Re: Some more Q4 stuff...
Posted by Orpheus on
Fri Apr 21st 2006 at 10:58pm
Posted
2006-04-21 10:58pm
Orpheus
member
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Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
I have always loved the crisp textures used in Doom/Quake maps of late. My only concern is, with the crispness of the textures, people are making sterile feeling maps. Its almost hospital clean sometimes.
Nice Andrew, very nice. If you could see your way to adding a bit of something for the contest it would be appreciated. We need a name, with a bit more umpff than mine this time.
Old Orph seems to have lost his touch. Times were, I knew a hundred people by ICQ number who'd kill to join.
sighs
Mayhap, if I can pull off what I wanna build, more would take me serious again.
The best things in life, aren't things.
Re: Some more Q4 stuff...
Posted by Dred_furst on
Sat Apr 22nd 2006 at 3:43pm
455 posts
135 snarkmarks
Registered:
Sep 3rd 2003
Location: UK
Surely you cant enter the competitions if you worked on the actual game O.o
I need a new sig
Re: Some more Q4 stuff...
Posted by Gwil on
Sat Apr 22nd 2006 at 4:49pm
Gwil
super admin
2864 posts
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Oct 13th 2001
Occupation: Student
Location: Derbyshire, UK
He means this years Snarkpit mapping competition I think Dred - ie,
having a Quake 4 room in with our current HL2 maps that are gonna be
made.