Re: water waves
Posted by Crono on
Mon Jan 15th 2007 at 2:08am
Crono
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I would imagine it'd be better to use some custom sprites something like what is in Minerva 1 with the tide effect.
Blame it on Microsoft, God does.
Re: water waves
Posted by deadlegend on
Mon Jan 15th 2007 at 5:42am
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i was going to make a ship standing still ,and have the water moveing and waves moveing. does any one have any good places for water textures ,because i dont know how to do that.
<div class="abouttext">Message submitted 59 minutes after original post:</b></div>
that didnt work for me is there any water i have to use?
|*{im a noob at life simply ut}*|
Re: water waves
Posted by Gwil on
Mon Jan 15th 2007 at 3:42pm
Gwil
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Try asking around on CS editing forums, the closest effect i've seen is with the stream on cs_militia in Counter Strike source.
Despite all the advances of the engine, I still reckon pulling off a
convincing waves/water breaking would be a difficult task to achieve.
Re: water waves
Posted by Orpheus on
Mon Jan 15th 2007 at 3:43pm
Orpheus
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If you could figure out exactly how explosives make waves in water, you might be able to adapt it to this.
The best things in life, aren't things.