Hotel

Hotel

Re: Hotel Posted by Varsity on Wed Apr 13th 2005 at 8:12am
Varsity
46 posts
Posted 2005-04-13 8:12am
Varsity
member
46 posts 15 snarkmarks Registered: Mar 1st 2005 Location: England
Hey, this isn't actually too bad. I've not got all that far but two pointers so far:
  • Doors open far too slowly
  • There's barely enough ammo to play on Hard.
Re: Hotel Posted by Mr_noob on Wed Apr 13th 2005 at 3:58pm
Mr_noob
5 posts
Posted 2005-04-13 3:58pm
Mr_noob
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5 posts 11 snarkmarks Registered: Jan 16th 2005
Unfortunately, the doors are models, so you can't change their speed (i think).
I dunno about the ammo bit. The map is kinda close quarters, so i thought shotguns/grenades would be more useful. But i know that there is nearly no ammo for the SMG and the pulse rifle. So i might update the map to have a bit more. Thanks for the suggestions.

Always found i needed health more thatn ammo on hard ;-)
Re: Hotel Posted by Varsity on Wed Apr 13th 2005 at 7:54pm
Varsity
46 posts
Posted 2005-04-13 7:54pm
Varsity
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46 posts 15 snarkmarks Registered: Mar 1st 2005 Location: England
Of course you can change the speed - look at HL2! :p
Re: Hotel Posted by habboi on Wed Apr 13th 2005 at 9:03pm
habboi
782 posts
Posted 2005-04-13 9:03pm
habboi
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I will wait until you upload these pictures cause it sounds good and I would like to see before the D.
Re: Hotel Posted by Dark|Killer on Wed Oct 12th 2005 at 8:32pm
Dark|Killer
758 posts
Posted 2005-10-12 8:32pm
758 posts 225 snarkmarks Registered: Dec 22nd 2004 Occupation: Student Location: Dubai (Middle East)
Hey all,

My latest map, that illustrates how combining good lightning and
architicure and nice fps would reflect your map, in this map, there you
may notice different light colors in different rooms, i made it just
test how can lights look like in hallways and stuff...a nice gloomy map
i would say..and im still fixing stuff and the lobbyfull lighted area
is still unfinished :biggrin:

P.S. The architicure may not be good, but its much better than my older maps :biggrin:

Tell me what to fix and ill be ready to do fix it :biggrin:

Plus tell me what you think

P.S. Picture #5 is a fan in an open round ceiling, and the white flash
represents how you can see light from a dark area.. ( if you
didnt know :smile: )

<div class="abouttext">Message submitted 16 minutes after original post:</div>
Feel Free To Comment Here :biggrin:

---

If pictures didnt appear, here are the 3 latest pictures :biggrin:

User posted image

User posted image

User posted image
.::Dark|Masta::. - One name. One legend.
Re: Hotel Posted by Andrei on Wed Oct 12th 2005 at 8:34pm
Andrei
2455 posts
Posted 2005-10-12 8:34pm
Andrei
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2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
Looks nice so far. The door frame (?) in pic #4 looks a lot like a pillbox slit. Nice.
Re: Hotel Posted by Captain P on Wed Oct 12th 2005 at 9:09pm
Captain P
1370 posts
Posted 2005-10-12 9:09pm
1370 posts 1995 snarkmarks Registered: Nov 6th 2003 Occupation: Game-programmer Location: Netherlands
Nice HL map... :wink:

Lighting looks good, except for the last shot - too red for my taste,
and it's not clear what sort of area that is supposed to be. The third
shot shows almost nothing either (you can't tell how that light fits in
with it's environment now). The rest looks good though.

Area's still feel empty but I assume you're working on that. Overall,
it doesn't really feel like a hotel - it's too generic for that. I
think the textures work against you here as they were used for most
appartment area's in HL2 and that's what people associate them with.
Add some characteristic hotel area's to give it more sense of place.
Create-ivity - a game development blog
Re: Hotel Posted by Dark|Killer on Wed Oct 12th 2005 at 9:17pm
Dark|Killer
758 posts
Posted 2005-10-12 9:17pm
758 posts 225 snarkmarks Registered: Dec 22nd 2004 Occupation: Student Location: Dubai (Middle East)
I made it hl2 singleplayer, but it made itself HL1, dont know why...

