Tutorial requests?

Tutorial requests?

Re: Tutorial requests? Posted by Agent on Fri Dec 12th 2003 at 1:40am
Agent
12 posts
Posted 2003-12-12 1:40am
Agent
member
12 posts 41 snarkmarks Registered: Aug 30th 2003 Location: Houston, TX
Haha even though I almost never post here and it looks like I'm not active, I frequently visit snarkpit.

Anyways I was just wondering how I should go about making some tutorials? I've got some free time but I don't know what kind of tutorials people are looking for/ snarkpit needs. Any ideas?

Sorry if I'm posting in the wrong place delete if neccesary. :grenade:
Re: Tutorial requests? Posted by Tracer Bullet on Fri Dec 12th 2003 at 2:34am
Tracer Bullet
2271 posts
Posted 2003-12-12 2:34am
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
Just look through the editing forum and the tut list to see what is common and missing respectivly.
Re: Tutorial requests? Posted by Vash on Fri Dec 12th 2003 at 3:13am
Vash
1206 posts
Posted 2003-12-12 3:13am
Vash
member
1206 posts 181 snarkmarks Registered: Feb 4th 2003 Occupation: Afraid of Spiders
Yes, as Tracer said. You can also Free range..Find something new that took you a while to figure out? Slap up a tutorial. Found something thats really simple to you, yet complex to n00bs? Slap up a tutorial!

Find a dog eating a rabbit while reciteing a poem? Get the hell out of there. Fast.
Re: Tutorial requests? Posted by Campaignjunkie on Fri Dec 12th 2003 at 4:09am
Campaignjunkie
1309 posts
Posted 2003-12-12 4:09am
1309 posts 329 snarkmarks Registered: Feb 12th 2002 Occupation: Student Location: West Coast, USA
Here's a link to a VERC Collective article I was writing on architecture. Never worked out though, thankfully - really too wordy and complicated, and altogether not very useful. You can try reading this giant epic though if you're bored out of your mind: (not exactly saying it'll get rid of your boredom though) :sailor:

http://boga.racknine.net/verc/draft2.html
Re: Tutorial requests? Posted by ReNo on Sun Dec 14th 2003 at 4:39pm
ReNo
5457 posts
Posted 2003-12-14 4:39pm
ReNo
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5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
Too wordy or no, that is a great and enlightening tutorial, I really suggest you finish it off mate.
Re: Tutorial requests? Posted by Orpheus on Sun Dec 14th 2003 at 4:50pm
Orpheus
13860 posts
Posted 2003-12-14 4:50pm
Orpheus
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13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
egads, that things bigger than wild cards tut :biggrin:

maybe break it up into smaller (much smaller) subsections?
Re: Tutorial requests? Posted by ReNo on Sun Dec 14th 2003 at 5:07pm
ReNo
5457 posts
Posted 2003-12-14 5:07pm
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
There are a lot of sub sections and this leads to lots of white space, so don't be put off by the length of the document, there isn't actually all that much text to read. If you have a spare 10 minutes sometime it well worth a read. Pity the pics don't work :sad:
Re: Tutorial requests? Posted by Campaignjunkie on Mon Dec 15th 2003 at 1:13am
Campaignjunkie
1309 posts
Posted 2003-12-15 1:13am
1309 posts 329 snarkmarks Registered: Feb 12th 2002 Occupation: Student Location: West Coast, USA
I've been reworking that one into something more concise - basically ditching a lot of the beginning about work process and such. Also working on a lighting tutorial too. But everytime I read through either, I always get the impression that I bullsh*tted the entire thing. I guess that's what level design theory is anyway, eh? :dodgy:
Re: Tutorial requests? Posted by ReNo on Mon Dec 15th 2003 at 1:31am
ReNo
5457 posts
Posted 2003-12-15 1:31am
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
LOL, very much so :smile: I took a more tutorial esque approach with mine, going through step by step examples, but after those have been done its far better to read through theory ones, it leads to much more creative thinking.
Re: Tutorial requests? Posted by Kapten Ljusdal on Thu Dec 18th 2003 at 7:24pm
Kapten Ljusdal
312 posts
Posted 2003-12-18 7:24pm
312 posts 31 snarkmarks Registered: May 3rd 2003
Im in desperate need of some good looking arcitecture tuts :smile:
Re: Tutorial requests? Posted by Mr.Ben on Thu Dec 18th 2003 at 7:36pm
Mr.Ben
208 posts
Posted 2003-12-18 7:36pm
Mr.Ben
member
208 posts 560 snarkmarks Registered: Aug 29th 2003
I was going to do a simple tutorial on light_spots and correct use of light_env and how to get the best results using things like teh diffuse light hack. These are such regulary asked questions on mapping boards, particulary verc that i decided it'd be a good idea.

Maybe i'll do a simple step by step article on MMs as they're quite tricky for people to get their head around. Who knows. Maybe i'll just write one on random entities.

Infact i think i may over the christmas hols, stand by for tut on:

-light spots, light_env, multimangers, multisource, game_counter and maybe an env_global for good measure.

Some great entities^^