zoners reinstalled
Considering I have the old light everywhere, all the time prob now, what the hell does this mean? :
** Executing...
** Command: Change Directory
** Parameters: C:\Sierra\Half-Life
** Executing...
** Command: Copy File
** Parameters: "C:\Documents and Settings\Matt\My Documents\mapping\map.map" "C:\Sierra\Half-Life\valve\maps\map.map"
** Executing...
** Command: C:\PROGRA~1\VALVEH~1\zhlt\hlcsg.exe
** Parameters: "C:\Sierra\Half-Life\valve\maps\map"
hlcsg v2.5.3 rel (May  2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
zoner@gearboxsoftware.com)
-----  BEGIN  hlcsg -----
Command line: C:\PROGRA~1\VALVEH~1\zhlt\hlcsg.exe C:\Sierra\Half-Life\valve\maps\map
-= Current hlcsg Settings =-
Name                 |  Setting  |  Default
---------------------|-----------|-------------------------
threads               [       1 ] [  Varies ]
verbose               [     off ] [     off ]
log                   [      on ] [      on ]
developer             [       0 ] [       0 ]
chart                 [     off ] [     off ]
estimate              [     off ] [     off ]
max texture memory    [ 4194304 ] [ 4194304 ]
priority              [  Normal ] [  Normal ]
noclip                [     off ] [     off ]
onlyents              [     off ] [     off ]
wadtextures           [      on ] [      on ]
skyclip               [      on ] [      on ]
hullfile              [    None ] [    None ]
min surface area      [   0.500 ] [   0.500 ]
brush union threshold [   0.000 ] [   0.000 ]
Wadinclude list :
[zhlt.wad]
entering C:\Sierra\Half-Life\valve\maps\map.map
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.84 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.13 seconds)
Using WAD File: \sierra\half-life\valve\halflife.wad
added 3 additional animating textures.
Texture usage is at 0.36 mb (of 4.00 mb MAX)
2.02 seconds elapsed
-----   END   hlcsg -----
** Executing...
** Command: C:\PROGRA~1\VALVEH~1\zhlt\hlbsp.exe
** Parameters: "C:\Sierra\Half-Life\valve\maps\map"
hlbsp v2.5.3 rel (May  2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
zoner@gearboxsoftware.com)
-----  BEGIN  hlbsp -----
Command line: C:\PROGRA~1\VALVEH~1\zhlt\hlbsp.exe C:\Sierra\Half-Life\valve\maps\map
-= Current hlbsp Settings =-
Name               |  Setting  |  Default
-------------------|-----------|-------------------------
threads             [       1 ] [  Varies ]
verbose             [     off ] [     off ]
log                 [      on ] [      on ]
developer           [       0 ] [       0 ]
chart               [     off ] [     off ]
estimate            [     off ] [     off ]
max texture memory  [ 4194304 ] [ 4194304 ]
priority            [  Normal ] [  Normal ]
noclip              [     off ] [     off ]
nofill              [     off ] [     off ]
notjunc             [     off ] [     off ]
subdivide size      [     240 ] [     240 ] (Min 64) (Max 240)
max node size       [    1024 ] [    1024 ] (Min 64) (Max 4096)
Warning: === LEAK in hull 0 ===
Entity info_player_start @ ( 319, 223,  40)
Error: 
  A LEAK is a hole in the map, where the inside of it is exposed to the
(unwanted) outside region.  The entity listed in the error is just a helpful
indication of where the beginning of the leak pointfile starts, so the
beginning of the line can be quickly found and traced to until reaching the
outside. Unless this entity is accidentally on the outside of the map, it
probably should not be deleted.  Some complex rotating objects entities need
their origins outside the map.  To deal with these, just enclose the origin
brush with a solid world brush
Leak pointfile generated
1.81 seconds elapsed
-----   END   hlbsp -----
** Executing...
** Command: C:\PROGRA~1\VALVEH~1\zhlt\hlvis.exe
** Parameters: "C:\Sierra\Half-Life\valve\maps\map"
hlvis v2.5.3 rel (May  2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
zoner@gearboxsoftware.com)
-----  BEGIN  hlvis -----
Command line: C:\PROGRA~1\VALVEH~1\zhlt\hlvis.exe C:\Sierra\Half-Life\valve\maps\map
There was a problem compiling the map.
Check the file C:\Sierra\Half-Life\valve\maps\map.log for the cause.
-----   END   hlvis -----
** Executing...
** Command: C:\PROGRA~1\VALVEH~1\zhlt\hlrad.exe
** Parameters: "C:\Sierra\Half-Life\valve\maps\map"
hlrad v2.5.3 rel (May  2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
zoner@gearboxsoftware.com)
-----  BEGIN  hlrad -----
Command line: C:\PROGRA~1\VALVEH~1\zhlt\hlrad.exe C:\Sierra\Half-Life\valve\maps\map
There was a problem compiling the map.
Check the file C:\Sierra\Half-Life\valve\maps\map.log for the cause.
-----   END   hlrad -----
** Executing...
** Command: C:\Sierra\HALF-L~1\hl.exe
** Parameters: -dev -console +map "map"