The opening to a fan with a white sprite is like an opening through the
roof, and the red lights, i just felt like adding different lightning,
so i can test how lights could reflect, and for the textures, i didnt
find any texture that matches what i got in mind, and i wanted to
remind you that the dirty walls in the first couple of pix are the
abandoned part of the hotel, there are 2 rooms you should enter to get
to the other hallway, but freewebs sucks, and didnt upload the
pictures, so ill do tommorow,and for the charaterstics, can you tell me
what may i add?? :biggrin:
.::Dark|Masta::. - One name. One legend.
Re: Hotel Posted by Captain P on Wed Oct 12th 2005 at 9:19pm
Captain P
1370 posts
Posted 2005-10-12 9:19pm
1370 posts 1995 snarkmarks Registered: Nov 6th 2003 Occupation: Game-programmer Location: Netherlands
Characteristic... well, Google for some hotel images or visit hotel
sites. Whatever, just make sure you get some reference stuff. Right now
I could say a reception bar, a hall with elevator access and that,
rooms with number on their door, things like that. Anything that makes
people associate it with a hotel...
Create-ivity - a game development blog
Re: Hotel Posted by Dark|Killer on Wed Oct 12th 2005 at 9:25pm
Dark|Killer
758 posts
Posted 2005-10-12 9:25pm
758 posts 225 snarkmarks Registered: Dec 22nd 2004 Occupation: Student Location: Dubai (Middle East)
http://www.filefactory.com/get/f.php?f=0d9212ff07a5c62e97633bfb

The latest bsp, play it, and tell me what you think...

there is music and stuff, and buttons too...the numbers on doors isnt a bad idea..

just please test it for now :biggrin:
.::Dark|Masta::. - One name. One legend.
Re: Hotel Posted by Windows 98 on Thu Oct 13th 2005 at 2:03am
Windows 98
757 posts
Posted 2005-10-13 2:03am
757 posts 86 snarkmarks Registered: Apr 25th 2005 Occupation: Student Location: USA
meh, doesnt look very HL2 engineish...
http://img362.imageshack.us/img362/8521/windows981dk.jpg

Nickelplate is my dad
Re: Hotel Posted by Captain P on Thu Oct 13th 2005 at 7:01am
Captain P
1370 posts
Posted 2005-10-13 7:01am
1370 posts 1995 snarkmarks Registered: Nov 6th 2003 Occupation: Game-programmer Location: Netherlands
My first experience with File Factory... and it isn't a great one. Man,
overloaded with ads and it doesn't even let me download your map...
please, use another site, this one is baaaad...
Create-ivity - a game development blog
Re: Hotel Posted by fishy on Thu Oct 13th 2005 at 7:24am
fishy
2623 posts
Posted 2005-10-13 7:24am
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
florescent tubes don't throw light out directionaly like a spotlight, so pic 2 looks a bit odd. also, the bright flare of the point spotlight in pic 4 is too far out from the lightsource.
i eat paint
Re: Hotel Posted by Dark|Killer on Thu Oct 13th 2005 at 7:34am
Dark|Killer
758 posts
Posted 2005-10-13 7:34am
758 posts 225 snarkmarks Registered: Dec 22nd 2004 Occupation: Student Location: Dubai (Middle East)
Ill fix that, thank you for replying :biggrin:

And hey captain p

I dont have any other host sites =( if you know a good hosting site, can you please tell me what is it ?? :smile:
.::Dark|Masta::. - One name. One legend.
Re: Hotel Posted by Captain P on Thu Oct 13th 2005 at 8:27am
Captain P
1370 posts
Posted 2005-10-13 8:27am
1370 posts 1995 snarkmarks Registered: Nov 6th 2003 Occupation: Game-programmer Location: Netherlands
Getting some free webspace for yourself isn't so hard these days, and
you don't need much (yet) for this map. I used websamba.com for a
while, I think it's decent enough for what you need now. People can
download instantly without having to register or even seeing another
page, and that's good, isn't it? :wink:
Create-ivity - a game development blog
Re: Hotel Posted by Myrk- on Thu Oct 13th 2005 at 8:51am
Myrk-
2299 posts
Posted 2005-10-13 8:51am
Myrk-
member
2299 posts 604 snarkmarks Registered: Feb 12th 2002 Occupation: CAD & Graphics Technician Location: Plymouth, UK
Its listed as HL2 SP. The 1 in the corner just means 1 player, just look for the squared sign to see if its HL2.

Also I'd be careful about being self proclaiming about certain aspects- mainly your good architecture comment. Personally it looks like terrible architecture, but good construction (the fact that what you have looks realistic, but that doesn't mean it looks good).

