Re: Hell
Posted by SpiKeRs on
Tue Jun 13th 2006 at 9:14pm
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Jun 14th 2003
Finished Painkiller the other day, what I actually think of the game is kinda irrelevant but I gotta say I was very impressed by the designers interpretation of the hell level at the end. It got me wondering, if I was given the task of making a map to represent hell, what theme would I follow? The thoughts that immediately come to mind are (perhaps stereotypically) caves, fire and lava, yet the Painkiler level wasnt really like this. So basically, I'm asking what your theme would be.
BTW, if you havnt played PK and want to know what the level looks like I will put it up, I just didnt wanna stick a spoiler in the 1st post.
Hello there.
Re: Hell
Posted by French Toast on
Tue Jun 13th 2006 at 10:22pm
Posted
2006-06-13 10:22pm
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Jan 16th 2005
Occupation: Kicking Ass
Location: Canada
Indeed. I heard PK blows, but you've peaked my curiosity.
Re: Hell
Posted by G.Ballblue on
Wed Jun 14th 2006 at 9:17pm
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Occupation: Student
Location: A secret Nuclear Bunker on Mars
Architecture and effects look quite nice, but the models look a bit cartoony to be honest.
My idea of hell is something out of chapter 3 of Doom, but pics of this game's idea of hell would be nice :razz:
Breaking the laws of mapping since 2003 and doing a damn fine job at it
Re: Hell
Posted by reaper47 on
Wed Jun 14th 2006 at 10:34pm
Posted
2006-06-14 10:34pm
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Feb 16th 2005
Location: Austria
I should play Doom 3. Everytime I play the demo (and I played it a couple of times) the game gets better for a reason. I heared the later levels are pretty cool.
Re: Hell
Posted by DrGlass on
Thu Jun 15th 2006 at 2:27am
DrGlass
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Occupation: 2D/3D digital artist
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I can't recall the author of title but whats the ultra famous renaissance book about hell? gosh I'm drawing a blank...
Anyways I'd build a map that was like real life, only you'd be denied
everything you wanted. For instance the health chargers would
hurt you. Guns and ammo would always be just out of reach.
Basically my hell map would be designed to infuriate the player so much
that they would never want to play it.
Re: Hell
Posted by Crono on
Thu Jun 15th 2006 at 3:03am
Crono
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Inferno By Dante? The first in three books of poetry.
The others are Pergatory and Heaven, but in Italian.
Blame it on Microsoft, God does.
Re: Hell
Posted by SpiKeRs on
Fri Jun 16th 2006 at 6:43pm
193 posts
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Registered:
Jun 14th 2003
I didnt like Painkiller much game wise. Going from one "arena" to another and just killing a bunch of baddies got repetitive very quickly. Having said that there was the odd highlight. The monastry on the hill i thought looked incredible for instance.
Just been going through the add-on and level design is much improved. The orphanage level was actually proper scary to me. Daemonic kids cackling and staggering at you with meat cleavers...straight out of horror films :biggrin:
Anyways the hell thing impressed me because it was essentially lots of hellish settings all frozen in time. So there was medieval castle walls being hit by catapults, fighter jets in mid explosion in the air, and of course a big mushroom cloud. The map work could perhaps have been a little better but it was the whole idea behind it that impressed me.
Hello there.