Update breaks hammer!

Update breaks hammer!

Re: Update breaks hammer! Posted by nappy on Thu May 25th 2006 at 11:30am
nappy
19 posts
Posted 2006-05-25 11:30am
nappy
member
19 posts 62 snarkmarks Registered: May 19th 2006 Occupation: Software engineer Location: Netherlands
Watch out. Latest steam update broke hammer.

The 3d view goes crazy. If you go to visgroups/auto and switch off point entities you can at least see where you are but mapping is a big problem.
http://maps.nappy.cc for more info and maps
Re: Update breaks hammer! Posted by Andrei on Thu May 25th 2006 at 11:38am
Andrei
2455 posts
Posted 2006-05-25 11:38am
Andrei
member
2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
Update breaks hammer!
It's a cherished steam tradition (my hammer works fine though).
Re: Update breaks hammer! Posted by Pvt.Scythe on Thu May 25th 2006 at 12:30pm
Pvt.Scythe
730 posts
Posted 2006-05-25 12:30pm
730 posts 113 snarkmarks Registered: Sep 19th 2004 Occupation: student Location: Finland
My hammer works fine too, but Steam decided to dowload HL2:DM and CS:S
from scratch... Using Steam has become more exciting than upgrading ATI
drivers. :biggrin:
''Everyone wades in s**t until they're competent enough to walk on it. Jesus style.''
Dystopia - Empires
Re: Update breaks hammer! Posted by Dr Brasso on Thu May 25th 2006 at 1:39pm
Dr Brasso
1878 posts
Posted 2006-05-25 1:39pm
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
? posted by Pvt.Scythe
Using Steam has become more exciting than upgrading ATI drivers. :biggrin:

this almost made me pee myself.... :rofl:

hammer works fine now, but it removed ALL my game configs for hammer....hmm.....took a few minutes to remember where everything was...lol

Doc B... :dodgy:
Re: Update breaks hammer! Posted by LAzerMANiac on Fri May 26th 2006 at 2:46pm
LAzerMANiac
204 posts
Posted 2006-05-26 2:46pm
204 posts 100 snarkmarks Registered: Sep 30th 2003 Occupation: A student/mapper for Xen Rebels Location: Fremont, CA
I have had no problems with Hammer. Only problem so far is with Garry's Mod, whenever I click "start new game" to select a level to loadd it crashes. Anyone get the same problem?
Re: Update breaks hammer! Posted by Pvt.Scythe on Fri May 26th 2006 at 4:32pm
Pvt.Scythe
730 posts
Posted 2006-05-26 4:32pm
730 posts 113 snarkmarks Registered: Sep 19th 2004 Occupation: student Location: Finland
Well apparently Steam is forgetting that I own HL2. :biggrin: Says it's
preloaded and ready to buy. Yet all the mods work... Weird sheit.

edit: Restarting fixed it.
''Everyone wades in s**t until they're competent enough to walk on it. Jesus style.''
Dystopia - Empires
Re: Update breaks hammer! Posted by French Toast on Fri May 26th 2006 at 8:11pm
French Toast
3043 posts
Posted 2006-05-26 8:11pm
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
Hmm, a couple guys on another forum are having problems. Why do they fix s**t that aint broke?

...well, then they break it and have to fix it again...
Re: Update breaks hammer! Posted by BlisTer on Sat May 27th 2006 at 11:19am
BlisTer
801 posts
Posted 2006-05-27 11:19am
BlisTer
member
801 posts 1304 snarkmarks Registered: Jun 10th 2004 Location: Belgium
nappy said:
Watch out. Latest steam update broke hammer.
It's not so much hammer that is broken for me, but the way HL handles cubemaps. When i compile from hammer, it doesnt apply cubemaps/reflective surfaces ingame. I have to load a simple room with one cubemap and reflective surface, and then load the complex map for it to work. This problem only occured since thursday.
Dunno if other people experience problems with specularity/cubemaps when compiling from hammer?
These words are my diaries screaming out loud