If you want to make it look good you should make the build art deco kinda style. By that I mean sorta georgian period buildings with the nice shallow domes in the cielings with artistic carvings in and decorative trims etc. Derelict/scabby buildings of that style are quite common, and you'll realise it looks better. Max Payne used art deco alot. Heres some images to give you an idea.

User posted imageUser posted image

User posted imageUser posted image

I personally suggest playing Max Payne 1 or 2 to get a feel for the style in a derelict stage (if thats what your going for). Using this style is a good way to add alot more detail to your map without too much effort (a few custom textures and a few skirting boards etc).
-[Better to be Honest than Kind]-
Re: Hotel Posted by Dark|Killer on Thu Oct 13th 2005 at 9:05am
Dark|Killer
758 posts
Posted 2005-10-13 9:05am
758 posts 225 snarkmarks Registered: Dec 22nd 2004 Occupation: Student Location: Dubai (Middle East)
Thanks -Myrk, ill look toward better architicure :biggrin:

And btw, its much better than my older maps...much better indeed, thats
why im happy with my results, im focusing more into FPS, where my other
maps lagged like hell, this map contains areaportals and hints, which i
havent been able to accomplish in other maps...

I may not be perfect, but this map is the best i got, until now...

:smile:
http://www.ihud.com/file.php?file=1129196836/abandoned_house.zip

http://www.ihud.com/file.php?file=1129194179/abandoned_house.bsp
.::Dark|Masta::. - One name. One legend.
Re: Hotel Posted by Myrk- on Thu Oct 13th 2005 at 9:20am
Myrk-
2299 posts
Posted 2005-10-13 9:20am
Myrk-
member
2299 posts 604 snarkmarks Registered: Feb 12th 2002 Occupation: CAD & Graphics Technician Location: Plymouth, UK
You might wanna zip it. Zipping BSP's can [in some situations] reduce the file size to 1/10 what it was before. I can't really test it anyway, I always use my laptop nowadays. I'm considering selling my desktop and my laptop to get a beast of a laptop with uber graphics card etc. Laptops with docking bays are the way forward.
-[Better to be Honest than Kind]-
Re: Hotel Posted by Dark|Killer on Thu Oct 13th 2005 at 9:49am
Dark|Killer
758 posts
Posted 2005-10-13 9:49am
758 posts 225 snarkmarks Registered: Dec 22nd 2004 Occupation: Student Location: Dubai (Middle East)
Damn, i really wanted atleast 1 guy to test out the map... :sad:
.::Dark|Masta::. - One name. One legend.
Re: Hotel Posted by Captain P on Thu Oct 13th 2005 at 12:15pm
Captain P
1370 posts
Posted 2005-10-13 12:15pm
1370 posts 1995 snarkmarks Registered: Nov 6th 2003 Occupation: Game-programmer Location: Netherlands
The .bsp is empty? 0 bytes, nothing...
Create-ivity - a game development blog
Re: Hotel Posted by Dark|Killer on Thu Oct 13th 2005 at 12:28pm
Dark|Killer
758 posts
Posted 2005-10-13 12:28pm
758 posts 225 snarkmarks Registered: Dec 22nd 2004 Occupation: Student Location: Dubai (Middle East)
I dont know what was the problem, but its fixed now..

http://www.ihud.com/file.php?file=1129206492/abandoned_house.zip
.::Dark|Masta::. - One name. One legend.
Re: Hotel Posted by habboi on Thu Oct 13th 2005 at 8:40pm
habboi
782 posts
Posted 2005-10-13 8:40pm
habboi
The Spammer of Snarkpit
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782 posts 178 snarkmarks Registered: Dec 11th 2004 Location: United Kingdom
Ah the Dark is back :smile:
I'll give this a go sometime but for now accept my picture review!

The lighting is quite good, probs better than mine :smile: I usually make nice lighting by accident :razz:
The architecture needs a bit of work however and I think you should add more supports and stuff...

Remember that dm_abandoned? That wasn't half bad, I hope you don't mind me using that by the way cause it was a good map :wink:
Re: Hotel Posted by Dark|Killer on Thu Oct 13th 2005 at 8:52pm
Dark|Killer
758 posts
Posted 2005-10-13 8:52pm
758 posts 225 snarkmarks Registered: Dec 22nd 2004 Occupation: Student Location: Dubai (Middle East)
Hey habboi, thanks for your reply...
Remember that dm_abandoned? That wasn't half bad, I hope you don't mind me using that by the way cause it was a good map :wink:
What do you mean exactly ??
.::Dark|Masta::. - One name. One legend.
Re: Hotel Posted by habboi on Fri Oct 14th 2005 at 4:20pm
habboi
782 posts
Posted 2005-10-14 4:20pm
habboi
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Oh ho ho forget that :wink:
Basically I was saying that it had good architecture so try to get ideas from that :wink:
Re: Hotel Posted by Dark|Killer on Mon Oct 17th 2005 at 1:41pm
Dark|Killer
758 posts
Posted 2005-10-17 1:41pm
758 posts 225 snarkmarks Registered: Dec 22nd 2004 Occupation: Student Location: Dubai (Middle East)
Latest picture of maps added...

