:09pm
Captain P
1370 posts
Posted 2005-10-13 12:09pm
1370 posts 1995 snarkmarks Registered: Nov 6th 2003 Occupation: Game-programmer Location: Netherlands
The .wad files weren't put into the .pak files, so PAKScape wouldn't be of much use.

As for .pak files, Wally can browse them too, and do much more, so I'd prefer Wally over PAKScape. :wink:
Create-ivity - a game development blog
Re: half-life wad Posted by Underdog on Thu Oct 13th 2005 at 2:17pm
Underdog
1018 posts
Posted 2005-10-13 2:17pm
Underdog
member
1018 posts 102 snarkmarks Registered: Dec 12th 2004 Occupation: Sales-Construction Location: United States
Well then, use WinZip, it will open anything up to and including a can of worms. :lol:
There is no history until something happens, then there is.