Ok guys, the latest pictures of this map have arrived, now i want
suggestions and ideas to enhance it more... in the lobby, im thinking
of removing the metal pillars that are supporting the structure, and
make it horizontal to the wall, or vertically but from the structure to
the roof, or just add clip tools at the pillars so that you wont get
hold off while running through them...if you didnt get me, please
download the map, and tell me your suggestions :biggrin:

Link for map http://www.ihud.com/file.php?file=1129556904/abandoned_house_02.bsp
.::Dark|Masta::. - One name. One legend.
Re: Hotel Posted by habboi on Mon Oct 17th 2005 at 4:00pm
habboi
782 posts
Posted 2005-10-17 4:00pm
habboi
The Spammer of Snarkpit
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782 posts 178 snarkmarks Registered: Dec 11th 2004 Location: United Kingdom
Looks like wtf it actually looks quite good! Although that last pic, make the corridor perhaps bigger...
Re: Hotel Posted by Dark|Killer on Mon Oct 17th 2005 at 4:18pm
Dark|Killer
758 posts
Posted 2005-10-17 4:18pm
758 posts 225 snarkmarks Registered: Dec 22nd 2004 Occupation: Student Location: Dubai (Middle East)
I tried, but i cant do that anymore, lots of leaks and texture glitches will appear if i do that...

Please download the beta map and test it :biggrin:
.::Dark|Masta::. - One name. One legend.
Re: Hotel Posted by Underdog on Mon Oct 17th 2005 at 4:19pm
Underdog
1018 posts
Posted 2005-10-17 4:19pm
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Dark|Killer said:
Link for map http://www.ihud.com/file.php?file=1129556904/abandoned_house_02.bsp
Someone has way to much bandwidth. Its causing them to be rude and/or inconsiderate. :rolleyes:
There is no history until something happens, then there is.
Re: Hotel Posted by Dark|Killer on Mon Oct 17th 2005 at 4:26pm
Dark|Killer
758 posts
Posted 2005-10-17 4:26pm
758 posts 225 snarkmarks Registered: Dec 22nd 2004 Occupation: Student Location: Dubai (Middle East)
[EDIT]

Based on what under dog said:

I was refering to the BSP. No one uploads a BSP. Zip it.

Its considered quite rude.

Due to you request underdog, I uploaded the zip file, which i accidentally hosted the bsp By Mistake instead of the zip :smile:

Hotel_Zip_File

Sorry for any inconveniene :smile:


.::Dark|Masta::. - One name. One legend.
Re: Hotel Posted by Underdog on Mon Oct 17th 2005 at 4:45pm
Underdog
1018 posts
Posted 2005-10-17 4:45pm
Underdog
member
1018 posts 102 snarkmarks Registered: Dec 12th 2004 Occupation: Sales-Construction Location: United States
Dark|Killer said:
Please give me another hosting site to host it there please :smile:
Without calling me rude nor inconciderate, becuase ihud.com works fine for me :smile:
I was refering to the BSP. No one uploads a BSP. Zip it.

Its considered quite rude.
There is no history until something happens, then there is.
Re: Hotel Posted by Dark|Killer on Mon Oct 17th 2005 at 5:21pm
Dark|Killer
758 posts
Posted 2005-10-17 5:21pm
758 posts 225 snarkmarks Registered: Dec 22nd 2004 Occupation: Student Location: Dubai (Middle East)
It was zipped, but i didnt upload it by mistake, the link is up there ^^ :smile:

P.S. Typos in the last post

Correction : due to your request inconvenience :razz:
.::Dark|Masta::. - One name. One legend.
Re: Hotel Posted by CombineX on Tue Mar 20th 2007 at 5:11pm
CombineX
17 posts
Posted 2007-03-20 5:11pm
CombineX
member
17 posts 22 snarkmarks Registered: Mar 13th 2007 Location: Finland
Mr buu....im mean noob, plz post some screenies! that really gets people donwload ur map.